/* * Quadtree adapted from: https://sites.google.com/site/indy256/algo/quad_tree */ #include <vector> #include <list> #include <map> #include <set> #include <unordered_map> #include <unordered_set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iomanip> #include <cstdio> #include <cmath> #include <cstdlib> #include <ctime> #include <iostream> #include <string> #define FOR(i,a,b) for(int i=(a);i<(b);++i) #define FORD(i,a,b) for(int i=(a);i>=(b);--i) #define REP(i,a) FOR(i,0,a) #define MP make_pair #define PB push_back #define ST first #define ND second using namespace std; typedef vector<int> VI; typedef vector<VI> VVI; typedef pair<int, int> PII; typedef vector<PII> VII; typedef long long int LL; typedef unsigned long long int ULL; const int MAXN = 100005; const int MAXXY = 1<<20; struct Rect { Rect() : left(0), right(0), bottom(0), top(0), id(0) {} int left, right, bottom, top, id; void print() { printf("%d %d %d %d\n", left, right, bottom, top); } }; inline bool operator<(const Rect & r1, const Rect & r2) { if (r1.left != r2.left) { return r1.left < r2.left; } else if (r1.right != r2.right) { return r1.right < r2.right; } else if (r1.bottom != r2.bottom) { return r1.bottom < r2.bottom; } else { return r1.top < r2.top; } } inline bool operator!=(const Rect & r1, const Rect & r2) { return r1.id != r2.id; } inline bool intersect(Rect r1, Rect r2) { if (min(r1.right, r2.right) <= max(r1.left, r2.left)) { return false; } if (min(r1.top, r2.top) <= max(r1.bottom, r2.bottom)) { return false; } return true; } Rect join(Rect r1, Rect r2) { Rect res; res.left = min(r1.left, r2.left); res.right = max(r1.right, r2.right); res.bottom = min(r1.bottom, r2.bottom); res.top = max(r1.top, r2.top); res.id = r1.id; return res; } struct Point { Point(int _x, int _y, int _id) : x(_x), y(_y), id(_id) {} int x, y, id; }; struct Line { Line(Rect r, bool bottom) : left(r.left), right(r.right), id(r.id), isBottom(bottom) { if (isBottom) y = r.bottom; else y = r.top; } int y, left, right; int id; bool isBottom; }; inline bool operator<(const Line & l1, const Line & l2) { if (l1.y != l2.y) { return l1.y < l2.y; } else if (l1.isBottom != l2.isBottom) { return l2.isBottom; } else if (l1.left != l2.left) { return l1.left < l2.left; } else if (l1.right != l2.right) { return l1.right < l2.right; } else { return l1.id < l2.id; } } struct Node { Node() : topLeft(nullptr), topRight(nullptr), bottomLeft(nullptr), bottomRight(nullptr) {} Node *topLeft, *topRight, *bottomLeft, *bottomRight; set<int> pointIds; }; struct QuadTree { QuadTree() : root(nullptr) {} void insert(Rect r) { insert(Point(r.left, r.bottom, r.id)); insert(Point(r.left, r.top, r.id)); insert(Point(r.right, r.bottom, r.id)); insert(Point(r.right, r.top, r.id)); } void remove(Rect r) { remove(Point(r.left, r.bottom, r.id)); remove(Point(r.left, r.top, r.id)); remove(Point(r.right, r.bottom, r.id)); remove(Point(r.right, r.top, r.id)); } void clear() { root = clear(root); } Node* clear(Node* node) { if (node == nullptr) { return node; } node->bottomLeft = clear(node->bottomLeft); node->topLeft = clear(node->topLeft); node->bottomRight = clear(node->bottomRight); node->topRight = clear(node->topRight); delete node; node = nullptr; return node; } void insert(Point p) { //cerr << "quad insert: " << p.x << " " << p.y << " " << p.id << "\n"; root = insert(root, 0, 0, MAXXY-1, MAXXY-1, p); } Node* insert(Node* node, int x1, int y1, int x2, int