#include <iostream> #include <utility> #include <vector> using std::pair; using std::vector; constexpr int INF = 1000000000; // Input int alphabet, patternLen; vector<int> pattern; // tiny vector<vector<int>> expansions; // tiny template<class T> class Array2D { public: Array2D() : sz1(0), sz2(0) {} Array2D(int a, int b) : sz1(a), sz2(b), val(a*b) {} Array2D(int a, int b, T v) : sz1(a), sz2(b), val(a*b, v) {} T operator()(int a, int b) const { return val[a * sz2 + b]; } T &operator()(int a, int b) { return val[a * sz2 + b]; } void Assign(int a, int b, T v) { sz1 = a; sz2 = b; val.assign(a*b, v); } void swap(Array2D &arr) { std::swap(sz1, arr.sz1); std::swap(sz2, arr.sz2); val.swap(arr.val); } private: int sz1, sz2; vector<T> val; }; void ReadInput() { using std::cin; cin.sync_with_stdio(false); cin.tie(nullptr); cin >> alphabet >> patternLen; expansions.resize(alphabet); for (vector<int> &e : expansions) { int len; cin >> len; e.resize(len); for (int &x : e) { cin >> x; --x; } } pattern.resize(patternLen); for (int &x : pattern) { cin >> x; --x; } } vector<int> BuildKMP() { vector<int> KMP(patternLen+1); KMP[0] = -1; int t = -1; for(int len=1;len<=patternLen;++len) { while (t >= 0 && pattern[t] != pattern[len-1]) { t = KMP[t]; } ++t; KMP[len] = t; } return KMP; } void BuildLevel0(Array2D<int> &sm) { vector<int> KMP = BuildKMP(); for (int c = 0; c < alphabet; ++c) { for(int len = 0; len < patternLen; ++len) { int &r = sm(c,len); if (pattern[len] == c) { r = len+1; } else if(len==0) { r = 0; } else { r = sm(c, KMP[len]); } } sm(c, patternLen) = patternLen; } } void BuildNextLevel(Array2D<int> &nextSm, const Array2D<int> &prevSm) { for (int c = 0; c < alphabet; ++c) { for (int len = 0; len <= patternLen; ++len) { int t = len; for (int e : expansions[c]) { t = prevSm(e, t); } nextSm(c, len) = t; } } } void BuildEndgames(vector<int> &singletonEndgame, Array2D<int> &doubletEndgame) { singletonEndgame.assign(alphabet, INF); doubletEndgame.Assign(alphabet, alphabet, INF); int level = 0; // (char, state) -> state Array2D<int> sm(alphabet, patternLen+1); // 2 MB Array2D<int> nextSm(alphabet, patternLen+1); // 2 MB BuildLevel0(sm); for(;;) { for (int c = 0; c < alphabet; ++c) { int &se = singletonEndgame[c]; if(se==INF && sm(c, 0) == patternLen) { se=level; } for (int d = 0; d < alphabet; ++d) { int &de = doubletEndgame(c,d); if (de==INF && sm(d, sm(c,0)) == patternLen) { de = level; } } } if ((1 << level) >= patternLen) break; ++level; BuildNextLevel(nextSm, sm); sm.swap(nextSm); } } int Bfs(const vector<int> &singletonEndgame, const Array2D<int> &doubletEndgame) { typedef pair<int,int> State; // second == alphabet: singleton int res = INF; vector<State> st, st2; // 2MB + 2MB st.reserve(alphabet * (alphabet+1)); st2.reserve(alphabet * (alphabet+1)); Array2D<char> visited(alphabet, alphabet+1, false); int dist = 0; pair<int,int> start { 0, alphabet }; st.push_back(start); visited(start.first, start.second) = true; while (!st.empty()) { while (!st.empty()) { State s = st.back(); st.pop_back(); if (s.second == alphabet) { // singleton int goal = dist + singletonEndgame[s.first]; if (goal < res) res = goal; const vector<int> &exp = expansions[s.first]; for (int c : exp) { State s2 {c, alphabet}; auto &vis = visited(s2.first, s2.second); if (vis) continue; vis = true; st2.push_back(s2); } for(int i=0;i<int(exp.size())-1;++i) { State s2 {exp[i], exp[i+1]}; auto &vis = visited(s2.first, s2.second); if (vis) continue; vis = true; st2.push_back(s2); } } else { // doublet int goal = dist + doubletEndgame(s.first, s.second); if (goal < res) res = goal; State s2 { expansions[s.first].back(), expansions[s.second].front() }; auto &vis = visited(s2.first, s2.second); if (vis) continue; vis = true; st2.push_back(s2); } } st.swap(st2); ++dist; } return res; } int Solve() { vector<int> singletonEndgame; // tiny Array2D<int> doubletEndgame; // 1 MB BuildEndgames(singletonEndgame, doubletEndgame); return Bfs(singletonEndgame, doubletEndgame); } int main() { ReadInput(); int res = Solve(); if (res == INF) { std::cout << "-1\n"; } else { std::cout << (res+1) << '\n'; } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 | #include <iostream> #include <utility> #include <vector> using std::pair; using std::vector; constexpr int INF = 1000000000; // Input int alphabet, patternLen; vector<int> pattern; // tiny vector<vector<int>> expansions; // tiny template<class T> class Array2D { public: Array2D() : sz1(0), sz2(0) {} Array2D(int a, int b) : sz1(a), sz2(b), val(a*b) {} Array2D(int a, int b, T v) : sz1(a), sz2(b), val(a*b, v) {} T operator()(int a, int b) const { return val[a * sz2 + b]; } T &operator()(int a, int b) { return val[a * sz2 + b]; } void Assign(int a, int b, T v) { sz1 = a; sz2 = b; val.assign(a*b, v); } void swap(Array2D &arr) { std::swap(sz1, arr.sz1); std::swap(sz2, arr.sz2); val.swap(arr.val); } private: int sz1, sz2; vector<T> val; }; void ReadInput() { using std::cin; cin.sync_with_stdio(false); cin.tie(nullptr); cin >> alphabet >> patternLen; expansions.resize(alphabet); for (vector<int> &e : expansions) { int len; cin >> len; e.resize(len); for (int &x : e) { cin >> x; --x; } } pattern.resize(patternLen); for (int &x : pattern) { cin >> x; --x; } } vector<int> BuildKMP() { vector<int> KMP(patternLen+1); KMP[0] = -1; int t = -1; for(int len=1;len<=patternLen;++len) { while (t >= 0 && pattern[t] != pattern[len-1]) { t = KMP[t]; } ++t; KMP[len] = t; } return KMP; } void BuildLevel0(Array2D<int> &sm) { vector<int> KMP = BuildKMP(); for (int c = 0; c < alphabet; ++c) { for(int len = 0; len < patternLen; ++len) { int &r = sm(c,len); if (pattern[len] == c) { r = len+1; } else if(len==0) { r = 0; } else { r = sm(c, KMP[len]); } } sm(c, patternLen) = patternLen; } } void BuildNextLevel(Array2D<int> &nextSm, const Array2D<int> &prevSm) { for (int c = 0; c < alphabet; ++c) { for (int len = 0; len <= patternLen; ++len) { int t = len; for (int e : expansions[c]) { t = prevSm(e, t); } nextSm(c, len) = t; } } } void BuildEndgames(vector<int> &singletonEndgame, Array2D<int> &doubletEndgame) { singletonEndgame.assign(alphabet, INF); doubletEndgame.Assign(alphabet, alphabet, INF); int level = 0; // (char, state) -> state Array2D<int> sm(alphabet, patternLen+1); // 2 MB Array2D<int> nextSm(alphabet, patternLen+1); // 2 MB BuildLevel0(sm); for(;;) { for (int c = 0; c < alphabet; ++c) { int &se = singletonEndgame[c]; if(se==INF && sm(c, 0) == patternLen) { se=level; } for (int d = 0; d < alphabet; ++d) { int &de = doubletEndgame(c,d); if (de==INF && sm(d, sm(c,0)) == patternLen) { de = level; } } } if ((1 << level) >= patternLen) break; ++level; BuildNextLevel(nextSm, sm); sm.swap(nextSm); } } int Bfs(const vector<int> &singletonEndgame, const Array2D<int> &doubletEndgame) { typedef pair<int,int> State; // second == alphabet: singleton int res = INF; vector<State> st, st2; // 2MB + 2MB st.reserve(alphabet * (alphabet+1)); st2.reserve(alphabet * (alphabet+1)); Array2D<char> visited(alphabet, alphabet+1, false); int dist = 0; pair<int,int> start { 0, alphabet }; st.push_back(start); visited(start.first, start.second) = true; while (!st.empty()) { while (!st.empty()) { State s = st.back(); st.pop_back(); if (s.second == alphabet) { // singleton int goal = dist + singletonEndgame[s.first]; if (goal < res) res = goal; const vector<int> &exp = expansions[s.first]; for (int c : exp) { State s2 {c, alphabet}; auto &vis = visited(s2.first, s2.second); if (vis) continue; vis = true; st2.push_back(s2); } for(int i=0;i<int(exp.size())-1;++i) { State s2 {exp[i], exp[i+1]}; auto &vis = visited(s2.first, s2.second); if (vis) continue; vis = true; st2.push_back(s2); } } else { // doublet int goal = dist + doubletEndgame(s.first, s.second); if (goal < res) res = goal; State s2 { expansions[s.first].back(), expansions[s.second].front() }; auto &vis = visited(s2.first, s2.second); if (vis) continue; vis = true; st2.push_back(s2); } } st.swap(st2); ++dist; } return res; } int Solve() { vector<int> singletonEndgame; // tiny Array2D<int> doubletEndgame; // 1 MB BuildEndgames(singletonEndgame, doubletEndgame); return Bfs(singletonEndgame, doubletEndgame); } int main() { ReadInput(); int res = Solve(); if (res == INF) { std::cout << "-1\n"; } else { std::cout << (res+1) << '\n'; } } |