#define debug if(0) // Grzegorz Guspiel #include <bits/stdc++.h> using namespace std; #define REP(i,n) for(int i=0;i<int(n);++i) #define SIZE(c) ((int)((c).size())) #define FOREACH(i,x) for (__typeof((x).begin()) i=(x).begin(); i!=(x).end(); ++i) #define ALL(v) (v).begin(), (v).end() #define VAR(x) #x << " " << x << " " #define pb push_back #define mp make_pair #define st first #define nd second typedef pair<int,int> PII; typedef long long LL; template<typename T> void maxE(T& a, const T& b) { a = max(a, b); } template<typename T> void minE(T& a, const T& b) { a = min(a, b); } template<typename T> ostream& operator<<(ostream& out, const vector<T>& t) { out << "["; FOREACH (i, t) out << *i << ", "; out << "]"; return out; } template<typename S, typename T> ostream& operator<<(ostream& out, const pair<S, T>& rhs) { out << "(" << rhs.st << "," << rhs.nd << ")"; return out; } LL abs(LL a, LL b) { return (a > b) ? a - b : b - a; } LL sgn(LL a) { if (a > 0) return 1; else if (a == 0) return 0; else return -1; } const int MAXN = 100100; const int MAXK = 6; const LL INF = 1000LL * 1000 * 1000 * 1000 * 1000 * 1000LL; int n, k; vector<LL> t[MAXK]; vector<LL> r; LL dist(vector<LL>& a, vector<LL>& b) { LL r = 0; REP (i, n) r += abs(a[i], b[i]); return r; } LL dist(int a, int b) { return abs(a - b); } PII farthestTwo() { pair<LL, PII> best(-INF, mp(0, 0)); REP (i, k) for (int j = i + 1; j < k; j++) { pair<LL, PII> cur; cur.st = dist(t[i], t[j]); cur.nd = mp(i, j); best = max(best, cur); } return best.nd; } LL div2Floor(LL a) { if (a < 0) return -(((-a) + 1) / 2); else return a / 2; } LL div2Ceil(LL a) { if (a < 0) return -((-a) / 2); else return (a + 1) / 2; } void solveTwo() { int flip = 0; REP (i, n) { if (dist(t[0][i], t[1][i]) % 2 == 0) { r[i] = (t[0][i] + t[1][i]) / 2; continue; } if ((flip + (t[0][i] < t[1][i])) % 2) r[i] = div2Ceil(t[0][i] + t[1][i]); else r[i] = div2Floor(t[0][i] + t[1][i]); flip = 1 - flip; } } void solveThree() { PII f2 = farthestTwo(); if (f2.st > f2.nd) swap(f2.st, f2.nd); if (f2 == mp(0, 2)) swap(t[1], t[2]); if (f2 == mp(1, 2)) swap(t[2], t[0]); REP (i, n) { r[i] = t[2][i]; LL lo = t[1][i]; LL hi = t[0][i]; if (lo > hi) swap(lo, hi); minE(r[i], hi); maxE(r[i], lo); } LL dist10 = dist(t[1], r) - dist(t[0], r); debug cout << VAR(t[0][0]) << VAR(t[1][0]) << VAR(t[2][0]) << endl; REP (i, n) { LL goal = dist10 / 2; if (!goal) continue; if (goal > 0 && r[i] == t[1][i]) continue; if (goal < 0 && r[i] == t[0][i]) continue; debug cout << VAR(i) << VAR(dist10) << VAR(goal) << endl; // goal < 0 if (goal < 0) { LL steps = abs(goal); minE(steps, abs(r[i] - t[0][i])); r[i] += sgn(t[0][i] - r[i]) * steps; dist10 += 2 * steps; //assert(dist10 == dist(t[1], r) - dist(t[0], r)); } if (goal > 0) { LL steps = abs(goal); minE(steps, abs(r[i] - t[1][i])); r[i] += sgn(t[1][i] - r[i]) * steps; dist10 -= 2 * steps; //assert(dist10 == dist(t[1], r) - dist(t[0], r)); } } } int main() { ios_base::sync_with_stdio(0); cin >> n >> k; //k = 2; REP (i, k) REP (j, n) { int a; cin >> a; t[i].pb(a); } r.assign(n, 0); if (k == 2) solveTwo(); else if (k == 3) solveThree(); if (true) { REP (i, n) cout << r[i] << " "; cout << endl; } if (false) { LL res = 0; REP (i, k) maxE(res, dist(r, t[i])); cout << res << endl; } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 | #define debug if(0) // Grzegorz Guspiel #include <bits/stdc++.h> using namespace std; #define REP(i,n) for(int i=0;i<int(n);++i) #define SIZE(c) ((int)((c).size())) #define FOREACH(i,x) for (__typeof((x).begin()) i=(x).begin(); i!