#include <iostream> #include <cassert> #include <vector> #include <algorithm> #include <utility> #include <set> #include <map> using namespace std; //const int MAXX = (1<<20); const int MAXX = (1<<5); const int MAXN = (1<<17); typedef pair<int, int> PII; typedef pair<PII, PII> P4I; const int NIL = -1; struct Rect { int x1, x2, y1, y2; void read() { assert(4 == scanf("%d%d%d%d", &x1, &x2, &y1, &y2)); } Rect(int xi1=0, int xi2=0, int yi1=0, int yi2=0) : x1(xi1), x2(xi2), y1(yi1), y2(yi2) {} inline Rect sum(const Rect& other) const { return Rect(min(x1, other.x1), max(x2, other.x2), min(y1, other.y1), max(y2, other.y2)); } inline bool empty() const { return x1 >= x2 or y1 >= y2; } inline Rect intersect(const Rect& other) const { return Rect(max(x1, other.x1), min(x2, other.x2), max(y1, other.y1), min(y2, other.y2)); } inline bool operator<(const Rect& other) const { return P4I(PII(x1, x2), PII(y1, y2)) < P4I(PII(other.x1, other.x2), PII(other.y1, other.y2)); } void print() { printf("%d %d %d %d\n", x1, x2, y1, y2); } inline pair<Rect, Rect> splitX(int mid) { return pair<Rect, Rect>(Rect(x1, min(x2, mid), y1, y2), Rect(max(x1, mid), x2, y1, y2)); } inline pair<Rect, Rect> split(bool doSplitX) const { if (doSplitX) { int midX = (x1 + x2) / 2; return pair<Rect, Rect>(Rect(x1, midX, y1, y2), Rect(midX, x2, y1, y2)); } else { int midY = (y1 + y2) / 2; return pair<Rect, Rect>(Rect(x1, x2, y1, midY), Rect(x1, x2, midY, y2)); } } inline bool operator==(const Rect& other) const { return P4I(PII(x1, x2), PII(y1, y2)) == P4I(PII(other.x1, other.x2), PII(other.y1, other.y2)); } }; typedef pair<Rect, Rect> PRR; /*struct Node1D { int beg, end; int all_value; int some_value; Node1D* left; Node1D* right; Node1D(int b=0, int e=0, int v=NIL, Node1D* l=nullptr, Node1D* r=nullptr) : beg(b), end(e), all_value(v), some_value(v), left(l), right(r) {} int getMax(int x1, int x2) { if (end <= x1 or x2 <= beg or x2 <= x1) { return NIL; } if ((x1 == beg and x2 == end) or (left == nullptr)) { return some_value; } int mid = (beg + end) / 2; return max(left->getMax(x1, min(x2, mid)), right->getMax(max(x1, mid), x2)); } void setValue(int x1, int x2, int v) { // printf("setValue[%d, %d](%d, %d, %d): ", beg, end, x1, x2, v); if (end <= x1 or x2 <= beg or x2 <= x1) { // printf("bad\n"); return; } if (x1 == beg and x2 == end) { all_value = v; deleteChildren(); updateSomeValue(); // printf("end\n"); return; } // printf("normal\n"); int mid = (beg + end) / 2; if (left == nullptr) { left = new Node1D(beg, mid, all_value); right = new Node1D(mid, end, all_value); } all_value = NIL; left->setValue(x1, min(x2, mid), v); right->setValue(max(x1, mid), x2, v); updateSomeValue(); } void updateSomeValue() { if (left == nullptr) { some_value = all_value; } else { some_value = max(all_value, max(left->some_value, right->some_value)); } } void deleteChildren() { if (left != nullptr) { left->deleteChildren(); right->deleteChildren(); delete left; delete right; left = nullptr; right = nullptr; } } }; // */ /* struct Node1D { vector<int> val; int beg; Node1D(int b=0, int e=0, int v=NIL) : val(e-b), beg(b) { for (int i = 0; i < e-b; ++i) { val[i] = v; } } int getMax(int x1, int x2) { x1 -= beg; x2 -= beg; int res = NIL; for (int i = x1; i < x2; ++i) { res = max(res, val[i]); } return res; } void