#include <iostream> #include <list> #include <vector> #include <set> using namespace std; long long GlobalCount = 0; struct block { long long position = 0; long long count = 0; long long affectNextOn = 0; bool operator<(const block& other) const { if (affectNextOn == other.affectNextOn) return position < other.position; return affectNextOn < other.affectNextOn; } }; long long GetBlockWeight(long long n) { return ((n + 1) * n) / 2; } long long CalculateNewCount(long long first, long long second) { long long sum = first + second + 1; long long firstWeight = GetBlockWeight(first); long long secondWeight = GetBlockWeight(second); long long sumWeight = GetBlockWeight(sum); GlobalCount += sumWeight - firstWeight - secondWeight; return sum; } struct iteratorCmp { bool operator()(const list<block>::iterator& lhs, const list<block>::iterator& rhs) const { return (*lhs) < (*rhs); } }; set<list<block>::iterator, iteratorCmp> executionSet; long long CalculateAffectNext(long long iteration, block& current, block& next) { long long distance = next.position - current.position; if ((distance % (current.count + 1)) == 0) return distance / (current.count + 1); return distance / (current.count + 1) + 1; } long long furnanceCost[1000011]; bool IsCurrentAffectNext(long long iteration, block& current, block& next) { return current.position + (current.count + 1) * iteration >= next.position; } long long GetMergeCost(long long iteration, block& current, block& next) { return (next.count + 1) * (current.position + (current.count + 1) * iteration - next.position);; } int main() { int n = 0; int m = 0; cin >> n; cin >> m; //wczytywanie klientów list<block> blocks(n); for (auto& item : blocks) { cin >> item.position; } //add first element blocks.push_front(block()); //wczytywanie pieców vector<long long> furnances(m); long long maxFurnance = 0; for (auto& furnance : furnances) { cin >> furnance; if (furnance > maxFurnance) maxFurnance = furnance; } //join 0 distance long long iteration = 0; furnanceCost[iteration] = 0; for (auto it = blocks.begin(); it != blocks.end(); it++) { auto next = it; while (++next != blocks.end() && it->position == next->position) { it->count = CalculateNewCount(it->count, next->count); blocks.erase(next); next = it; } if (next == blocks.end()) break; it->affectNextOn = CalculateAffectNext(iteration, *it, *next); executionSet.insert(it); } for (iteration = 1; iteration <= maxFurnance; iteration++) { furnanceCost[iteration] = furnanceCost[iteration - 1] + GlobalCount; for (auto it = executionSet.begin(); it != executionSet.end() && (*it)->affectNextOn == iteration; it = executionSet.begin()) { auto current = *it; auto next = *it; executionSet.erase(current); while (++next != blocks.end() && IsCurrentAffectNext(iteration, *current, *next)) { //remove next from execution Plan executionSet.erase(next); //add cost of merging two elements furnanceCost[iteration] += GetMergeCost(iteration, *current, *next); //calculate count of all elements current->count = CalculateNewCount(current->count, next->count); //remove next blocks.erase(next); next = current; } if (next == blocks.end()) continue; current->affectNextOn = CalculateAffectNext(iteration, *current, *next); executionSet.insert(current); } } for (auto& furnance : furnances) { cout << furnanceCost[furnance] << endl; } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 | #include <iostream> #include <list> #include <vector> #include <set> using namespace std; long long GlobalCount = 0; struct block { long long position = 0; long long count = 0; long long affectNextOn = 0; bool operator<(const block& other) const { if (affectNextOn == other.affectNextOn) return position < other.position; return affectNextOn < other.affectNextOn; } }; long long GetBlockWeight(long long n) { return ((n + 1) * n) / 2; } long long CalculateNewCount(long long first, long long second) { long long sum = first + second + 1; long long firstWeight = GetBlockWeight(first); long long secondWeight = GetBlockWeight(second); long long sumWeight = GetBlockWeight(sum); GlobalCount += sumWeight - firstWeight - secondWeight; return sum; } struct iteratorCmp { bool operator()(const list<block>::iterator& lhs, const list<block>::iterator& rhs) const { return (*lhs) < (*rhs); } }; set<list<block>::iterator, iteratorCmp> executionSet; long long CalculateAffectNext(long long iteration, block& current, block& next) { long long distance = next.position - current.position; if ((distance % (current.count + 1)) == 0) return distance / (current.count + 1); return distance / (current.count + 1) + 1; } long long furnanceCost[1000011]; bool IsCurrentAffectNext(long long iteration, block& current, block& next) { return current.position + (current.count + 1) * iteration >= next.position; } long long GetMergeCost(long long iteration, block& current, block& next) { return (next.count + 1) * (current.position + (current.count + 1) * iteration - next.position);; } int main() { int n = 0; int m = 0; cin >> n; cin >> m; //wczytywanie klientów list<block> blocks(n); for (auto& item : blocks) { cin >> item.position; } //add first element blocks.push_front(block()); //wczytywanie pieców vector<long long> furnances(m); long long maxFurnance = 0; for (auto& furnance : furnances) { cin >> furnance; if (furnance > maxFurnance) maxFurnance = furnance; } //join 0 distance long long iteration = 0; furnanceCost[iteration] = 0; for (auto it = blocks.begin(); it != blocks.end(); it++) { auto next = it; while (++next != blocks.end() && it->position == next->position) { it->count = CalculateNewCount(it->count, next->count); blocks.erase(next); next = it; } if (next == blocks.end()) break; it->affectNextOn = CalculateAffectNext(iteration, *it, *next); executionSet.insert(it); } for (iteration = 1; iteration <= maxFurnance; iteration++) { furnanceCost[iteration] = furnanceCost[iteration - 1] + GlobalCount; for (auto it = executionSet.begin(); it != executionSet.end() && (*it)->affectNextOn == iteration; it = executionSet.begin()) { auto current = *it; auto next = *it; executionSet.erase(current); while (++next != blocks.end() && IsCurrentAffectNext(iteration, *current, *next)) { //remove next from execution Plan executionSet.erase(next); //add cost of merging two elements furnanceCost[iteration] += GetMergeCost(iteration, *current, *next); //calculate count of all elements current->count = CalculateNewCount(current->count, next->count); //remove next blocks.erase(next); next = current; } if (next == blocks.end()) continue; current->affectNextOn = CalculateAffectNext(iteration, *current, *next); executionSet.insert(current); } } for (auto& furnance : furnances) { cout << furnanceCost[furnance] << endl; } return 0; } |