#include <cstdio> #include <algorithm> using namespace std; const int MAX_N = 1000000; const int MAX_M = 1000000; int savings[MAX_N]; char cycle[MAX_M]; char gen_cycle[MAX_N]; char player_cycle[MAX_M]; int cycle_visited[MAX_M]; long long compute_player_rounds(int n, int m, int player) { for (int i = 0; i < m; i++) { cycle_visited[i] = false; } int cycle_index = player % m; int player_cycle_size = 0; while (!cycle_visited[cycle_index]) { player_cycle[player_cycle_size++] = cycle[cycle_index]; cycle_visited[cycle_index] = true; cycle_index = (cycle_index + n) % m; } int cycle_sum = 0; int cycle_sum_min = MAX_M + 1; for (int i = 0; i < player_cycle_size; i++) { if (player_cycle[i] == 'W') { cycle_sum += 1; } else { cycle_sum -= 1; } cycle_sum_min = min(cycle_sum_min, cycle_sum); } /* printf("%d %d %d\n", cycle_sum_min, cycle_sum, savings[player]); for (int i = 0; i < player_cycle_size; i++) { printf("%c", player_cycle[i]); } printf("\n"); */ if (cycle_sum_min >= 0) { return -1; } int req = -cycle_sum_min + 1; if (cycle_sum >= 0) { if (savings[player] >= req) { return -1; } else { int simulation_savings = savings[player]; for (int i = 0; i < player_cycle_size; i++) { if (player_cycle[i] == 'W') { simulation_savings += 1; } else { simulation_savings -= 1; } if (simulation_savings == 0) { return i + 1; } } } } // cycle_sum_min < 0 && cycle_sum < 0 long long player_rounds = player_cycle_size; int spare = savings[player] - req; if (spare < 0) { int simulation_savings = savings[player]; for (int i = 0; i < player_cycle_size; i++) { if (player_cycle[i] == 'W') { simulation_savings += 1; } else { simulation_savings -= 1; } if (simulation_savings == 0) { return i + 1; } } } player_rounds += (spare / (-cycle_sum)) * player_cycle_size; int simulation_savings = req + (spare % (-cycle_sum)) - (-cycle_sum); //printf("%d %d %d\n", spare, player_rounds, simulation_savings); for (int i = 0; i < player_cycle_size; i++) { player_rounds += 1; if (player_cycle[i] == 'W') { simulation_savings += 1; } else { simulation_savings -= 1; } if (simulation_savings == 0) { break; } } return player_rounds; } int simulate(int n, int m, int rounds) { int simulation_savings[MAX_N]; for (int i = 0; i < n; i++) { simulation_savings[i] = savings[i]; } int savings_index = 0; int cycle_index = 0; for (int i = 0; i < rounds; i++) { if (cycle[cycle_index] == 'W') { simulation_savings[savings_index] += 1; } else { simulation_savings[savings_index] -= 1; } if (simulation_savings[savings_index] == 0) { return i + 1; } savings_index = (savings_index + 1) % n; cycle_index = (cycle_index + 1) % m; } return -1; } int main() { int n, s, m; char c; scanf("%d", &n); for (int i = 0; i < n; i++) { scanf("%d", &s); savings[i] = s; } scanf("%d", &m); for (int i = 0; i < m; i++) { scanf(" %c", &c); cycle[i] = c; } long long res = simulate(n, m, 10000000); if (res != -1) { printf("%lld\n", res); } else { long long min_player_rounds = 9000000000000000000LL; int min_player_index = -1; for (int i = 0; i < n; i++) { long long player_rounds = compute_player_rounds(n, m, i); //printf("%d: %lld\n", i, player_rounds); if ((player_rounds != -1) && (player_rounds < min_player_rounds)) { min_player_rounds = player_rounds; min_player_index = i; } } if (min_player_index == -1) { printf("-1\n"); } else { res = (min_player_rounds - 1) * n + min_player_index + 1; printf("%lld\n", res); } } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 | #include <cstdio> #include <algorithm> using namespace std; const int MAX_N = 1000000; const int MAX_M = 1000000; int savings[MAX_N]; char cycle[MAX_M]; char gen_cycle[MAX_N]; char player_cycle[MAX_M]; int cycle_visited[MAX_M]; long long compute_player_rounds(int n, int m, int player) { for (int i = 0; i < m; i++) { cycle_visited[i] = false; } int cycle_index = player % m; int player_cycle_size = 0; while (!cycle_visited[cycle_index]) { player_cycle[player_cycle_size++] = cycle[cycle_index]; cycle_visited[cycle_index] = true; cycle_index = (cycle_index + n) % m; } int cycle_sum = 0; int cycle_sum_min = MAX_M + 1; for (int i = 0; i < player_cycle_size; i++) { if (player_cycle[i] == 'W') { cycle_sum += 1; } else { cycle_sum -= 1; } cycle_sum_min = min(cycle_sum_min, cycle_sum); } /* printf("%d %d %d\n", cycle_sum_min, cycle_sum, savings[player]); for (int i = 0; i < player_cycle_size; i++) { printf("%c", player_cycle[i]); } printf("\n"); */ if (cycle_sum_min >= 0) { return -1; } int req = -cycle_sum_min + 1; if (cycle_sum >= 0) { if (savings[player] >= req) { return -1; } else { int simulation_savings = savings[player]; for (int i = 0; i < player_cycle_size; i++) { if (player_cycle[i] == 'W') { simulation_savings += 1; } else { simulation_savings -= 1; } if (simulation_savings == 0) { return i + 1; } } } } // cycle_sum_min < 0 && cycle_sum < 0 long long player_rounds = player_cycle_size; int spare = savings[player] - req; if (spare < 0) { int simulation_savings = savings[player]; for (int i = 0; i < player_cycle_size; i++) { if (player_cycle[i] == 'W') { simulation_savings += 1; } else { simulation_savings -= 1; } if (simulation_savings == 0) { return i + 1; } } } player_rounds += (spare / (-cycle_sum)) * player_cycle_size; int simulation_savings = req + (spare % (-cycle_sum)) - (-cycle_sum); //printf("%d %d %d\n", spare, player_rounds, simulation_savings); for (int i = 0; i < player_cycle_size; i++) { player_rounds += 1; if (player_cycle[i] == 'W') { simulation_savings += 1; } else { simulation_savings -= 1; } if (simulation_savings == 0) { break; } } return player_rounds; } int simulate(int n, int m, int rounds) { int simulation_savings[MAX_N]; for (int i = 0; i < n; i++) { simulation_savings[i] = savings[i]; } int savings_index = 0; int cycle_index = 0; for (int i = 0; i < rounds; i++) { if (cycle[cycle_index] == 'W') { simulation_savings[savings_index] += 1; } else { simulation_savings[savings_index] -= 1; } if (simulation_savings[savings_index] == 0) { return i + 1; } savings_index = (savings_index + 1) % n; cycle_index = (cycle_index + 1) % m; } return -1; } int main() { int n, s, m; char c; scanf("%d", &n); for (int i = 0; i < n; i++) { scanf("%d", &s); savings[i] = s; } scanf("%d", &m); for (int i = 0; i < m; i++) { scanf(" %c", &c); cycle[i] = c; } long long res = simulate(n, m, 10000000); if (res != -1) { printf("%lld\n", res); } else { long long min_player_rounds = 9000000000000000000LL; int min_player_index = -1; for (int i = 0; i < n; i++) { long long player_rounds = compute_player_rounds(n, m, i); //printf("%d: %lld\n", i, player_rounds); if ((player_rounds != -1) && (player_rounds < min_player_rounds)) { min_player_rounds = player_rounds; min_player_index = i; } } if (min_player_index == -1) { printf("-1\n"); } else { res = (min_player_rounds - 1) * n + min_player_index + 1; printf("%lld\n", res); } } return 0; } |