setValue(int x1, int x2, int v) { x1 -= beg; x2 -= beg; for (int i = x1; i < x2; ++i) { val[i] = v; } } }; // */ /* struct Node2D { int beg, end; Node1D* all_values; Node1D* some_values; Node2D* left; Node2D* right; Node2D(int b=0, int e=0, Node2D* l=nullptr, Node2D* r=nullptr) : beg(b), end(e), all_values(new Node1D(0, MAXX, NIL)), some_values(new Node1D(0, MAXX, NIL)), left(l), right(r) {} int getMax(Rect r) { // printf("Node2D::getMax()\n"); if (r.empty()) { return NIL; } int v = all_values->getMax(r.y1, r.y2); if ((r.x1 == beg and r.x2 == end) or left == nullptr) { return max(v, some_values->getMax(r.y1, r.y2)); } int mid = (beg + end) / 2; PRR rs = r.splitX(mid); return max(v, max(left->getMax(rs.first), right->getMax(rs.second))); } void setValue(Rect r, int v) { // printf("Node2D::setValue[%d, %d]([%d, %d): %d): ", beg, end, r.x1, r.x2, v); if (r.empty()) { // printf("bad\n"); return; } if (r.x1 == beg and r.x2 == end) { all_values->setValue(r.y1, r.y2, v); some_values->setValue(r.y1, r.y2, v); // printf("end\n"); } else { // printf("normal\n"); int mid = (beg + end) / 2; if (left == nullptr) { left = new Node2D(beg, mid); right = new Node2D(mid, end); } PRR rs = r.splitX(mid); left->setValue(rs.first, v); right->setValue(rs.second, v); } if (left != nullptr and v == NIL) { v = max(all_values->getMax(r.y1, r.y2), max(left->some_values->getMax(r.y1, r.y2), right->some_values->getMax(r.y1, r.y2))); some_values->setValue(r.y1, r.y2, v); } // printf(" (updating some_values of [%d, %d) ([%d, %d) -> %d))\n", beg, end, r.y1, r.y2, v); } }; // */ /* struct Node2D { int beg; vector<Node1D> values; Node2D(int b=0, int e=0) : beg(b), values(e-b, Node1D(0, MAXX, NIL)) {} int getMax(Rect r) { int res = NIL; for (int i = r.x1 - beg; beg + i < r.x2; ++i) { res = max(res, values[i].getMax(r.y1, r.y2)); } return res; } void setValue(Rect r, int v) { for (int i = r.x1 - beg; i < r.x2 - beg; ++i) { values[i].setValue(r.y1, r.y2, v); } } }; // */ //Node2D tree(0, MAXX); Rect rects[MAXN]; struct RectSet { map<Rect, int> m; RectSet() : m() {} int getMax(Rect r) { for (auto p : m) { if (!p.first.intersect(r).empty()) return p.second; } return NIL; } void setValue(Rect r, int v) { if (v != NIL) { m[r] = v; } else { m.erase(r); } } }; RectSet tree; void printTree() { printf(" "); for (int i = 0; i < 30; ++i) { printf("%02d ", i); } printf("\n"); for (int i = 0; i < 30; ++i) { printf("%02d ", i); for (int j = 0; j < 30; ++j) { int v = tree.getMax(Rect(j, j+1, i, i+1)); if (v != NIL) { printf("%02d ", v); } else { printf(" "); } } printf("\n"); } printf("\n"); } int main() { int n; assert(1 == scanf("%d", &n)); for (int i = 0; i < n; ++i) { Rect r; r.read(); /* printf("i: %2d ", i); r.print(); printTree(); // */ for (int v = tree.getMax(r); v != NIL; v = tree.getMax(r)) { /* printf("\tv:%d, rect: ", v); rects[v].print(); printTree(); // */ tree.setValue(rects[v], NIL); r = r.sum(rects[v]); rects[v] = Rect(); /* printf("\tremoving rect, r: "); r.print(); printTree(); //*/ } tree.setValue(r, i); rects[i] = r; } vector<Rect> result; for (int i = 0; i < n; ++i) { if (not rects[i].empty()) { result.push_back(rects[i]); } } sort(result.begin(), result.end()); printf("%d\n", (int)result.size()); for (Rect r : result) { r.print(); } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 | #include <iostream> #include <cassert> #include <vector> #include <algorithm> #include <utility> #include <set> #include <map> using namespace std; //const int MAXX = (1<<20); const int MAXX = (1<<5); const int MAXN = (1<<17); typedef pair<int, int> PII; typedef pair<PII, PII> P4I; const int NIL = -1; struct Rect { int x1, x2, y1, y2; void read() { assert(4 == scanf("%d%d%d%d", &x1, &x2, &y1, &y2)); } Rect(int xi1=0, int xi2=0, int yi1=0, int yi2=0) : x1(xi1), x2(xi2), y1(yi1), y2(yi2) {} inline Rect sum(const Rect& other) const { return Rect(min(x1, other.x1), max(x2, other.x2), min(y1, other.y1), max(y2, other.y2)); } inline bool empty() const { return x1 >= x2 or y1 >= y2; } inline Rect intersect(const Rect& other) const { return Rect(max(x1, other.x1), min(x2, other.x2), max(y1, other.y1), min(y2, other.y2)); } inline bool operator<(const Rect& other) const { return P4I(PII(x1, x2), PII(y1, y2)) < P4I(PII(other.x1, other.x2), PII(other.y1, other.y2)); } void print() { printf("%d %d %d %d\n", x1, x2, y1, y2); } inline pair<Rect, Rect> splitX(int mid) { return pair<Rect, Rect>(Rect(x1, min(x2, mid), y1, y2), Rect(max(x1, mid), x2, y1, y2)); } inline pair<Rect, Rect> split(bool doSplitX) const { if (doSplitX) { int midX = (x1 + x2) / 2; return pair<Rect, Rect>(Rect(x1, midX, y1, y2), Rect(midX, x2, y1, y2)); } else { int midY = (y1 + y2) / 2; return pair<Rect, Rect>(Rect(x1, x2, y1, midY), Rect(x1, x2, midY, y2)); } } inline bool operator==(const Rect& other) const { return P4I(PII(x1, x2), PII(y1, y2)) == P4I(PII(other.x1, other.x2), PII(other.y1, other.y2)); } }; typedef pair<Rect, Rect> PRR; /*struct Node1D { int beg, end; int all_value; int some_value; Node1D* left; Node1D* right; Node1D(int b=0, int e=0, int v=NIL, Node1D* l=nullptr, Node1D* r=nullptr) : beg(b), end(e), all_value(v), some_value(v), left(l), right(r) {} int getMax(int x1, int x2) { if (end <= x1 or x2 <= beg or x2 <= x1) { return NIL; } if ((x1 == beg and x2 == end) or (left == nullptr)) { return some_value; } int mid = (beg + end) / 2; return max(left->getMax(x1, min(x2, mid)), right->getMax(max(x1, mid), x2)); } void setValue(int x1, int x2, int v) { // printf("setValue[%d, %d](%d, %d, %d): ", beg, end, x1, x2, v); if (end <= x1 or x2 <= beg or x2 <= x1) { // printf("bad\n"); return; } if (x1 == beg and x2 == end) { all_value = v; deleteChildren(); updateSomeValue(); // printf("end\n"); return; } // printf("normal\n"); int mid = (beg + end) / 2; if (left == nullptr) { left = new Node1D(beg, mid, all_value); right = new Node1D(mid, end, all_value); } all_value = NIL; left->setValue(x1, min(x2, mid), v); right->setValue(max(x1, mid), x2, v); updateSomeValue(); } void updateSomeValue() { if (left == nullptr) { some_value = all_value; } else { some_value = max(all_value, max(left->some_value, right->some_value)); } } void deleteChildren() { if (left != nullptr) { left->deleteChildren(); right->deleteChildren(); delete left; delete right; left = nullptr; right = nullptr; } } }; // */ /* struct Node1D { vector<int> val; int beg; Node1D(int b=0, int e=0, int v=NIL) : val(e-b), beg(b) { for (int i = 0; i < e-b; ++i) { val[i] = v; } } int getMax(int x1, int x2) { x1 -= beg; x2 -= beg; int res = NIL; for (int i = x1; i < x2; ++i) { res = max(res, val[i]); } return