y2, Point p) { if (x1 > p.x || p.x > x2 || y1 > p.y || p.y > y2) { return node; } if (node == nullptr) { node = new Node(); } if (x1 == x2) { //if (p.id == 3) cerr << "rec insert: " << x1 << " " << y1 << " " << x2 << " " << y2 << "\n"; node->pointIds.insert(p.id); return node; } int mx = (x1 + x2) >> 1; int my = (y1 + y2) >> 1; node->bottomLeft = insert(node->bottomLeft, x1, y1, mx, my, p); node->topLeft = insert(node->topLeft, x1, my + 1, mx, y2, p); node->bottomRight = insert(node->bottomRight, mx + 1, y1, x2, my, p); node->topRight = insert(node->topRight, mx + 1, my + 1, x2, y2, p); return node; } void remove(Point p) { //cerr << "quad remove: " << p.x << " " << p.y << " " << p.id << "\n"; root = remove(root, 0, 0, MAXXY-1, MAXXY-1, p); } Node* remove(Node* node, int x1, int y1, int x2, int y2, Point p) { if (node == nullptr || x1 > p.x || p.x > x2 || y1 > p.y || p.y > y2) { return node; } if (x1 == x2) { node->pointIds.erase(p.id); if (node->pointIds.size() == 0) { node = clear(node); } return node; } int mx = (x1 + x2) >> 1; int my = (y1 + y2) >> 1; node->bottomLeft = remove(node->bottomLeft, x1, y1, mx, my, p); node->topLeft = remove(node->topLeft, x1, my + 1, mx, y2, p); node->bottomRight = remove(node->bottomRight, mx + 1, y1, x2, my, p); node->topRight = remove(node->topRight, mx + 1, my + 1, x2, y2, p); if (node->bottomLeft == nullptr && node->topLeft == nullptr && node->bottomRight == nullptr && node->topRight == nullptr) { delete node; node = nullptr; } return node; } int find(Rect r) { //cerr << "quad find: " << r.left+1 << " " << r.bottom+1 << " " << r.right-1 << " " << r.top-1 << "\n"; return find(root, 0, 0, MAXXY-1, MAXXY-1, r.left+1, r.bottom+1, r.right-1, r.top-1); } int find(Node* node, int ax, int ay, int bx, int by, int x1, int y1, int x2, int y2) { //cerr << "quad rec find: " << ax << " " << ay << " " << bx << " " << by << "\n"; if (node == nullptr || ax > x2 || x1 > bx || ay > y2 || y1 > by) { //if (node == nullptr) cerr << "nullptr\n"; return -1; } if (ax == bx) { //cerr << "quad rec find contain\n"; if (node->pointIds.size() == 0) { return -1; } else { //cerr << "quad rec find contain\n"; return *(node->pointIds.begin()); } } int mx = (ax + bx) >> 1; int my = (ay + by) >> 1; int res = -1; res = find(node->bottomLeft, ax, ay, mx, my, x1, y1, x2, y2); if (res == -1) res = find(node->topLeft, ax, my + 1, mx, by, x1, y1, x2, y2); if (res == -1) res = find(node->bottomRight, mx + 1, ay, bx, my, x1, y1, x2, y2); if (res == -1) res = find(node->topRight, mx + 1, my + 1, bx, by, x1, y1, x2, y2); return res; } Node *root; }; int n; Rect rects[MAXN], result[MAXN]; bool dead[MAXN]; struct ActiveRectangles { inline void remove(int id) { active.erase(rects[id]); } inline void insert(int id) { active.insert(rects[id]); } inline bool isActive(int id) { return active.find(rects[id]) != active.end(); } inline bool intersects(Line l) { Rect mock; mock.left = l.right; mock.right = l.right; auto it = active.upper_bound(mock); if (it == active.begin()) { return false; } --it; if (it->right <= l.left) { return false; } else { return true; } } inline Line getIntersecting(Line l) { Rect mock; mock.left = l.right; mock.right = l.right; auto it = active.upper_bound(mock); --it; return Line(*it, true); } set<Rect> active; }; struct LineSet { inline void remove(Line l) { lines.erase(l); } inline void insert(Line l) { lines.insert(l); } inline void update(Line prev, Line