=(x).end(); ++i) #define ALL(v) (v).begin(), (v).end() #define VAR(x) #x << " " << x << " " #define pb push_back #define mp make_pair #define st first #define nd second typedef pair<int,int> PII; typedef long long LL; template<typename T> void maxE(T& a, const T& b) { a = max(a, b); } template<typename T> void minE(T& a, const T& b) { a = min(a, b); } template<typename T> ostream& operator<<(ostream& out, const vector<T>& t) { out << "["; FOREACH (i, t) out << *i << ", "; out << "]"; return out; } template<typename S, typename T> ostream& operator<<(ostream& out, const pair<S, T>& rhs) { out << "(" << rhs.st << "," << rhs.nd << ")"; return out; } LL abs(LL a, LL b) { return (a > b) ? a - b : b - a; } LL sgn(LL a) { if (a > 0) return 1; else if (a == 0) return 0; else return -1; } const int MAXN = 100100; const int MAXK = 6; const LL INF = 1000LL * 1000 * 1000 * 1000 * 1000 * 1000LL; int n, k; vector<LL> t[MAXK]; vector<LL> r; LL dist(vector<LL>& a, vector<LL>& b) { LL r = 0; REP (i, n) r += abs(a[i], b[i]); return r; } LL dist(int a, int b) { return abs(a - b); } PII farthestTwo() { pair<LL, PII> best(-INF, mp(0, 0)); REP (i, k) for (int j = i + 1; j < k; j++) { pair<LL, PII> cur; cur.st = dist(t[i], t[j]); cur.nd = mp(i, j); best = max(best, cur); } return best.nd; } LL div2Floor(LL a) { if (a < 0) return -(((-a) + 1) / 2); else return a / 2; } LL div2Ceil(LL a) { if (a < 0) return -((-a) / 2); else return (a + 1) / 2; } void solveTwo() { int flip = 0; REP (i, n) { if (dist(t[0][i], t[1][i]) % 2 == 0) { r[i] = (t[0][i] + t[1][i]) / 2; continue; } if ((flip + (t[0][i] < t[1][i])) % 2) r[i] = div2Ceil(t[0][i] + t[1][i]); else r[i] = div2Floor(t[0][i] + t[1][i]); flip = 1 - flip; } } void solveThree() { PII f2 = farthestTwo(); if (f2.st > f2.nd) swap(f2.st, f2.nd); if (f2 == mp(0, 2)) swap(t[1], t[2]); if (f2 == mp(1, 2)) swap(t[2], t[0]); REP (i, n) { r[i] = t[2][i]; LL lo = t[1][i]; LL hi = t[0][i]; if (lo > hi) swap(lo, hi); minE(r[i], hi); maxE(r[i], lo); } LL dist10 = dist(t[1], r) - dist(t[0], r); debug cout << VAR(t[0][0]) << VAR(t[1][0]) << VAR(t[2][0]) << endl; REP (i, n) { LL goal = dist10 / 2; if (!goal) continue; if (goal > 0 && r[i] == t[1][i]) continue; if (goal < 0 && r[i] == t[0][i]) continue; debug cout << VAR(i) << VAR(dist10) << VAR(goal) << endl; // goal < 0 if (goal < 0) { LL steps = abs(goal); minE(steps, abs(r[i] - t[0][i])); r[i] += sgn(t[0][i] - r[i]) * steps; dist10 += 2 * steps; //assert(dist10 == dist(t[1], r) - dist(t[0], r)); } if (goal > 0) { LL steps = abs(goal); minE(steps, abs(r[i] - t[1][i])); r[i] += sgn(t[1][i] - r[i]) * steps; dist10 -= 2 * steps; //assert(dist10 == dist(t[1], r) - dist(t[0], r)); } } } int main() { ios_base::sync_with_stdio(0); cin >> n >> k; //k = 2; REP (i, k) REP (j, n) { int a; cin >> a; t[i].pb(a); } r.assign(n, 0); if (k == 2) solveTwo(); else if (k == 3) solveThree(); if (true) { REP (i, n) cout << r[i] << " "; cout << endl; } if (false) { LL res = 0; REP (i, k) maxE(res, dist(r, t[i])); cout << res << endl; } return 0; } |