res; } void setValue(int x1, int x2, int v) { x1 -= beg; x2 -= beg; for (int i = x1; i < x2; ++i) { val[i] = v; } } }; // */ /* struct Node2D { int beg, end; Node1D* all_values; Node1D* some_values; Node2D* left; Node2D* right; Node2D(int b=0, int e=0, Node2D* l=nullptr, Node2D* r=nullptr) : beg(b), end(e), all_values(new Node1D(0, MAXX, NIL)), some_values(new Node1D(0, MAXX, NIL)), left(l), right(r) {} int getMax(Rect r) { // printf("Node2D::getMax()\n"); if (r.empty()) { return NIL; } int v = all_values->getMax(r.y1, r.y2); if ((r.x1 == beg and r.x2 == end) or left == nullptr) { return max(v, some_values->getMax(r.y1, r.y2)); } int mid = (beg + end) / 2; PRR rs = r.splitX(mid); return max(v, max(left->getMax(rs.first), right->getMax(rs.second))); } void setValue(Rect r, int v) { // printf("Node2D::setValue[%d, %d]([%d, %d): %d): ", beg, end, r.x1, r.x2, v); if (r.empty()) { // printf("bad\n"); return; } if (r.x1 == beg and r.x2 == end) { all_values->setValue(r.y1, r.y2, v); some_values->setValue(r.y1, r.y2, v); // printf("end\n"); } else { // printf("normal\n"); int mid = (beg + end) / 2; if (left == nullptr) { left = new Node2D(beg, mid); right = new Node2D(mid, end); } PRR rs = r.splitX(mid); left->setValue(rs.first, v); right->setValue(rs.second, v); } if (left != nullptr and v == NIL) { v = max(all_values->getMax(r.y1, r.y2), max(left->some_values->getMax(r.y1, r.y2), right->some_values->getMax(r.y1, r.y2))); some_values->setValue(r.y1, r.y2, v); } // printf(" (updating some_values of [%d, %d) ([%d, %d) -> %d))\n", beg, end, r.y1, r.y2, v); } }; // */ /* struct Node2D { int beg; vector<Node1D> values; Node2D(int b=0, int e=0) : beg(b), values(e-b, Node1D(0, MAXX, NIL)) {} int getMax(Rect r) { int res = NIL; for (int i = r.x1 - beg; beg + i < r.x2; ++i) { res = max(res, values[i].getMax(r.y1, r.y2)); } return res; } void setValue(Rect r, int v) { for (int i = r.x1 - beg; i < r.x2 - beg; ++i) { values[i].setValue(r.y1, r.y2, v); } } }; // */ //Node2D tree(0, MAXX); Rect rects[MAXN]; struct RectSet { map<Rect, int> m; RectSet() : m() {} int getMax(Rect r) { for (auto p : m) { if (!p.first.intersect(r).empty()) return p.second; } return NIL; } void setValue(Rect r, int v) { if (v != NIL) { m[r] = v; } else { m.erase(r); } } }; RectSet tree; void printTree() { printf(" "); for (int i = 0; i < 30; ++i) { printf("%02d ", i); } printf("\n"); for (int i = 0; i < 30; ++i) { printf("%02d ", i); for (int j = 0; j < 30; ++j) { int v = tree.getMax(Rect(j, j+1, i, i+1)); if (v != NIL) { printf("%02d ", v); } else { printf(" "); } } printf("\n"); } printf("\n"); } int main() { int n; assert(1 == scanf("%d", &n)); for (int i = 0; i < n; ++i) { Rect r; r.read(); /* printf("i: %2d ", i); r.print(); printTree(); // */ for (int v = tree.getMax(r); v != NIL; v = tree.getMax(r)) { /* printf("\tv:%d, rect: ", v); rects[v].print(); printTree(); // */ tree.setValue(rects[v], NIL); r = r.sum(rects[v]); rects[v] = Rect(); /* printf("\tremoving rect, r: "); r.print(); printTree(); //*/ } tree.setValue(r, i); rects[i] = r; } vector<Rect> result; for (int i = 0; i < n; ++i) { if (not rects[i].empty()) { result.push_back(rects[i]); } } sort(result.begin(), result.end()); printf("%d\n", (int)result.size()); for (Rect r : result) { r.print(); } return 0; } |