curr) { lines.erase(prev); lines.insert(curr); } set<Line> lines; }; QuadTree tree; LineSet linesSet; ActiveRectangles activeSet; void killRect(int id) { if (activeSet.isActive(id)) { activeSet.remove(id); } linesSet.remove(Line(rects[id], false)); tree.remove(rects[id]); dead[id] = true; } Rect mergeRects(int idFrom, int idTo) { killRect(idFrom); Rect joined = join(rects[idTo], rects[idFrom]); linesSet.update(Line(rects[idTo], false), Line(joined, false)); tree.remove(rects[idTo]); rects[idTo] = joined; tree.insert(rects[idTo]); return joined; } void backwardJoin(int id, int y) { Rect query = rects[id]; query.top = y+1; int mergeId = tree.find(query); while (mergeId != -1) { query = mergeRects(mergeId, id); query.top = y+1; mergeId = tree.find(query); } } void checkIntersections(Line l) { int y = l.y; bool intersectionFound = false; while (activeSet.intersects(l)) { intersectionFound = true; Line tmp = activeSet.getIntersecting(l); l = Line(mergeRects(tmp.id, l.id), true); } if (intersectionFound) { backwardJoin(l.id, y); } activeSet.insert(l.id); } void sweep() { auto it = linesSet.lines.begin(); while (it != linesSet.lines.end()) { Line l = *it; if (l.isBottom) { checkIntersections(l); tree.insert(rects[l.id]); } else { activeSet.remove(l.id); } ++it; } } int main() { scanf("%d", &n); Rect r; REP (i, n) { scanf("%d %d %d %d", &r.left, &r.right, &r.bottom, &r.top); r.id = i; rects[i] = r; linesSet.insert(Line(r, true)); linesSet.insert(Line(r, false)); } sweep(); int res_cnt = 0; REP (i, n) { if (!dead[i]) { result[res_cnt] = rects[i]; ++res_cnt; } } sort(result, result + res_cnt); printf("%d\n", res_cnt); REP (i, res_cnt) { result[i].print(); } tree.clear(); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 | /* * Quadtree adapted from: https://sites.google.com/site/indy256/algo/quad_tree */ #include <vector> #include <list> #include <map> #include <set> #include <unordered_map> #include <unordered_set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iomanip> #include <cstdio> #include <cmath> #include <cstdlib> #include <ctime> #include <iostream> #include <string> #define FOR(i,a,b) for(int i=(a);i<(b);++i) #define FORD(i,a,b) for(int i=(a);i>=(b);--i) #define REP(i,a) FOR(i,0,a) #define MP make_pair #define PB push_back #define ST first #define ND second using namespace std; typedef vector<int> VI; typedef vector<VI> VVI; typedef pair<int, int> PII; typedef vector<PII> VII; typedef long long int LL; typedef unsigned long long int ULL; const int MAXN = 100005; const int MAXXY = 1<<20; struct Rect { Rect() : left(0), right(0), bottom(0), top(0), id(0) {} int left, right, bottom, top, id; void print() { printf("%d %d %d %d\n", left, right, bottom, top); } }; inline bool operator<(const Rect & r1, const Rect & r2) { if (r1.left != r2.left) { return r1.left < r2.left; } else if (r1.right != r2.right) { return r1.right < r2.right; } else if (r1.bottom != r2.bottom) { return r1.bottom < r2.bottom; } else { return r1.top < r2.top; } } inline bool operator!