#include <bits/stdc++.h> using namespace std; #define FOR(i,a,n) for (auto i = (a), i ## __ = (n); i <= i ## __; ++i) #define FORD(i,a,n) for (auto i = (a), i ## __ = (n); i >= i ## __; --i) #define REP(i,n) FOR(i, 0, n - 1) #define REPD(i, n) FORD(i, n - 1, 0) #define ALL(x) x.begin(), x.end() #define SZ(x) (int(x.size())) #define EB emplace_back #define V vector #define ST first #define ND second #define RS resize template<class T, class B> inline void mini(T &&a, B &&b) { if (b < a) a = b; } template<class T, class B> inline void maxi(T &&a, B &&b) { if (b > a) a = b; } int ceil2(int x) { return x < 2 ? 1 : 1 << (sizeof(x) * 8 - __builtin_clz(x - 1)); } constexpr char nl = '\n'; template<class T> struct DumpOff { T a, b; }; template<class T> auto dumpOff(T &x) -> DumpOff<decltype(x.begin())> { return {x.begin(), x.end()}; } template<class T> auto dumpOff(T &x) -> decltype(cerr << x, x) { return x; } template<class T> auto dumpOff(T &x) -> decltype(x.first, x) { return x; } struct Debug { ~Debug() { cerr << nl; } template<class T> auto operator<<(T x) -> decltype(cerr << x, *this) { cerr << dumpOff(x); return *this; } template<class T> auto operator<<(T x) -> decltype(x.begin(), *this) { cerr << "{\n"; for (auto a = x.begin(), b = x.end(); a != b; ++a) *this << " " << distance(x.begin(), a) << ": " << dumpOff(*a) << '\n'; return *this << "}"; } template<class T, class B> Debug& operator<<(pair<T, B> p) { return *this << "(" << dumpOff(p.first) << ", " << dumpOff(p.second) << ")"; } template<class T> Debug& operator<<(DumpOff<T> d) { cerr << "{"; for (auto a = d.a, b = d.b; a != b; ++a) *this << dumpOff(*a) << (next(a) == b ? "" : ", "); return *this << "}"; } }; struct Foo {template<class T>Foo& operator<<(T) {return *this;}}; #ifdef DEBUG # define D Debug() #else # define D Foo() #endif #define I(x...) #x ": " << x << " " typedef long long LL; typedef pair<int, int> PII; typedef V<int> VI; typedef V<VI> VVI; typedef V<PII> VPII; typedef V<VPII> VVPII; typedef V<bool> VB; typedef V<VB> VVB; typedef V<LL> VLL; typedef V<VLL> VVLL; int main() { ios_base::sync_with_stdio(0); cin.tie(0); int n; cin >> n; VI v(300000); REP(i, n) { int a; cin >> a; v[a]++; } int mx = 0; REP(i, 300000) { if(v[i]) maxi(mx, i); v[i + 1] += v[i] / 2; } cout << mx << "\n"; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 | #include <bits/stdc++.h> using namespace std; #define FOR(i,a,n) for (auto i = (a), i ## __ = (n); i <= i ## __; ++i) #define FORD(i,a,n) for (auto i = (a), i ## __ = (n); i >= i ## __; --i) #define REP(i,n) FOR(i, 0, n - 1) #define REPD(i, n) FORD(i, n - 1, 0) #define ALL(x) x.begin(), x.end() #define SZ(x) (int(x.size())) #define EB emplace_back #define V vector #define ST first #define ND second #define RS resize template<class T, class B> inline void mini(T &&a, B &&b) { if (b < a) a = b; } template<class T, class B> inline void maxi(T &&a, B &&b) { if (b > a) a = b; } int ceil2(int x) { return x < 2 ? 1 : 1 << (sizeof(x) * 8 - __builtin_clz(x - 1)); } constexpr char nl = '\n'; template<class T> struct DumpOff { T a, b; }; template<class T> auto dumpOff(T &x) -> DumpOff<decltype(x.begin())> { return {x.begin(), x.end()}; } template<class T> auto dumpOff(T &x) -> decltype(cerr << x, x) { return x; } template<class T> auto dumpOff(T &x) -> decltype(x.first, x) { return x; } struct Debug { ~Debug() { cerr << nl; } template<class T> auto operator<<(T x) -> decltype(cerr << x, *this) { cerr << dumpOff(x); return *this; } template<class T> auto operator<<(T x) -> decltype(x.begin(), *this) { cerr << "{\n"; for (auto a = x.begin(), b = x.end(); a != b; ++a) *this << " " << distance(x.begin(), a) << ": " << dumpOff(*a) << '\n'; return *this << "}"; } template<class T, class B> Debug& operator<<(pair<T, B> p) { return *this << "(" << dumpOff(p.first) << ", " << dumpOff(p.second) << ")"; } template<class T> Debug& operator<<(DumpOff<T> d) { cerr << "{"; for (auto a = d.a, b = d.b; a != b; ++a) *this << dumpOff(*a) << (next(a) == b ? "" : ", "); return *this << "}"; } }; struct Foo {template<class T>Foo& operator<<(T) {return *this;}}; #ifdef DEBUG # define D Debug() #else # define D Foo() #endif #define I(x...) #x ": " << x << " " typedef long long LL; typedef pair<int, int> PII; typedef V<int> VI; typedef V<VI> VVI; typedef V<PII> VPII; typedef V<VPII> VVPII; typedef V<bool> VB; typedef V<VB> VVB; typedef V<LL> VLL; typedef V<VLL> VVLL; int main() { ios_base::sync_with_stdio(0); cin.tie(0); int n; cin >> n; VI v(300000); REP(i, n) { int a; cin >> a; v[a]++; } int mx = 0; REP(i, 300000) { if(v[i]) maxi(mx, i); v[i + 1] += v[i] / 2; } cout << mx << "\n"; } |