#include <iostream> #include <algorithm> using namespace std; inline unsigned int lSon(unsigned int i){return 2*i+1;} inline unsigned int rSon(unsigned int i){return 2*i+2;} inline unsigned int parent(int i){return (i-1)/2;} class Node { public: unsigned long long addLength;//lastDay unsigned long long lastDay; //ostatnie koszenie wszystkiego unsigned long long lastTouch; //ostatni dotyk czegos nizej unsigned long long lastSum; //dla lastTouch unsigned long long min;//dla lastTouch unsigned long long max;//dla lastTouch unsigned long long growth;//const unsigned int leafs; //const unsigned int mingr;//const unsigned int maxgr;//w sumie const Node(): addLength(0L), lastDay(0L), lastTouch(0L), lastSum(0L), growth(0L), min(0L), max(0L), mingr(0), maxgr(0), leafs(0) {} long long int Koszenie(unsigned int I,unsigned long long day,unsigned long long length); } *g_nodes; long long int Node::Koszenie(unsigned int I,unsigned long long day,unsigned long long length) // I -indeks aktualnego node'a { unsigned long long int result=0L; //nasz rodzic zawsze ma aktualne dane dla calego przedzialu jego - niezmiennik, //dla korzenia rodzicem jest on sam, korzen zawsze aktualny if(g_nodes[parent(I)].lastDay>lastTouch)//aktualizacja danych dziecka od rodzica { lastDay=lastTouch=g_nodes[parent(I)].lastDay; min=max=addLength=g_nodes[parent(I)].addLength; lastSum=leafs*addLength; } //przeliczenie nowych warosci dla aktualnego dnia const unsigned long long int diff=day-lastTouch; unsigned long long int locMin=min+diff*mingr; unsigned long long int locMax=max+diff*maxgr; if(length>=locMax)//nic nie przytniemy { lastTouch=day; lastSum+=growth*diff; min=locMin; max=locMax; result=0L; } else if(length<=locMin) //wszystko zostanie przycięte { result = lastSum + diff*growth - length*leafs; lastDay=lastTouch=day; lastSum=length*leafs; addLength=length; min=max=length; } else //nie wszystko ucierpi { result=g_nodes[lSon(I)].Koszenie(lSon(I),day,length)+g_nodes[rSon(I)].Koszenie(rSon(I),day,length); //aktualizacja do synów lastTouch=day; min=g_nodes[lSon(I)].min; max=g_nodes[rSon(I)].max; lastSum= g_nodes[lSon(I)].lastSum + g_nodes[rSon(I)].lastSum; } return result; } unsigned int grass[500000]; unsigned long long int days[500000]; unsigned long long int lengths[500000]; int main() { ios_base::sync_with_stdio(0); unsigned int arow,skoszen; unsigned int x; cin>>arow>>skoszen; g_nodes=new Node[arow*2-1]; for(int i=0;i<arow;i++) cin>>grass[i]; for(int i=0;i<skoszen;i++) cin>>days[i]>>lengths[i]; std::sort(grass,grass+arow); int nearest2pow=1; while(nearest2pow<arow) nearest2pow<<=1; for(int i=0;i<arow;i++) { int k=arow-1+((nearest2pow+i)%arow); // tylko liscie g_nodes[k].growth=g_nodes[k].mingr=g_nodes[k].maxgr=grass[i]; g_nodes[k].leafs=1; } for(int i=arow-2;i>=0;i--) //nieliscie w gore { g_nodes[i].mingr=g_nodes[lSon(i)].mingr; g_nodes[i].maxgr=g_nodes[rSon(i)].maxgr; g_nodes[i].growth = g_nodes[lSon(i)].growth + g_nodes[rSon(i)].growth; g_nodes[i].leafs = g_nodes[lSon(i)].leafs + g_nodes[rSon(i)].leafs; } for(int i=0;i<skoszen;i++) cout<<g_nodes[0].Koszenie(0,days[i],lengths[i])<<"\n"; delete[] g_nodes; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 | #include <iostream> #include <algorithm> using namespace std; inline unsigned int lSon(unsigned int i){return 2*i+1;} inline unsigned int rSon(unsigned int i){return 2*i+2;} inline unsigned int parent(int i){return (i-1)/2;} class Node { public: unsigned long long addLength;//lastDay unsigned long long lastDay; //ostatnie koszenie wszystkiego unsigned long long lastTouch; //ostatni dotyk czegos nizej unsigned long long lastSum; //dla lastTouch unsigned long long min;//dla lastTouch unsigned long long max;//dla lastTouch unsigned long long growth;//const unsigned int leafs; //const unsigned int mingr;//const unsigned int maxgr;//w sumie const Node(): addLength(0L), lastDay(0L), lastTouch(0L), lastSum(0L), growth(0L), min(0L), max(0L), mingr(0), maxgr(0), leafs(0) {} long long int Koszenie(unsigned int I,unsigned long long day,unsigned long long length); } *g_nodes; long long int Node::Koszenie(unsigned int I,unsigned long long day,unsigned long long length) // I -indeks aktualnego node'a { unsigned long long int result=0L; //nasz rodzic zawsze ma aktualne dane dla calego przedzialu jego - niezmiennik, //dla korzenia rodzicem jest on sam, korzen zawsze aktualny if(g_nodes[parent(I)].lastDay>lastTouch)//aktualizacja danych dziecka od rodzica { lastDay=lastTouch=g_nodes[parent(I)].lastDay; min=max=addLength=g_nodes[parent(I)].addLength; lastSum=leafs*addLength; } //przeliczenie nowych warosci dla aktualnego dnia const unsigned long long int diff=day-lastTouch; unsigned long long int locMin=min+diff*mingr; unsigned long long int locMax=max+diff*maxgr; if(length>=locMax)//nic nie przytniemy { lastTouch=day; lastSum+=growth*diff; min=locMin; max=locMax; result=0L; } else if(length<=locMin) //wszystko zostanie przycięte { result = lastSum + diff*growth - length*leafs; lastDay=lastTouch=day; lastSum=length*leafs; addLength=length; min=max=length; } else //nie wszystko ucierpi { result=g_nodes[lSon(I)].Koszenie(lSon(I),day,length)+g_nodes[rSon(I)].Koszenie(rSon(I),day,length); //aktualizacja do synów lastTouch=day; min=g_nodes[lSon(I)].min; max=g_nodes[rSon(I)].max; lastSum= g_nodes[lSon(I)].lastSum + g_nodes[rSon(I)].lastSum; } return result; } unsigned int grass[500000]; unsigned long long int days[500000]; unsigned long long int lengths[500000]; int main() { ios_base::sync_with_stdio(0); unsigned int arow,skoszen; unsigned int x; cin>>arow>>skoszen; g_nodes=new Node[arow*2-1]; for(int i=0;i<arow;i++) cin>>grass[i]; for(int i=0;i<skoszen;i++) cin>>days[i]>>lengths[i]; std::sort(grass,grass+arow); int nearest2pow=1; while(nearest2pow<arow) nearest2pow<<=1; for(int i=0;i<arow;i++) { int k=arow-1+((nearest2pow+i)%arow); // tylko liscie g_nodes[k].growth=g_nodes[k].mingr=g_nodes[k].maxgr=grass[i]; g_nodes[k].leafs=1; } for(int i=arow-2;i>=0;i--) //nieliscie w gore { g_nodes[i].mingr=g_nodes[lSon(i)].mingr; g_nodes[i].maxgr=g_nodes[rSon(i)].maxgr; g_nodes[i].growth = g_nodes[lSon(i)].growth + g_nodes[rSon(i)].growth; g_nodes[i].leafs = g_nodes[lSon(i)].leafs + g_nodes[rSon(i)].leafs; } for(int i=0;i<skoszen;i++) cout<<g_nodes[0].Koszenie(0,days[i],lengths[i])<<"\n"; delete[] g_nodes; } |