=(const Rect & r1, const Rect & r2) { return r1.id != r2.id; } inline bool intersect(Rect r1, Rect r2) { if (min(r1.right, r2.right) <= max(r1.left, r2.left)) { return false; } if (min(r1.top, r2.top) <= max(r1.bottom, r2.bottom)) { return false; } return true; } Rect join(Rect r1, Rect r2) { Rect res; res.left = min(r1.left, r2.left); res.right = max(r1.right, r2.right); res.bottom = min(r1.bottom, r2.bottom); res.top = max(r1.top, r2.top); res.id = r1.id; return res; } struct Point { Point(int _x, int _y, int _id) : x(_x), y(_y), id(_id) {} int x, y, id; }; struct Line { Line(Rect r, bool bottom) : left(r.left), right(r.right), id(r.id), isBottom(bottom) { if (isBottom) y = r.bottom; else y = r.top; } int y, left, right; int id; bool isBottom; }; inline bool operator<(const Line & l1, const Line & l2) { if (l1.y != l2.y) { return l1.y < l2.y; } else if (l1.isBottom != l2.isBottom) { return l2.isBottom; } else if (l1.left != l2.left) { return l1.left < l2.left; } else if (l1.right != l2.right) { return l1.right < l2.right; } else { return l1.id < l2.id; } } struct Node { Node() : topLeft(nullptr), topRight(nullptr), bottomLeft(nullptr), bottomRight(nullptr) {} Node *topLeft, *topRight, *bottomLeft, *bottomRight; set<int> pointIds; }; struct QuadTree { QuadTree() : root(nullptr) {} void insert(Rect r) { insert(Point(r.left, r.bottom, r.id)); insert(Point(r.left, r.top, r.id)); insert(Point(r.right, r.bottom, r.id)); insert(Point(r.right, r.top, r.id)); } void remove(Rect r) { remove(Point(r.left, r.bottom, r.id)); remove(Point(r.left, r.top, r.id)); remove(Point(r.right, r.bottom, r.id)); remove(Point(r.right, r.top, r.id)); } void clear() { root = clear(root); } Node* clear(Node* node) { if (node == nullptr) { return node; } node->bottomLeft = clear(node->bottomLeft); node->topLeft = clear(node->topLeft); node->bottomRight = clear(node->bottomRight); node->topRight = clear(node->topRight); delete node; node = nullptr; return node; } void insert(Point p) { //cerr << "quad insert: " << p.x << " " << p.y << " " << p.id << "\n"; root = insert(root, 0, 0, MAXXY-1, MAXXY-1, p); } Node* insert(Node* node, int x1, int y1, int x2, int y2, Point p) { if (x1 > p.x || p.x > x2 || y1 > p.y || p.y > y2) { return node; } if (node == nullptr) { node = new Node(); } if (x1 == x2) { //if (p.id == 3) cerr << "rec insert: " << x1 << " " << y1 << " " << x2 << " " << y2 << "\n"; node->pointIds.insert(p.id); return node; } int mx = (x1 + x2) >> 1; int my = (y1 + y2) >> 1; node->bottomLeft = insert(node->bottomLeft, x1, y1, mx, my, p); node->topLeft = insert(node->topLeft, x1, my + 1, mx, y2, p); node->bottomRight = insert(node->bottomRight, mx + 1, y1, x2, my, p); node->topRight = insert(node->topRight, mx + 1, my + 1, x2, y2, p); return node; } void remove(Point p) { //cerr << "quad remove: " << p.x << " " << p.y << " " << p.id << "\n"; root = remove(root, 0, 0, MAXXY-1, MAXXY-1, p); } Node* remove(Node* node, int x1, int y1, int x2, int y2, Point p) { if (node == nullptr || x1 > p.x || p.x > x2 || y1 > p.y || p.y > y2) { return node; } if (x1 == x2) { node->pointIds.erase(p.id); if (node->pointIds.size() == 0) { node = clear(node); } return node; } int mx = (x1 + x2) >> 1; int my = (y1 + y2) >> 1; node->bottomLeft = remove(node->bottomLeft, x1, y1, mx, my, p); node->topLeft = remove(node->topLeft, x1, my + 1, mx, y2, p); node->bottomRight = remove(node->bottomRight, mx + 1, y1, x2, my, p); node->topRight = remove(node->topRight, mx + 1, my + 1, x2, y2, p); if (node->bottomLeft == nullptr && node->topLeft == nullptr && node->bottomRight == nullptr && node->topRight == nullptr) { delete node; node = nullptr; } return node; } int find(Rect r) { //cerr << "quad find: " << r.left+1 << " " << r.bottom+1 << " " << r.right-1 << " " << r.top-1 << "\n"; return find(root, 0, 0, MAXXY-1, MAXXY-1, r.left+1, r.bottom+1, r.right-1, r.top-1); } int find(Node* node, int ax, int ay, int bx, int by, int x1, int y1, int x2, int y2) { //cerr << "quad rec find: " << ax << " " << ay << " " << bx << " " << by << "\n"; if (node == nullptr || ax > x2 || x1 > bx || ay > y2 || y1 > by) { //if (node == nullptr) cerr << "nullptr\n"; return -1; } if (ax == bx) { //cerr << "quad rec find contain\n"; if (node->pointIds.size() == 0) { return -1; } else { //cerr << "quad rec find contain\n"; return *(node->pointIds.begin()); } } int mx = (ax + bx) >> 1; int my = (ay + by) >> 1; int res = -1; res = find(node->bottomLeft, ax, ay, mx, my, x1, y1, x2, y2); if (res == -1) res = find(node->topLeft, ax, my + 1, mx, by, x1, y1, x2, y2); if (res == -1) res = find(node->bottomRight, mx + 1, ay, bx, my, x1, y1, x2, y2); if (res == -1) res = find(node->topRight, mx + 1, my + 1, bx, by, x1, y1, x2, y2); return res; } Node *root; }; int n; Rect rects[MAXN], result[MAXN]; bool dead[MAXN]; struct ActiveRectangles { inline void remove(int id) { active.erase(rects[id]); } inline void insert(int id) { active.insert(rects[id]); } inline bool isActive(int id) { return active.find(rects[id]) != active.end(); } inline bool intersects(Line l) { Rect mock; mock.left = l.right; mock.right = l.right; auto it = active.upper_bound(mock); if (it == active.begin()) { return false; } --it; if (it->right <= l.left) { return false; } else { return true; } } inline Line getIntersecting(Line l) { Rect mock; mock.left = l.right; mock.right = l.right; auto it = active.upper_bound(mock); --it; return Line(*it, true); } set<Rect> active; }; struct LineSet { inline void remove(Line l) { lines.erase(l); } inline void insert(Line l) { lines.insert(l); } inline void update(Line prev, Line curr) { lines.erase(prev); lines.insert(curr); } set<Line> lines; }; QuadTree tree; LineSet linesSet; ActiveRectangles activeSet; void killRect(int id) { if (activeSet.isActive(id)) { activeSet.remove(id); } linesSet.remove(Line(rects[id], false)); tree.remove(rects[id]); dead[id] = true; } Rect mergeRects(int idFrom, int idTo) { killRect(idFrom); Rect joined = join(rects[idTo], rects[idFrom]); linesSet.update(Line(rects[idTo], false), Line(joined, false)); tree.remove(rects[idTo]); rects[idTo] = joined; tree.insert(rects[idTo]); return joined; } void backwardJoin(int id, int y) { Rect query = rects[id]; query.top = y+1; int mergeId = tree.find(query); while (mergeId != -1) { query = mergeRects(mergeId, id); query.top = y+1; mergeId = tree.find(query); } } void checkIntersections(Line l) { int y = l.y; bool intersectionFound = false; while (activeSet.intersects(l)) { intersectionFound = true; Line tmp = activeSet.getIntersecting(l); l = Line(mergeRects(tmp.id, l.id), true); } if (intersectionFound) { backwardJoin(l.id, y); } activeSet.insert(l.id); } void sweep() { auto it = linesSet.lines.begin(); while (it != linesSet.lines.end()) { Line l = *it; if (l.isBottom) { checkIntersections(l); tree.insert(rects[l.id]); } else { activeSet.remove(l.id); } ++it; } } int main() { scanf("%d", &n); Rect r; REP (i, n) { scanf("%d %d %d %d", &r.left, &r.right, &r.bottom, &r.top); r.id = i; rects[i] = r; linesSet.insert(Line(r, true)); linesSet.insert(Line(r, false)); } sweep(); int res_cnt = 0; REP (i, n) { if (!dead[i]) { result[res_cnt] = rects[i]; ++res_cnt; } } sort(result, result + res_cnt); printf("%d\n", res_cnt); REP (i, res_cnt) { result[i].print(); } tree.clear(); return 0; } |