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#include <cstdio>
#include <cstdint>
#include <algorithm>
#include <iostream>

typedef int64_t int64;


// Last {
//
//   void update(int64 customer) {
//     if (last + oven > customer) {
//       last = last + oven;
//     } else {
//       last = customer;
//     }
//   }
// }

int64 totalCost = 0;
int64 costPerUnit = 0;

class Node {
  public:
  int64 qIdx;
  int64 numActive;
  int64 customer;
  Node* prev;
  Node* next;

  int64 getStart() {
    return prev == nullptr ? 0 : prev->customer;
  }

  int64 getActivationPoint() {
    //printf("getActivationPoint64 %d %d \n", customer, prev->customer);
    return (customer - prev->getStart()) / (prev->numActive + 1) + 1;
  }

  int64 getCostPerUnit() {
    return (int64)numActive * (numActive + 1) / 2;
  }

  void merge(Node* other) {
    if (other != nullptr && other->numActive > 0) {
      //printf("Merging customer %d with %d.\n", customer, other->customer);
      this->numActive += other->numActive;
      if (other == next) {
        this->next = other->next;
        if (this->next) {
          this->next->prev = this;
        }
      } else {
        this->customer = other->customer;
        this->prev = other->prev;
        if (this->prev) {
          this->prev->next = this;
        }
      }
      //delete other;
    }
  }

  void activate(int64 oven) {
    //printf("ACTIVATING customer %d at oven size %d.\n", customer, oven);
    int64 delay = 0;
    if (prev == nullptr || prev->numActive == 0) {
      delay = getStart() + oven - customer;
    } else {
      delay = prev->getStart() + (prev->numActive + 1) * oven - customer;
    }
    totalCost += delay;
    //printf("Updated cost to %ld\n", totalCost);
    this->numActive = 1;
    if (next != nullptr) {
      totalCost += delay * next->numActive;
      costPerUnit -= next->getCostPerUnit();
      merge(next);
    }
    if (prev != nullptr) {
      costPerUnit -= prev->getCostPerUnit();
      merge(prev);
    }
    costPerUnit += this->getCostPerUnit();
  }
};

struct Oven {
  int64 size;
  int64 originalIdx;
  int64 cost;
};

std::vector<Oven> ovens;

typedef std::pair<Node*, int> ScoredNode;
class Q {
  public:
  std::vector<ScoredNode> nodes;

  ScoredNode pop() {
    ScoredNode result = nodes[0];
    nodes[0] = nodes.back();
    nodes[0].first->qIdx = 0;
    nodes.pop_back();
    popDown(0);
    return result;
  }

  void popDown(int64 idx) {
    int64 children = nodes.size() - idx * 2 - 1;
    if (children <= 0) {
      return;
    }
    int64 best = idx * 2 + 1;
    if (children > 1 && nodes[best + 1].second < nodes[best].second) {
      best++;
    }
    ScoredNode node = nodes[idx];
    if (node.second > nodes[best].second) {
      nodes[idx] = nodes[best];
      nodes[best] = node;
      nodes[idx].first->qIdx = idx;
      nodes[best].first->qIdx = best;
      popDown(best);
    }
  }

  void popUp(int64 idx) {
    ScoredNode node = nodes[idx];
    int64 parentIdx = (idx - 1) / 2;
    if (idx > 0 && node.second < nodes[parentIdx].second) {
      nodes[idx] = nodes[parentIdx];
      nodes[parentIdx] = node;
      nodes[idx].first->qIdx = idx;
      nodes[parentIdx].first->qIdx = parentIdx;
      popUp(parentIdx);
    }
  }

  void iterate() {
    int64 ovenIdx = 0;
    int64 prevSize = 0;
    while (nodes.size() > 0) {
      ScoredNode scoredNode = pop();
      int64 currentSize = scoredNode.second;

      while (ovens[ovenIdx].size < currentSize) {
        ovens[ovenIdx].cost =
            totalCost + costPerUnit * (ovens[ovenIdx].size - prevSize);
        if (++ovenIdx == ovens.size()) {
          return;
        }
      }

      totalCost += costPerUnit * (currentSize - prevSize);
      prevSize = scoredNode.second;

      Node* node = scoredNode.first;
      node->activate(scoredNode.second);
      // printf("Cost at %d is %d, %d\n", scoredNode.second, totalCost,
      //       costPerUnit);

      Node* next = node->next;
      if (next != nullptr) {
        nodes[next->qIdx].second = next->getActivationPoint();
        if (nodes[next->qIdx].first != next) {
          printf("MISMATCH!!!!");
        }
        // printf("Updating act pt customer %d at to %d.\n",
        //        next->customer, nodes[next->qIdx].second);
        popUp(next->qIdx);
      }
    }
    for (; ovenIdx < ovens.size(); ovenIdx++) {
      ovens[ovenIdx].cost =
          totalCost + (ovens[ovenIdx].size - prevSize) * costPerUnit;
    }
  }

  void init(const std::vector<int64>& customers) {
    int64 last = 0;
    Node* prev = nullptr;
    for (int64 c : customers) {
      Node* node = new Node();
      node->numActive = 0;
      node->customer = c;
      node->prev = prev;
      node->next = nullptr;
      if (prev != nullptr) {
        prev->next = node;
      }
      node->qIdx = nodes.size();
      nodes.push_back({node, c - last + 1});
      popUp(nodes.size() - 1);
      last = c;
      prev = node;
    }
  }

  void solve(const std::vector<int64>& customers) {
    init(customers);
    iterate();
  }
};

int main(int argc, char **argv) {
  std::ios_base::sync_with_stdio(false);
  int64 customersCount, ovensCount;
  std::cin >> customersCount >> ovensCount;
  std::vector<int64> customers(customersCount);
  //std::vector<int> ovens(ovensCount);
  for (int64 i = 0; i < customersCount; i++) {
    std::cin >> customers[i];
  }
  ovens.resize(ovensCount);
  for (int64 i = 0; i < ovensCount; i++) {
    std::cin >> ovens[i].size;
    ovens[i].originalIdx = i;
  }
  if (true) {
    sort(ovens.begin(),ovens.end(),
         [](const Oven &x, const Oven &y){ return (x.size < y.size);});
    Q q;
    q.solve(customers);
    sort(ovens.begin(),ovens.end(),
         [](const Oven &x, const Oven &y){ return (x.originalIdx < y.originalIdx);});
    for (const auto& oven : ovens) {
      std::cout << oven.cost << "\n";
    }
    return 0;
  }
  // for (const auto& oven : ovens) {
  //   int64 last = 0;
  //   int64 result = 0;
  //   for (int64 customer : customers) {
  //     int64 penalty = std::max((int64)0, last + oven.size - customer);
  //     last = customer + penalty;
  //     result += penalty;
  //   }
  //   std::cout << result << "\n";
  // }
  return 0;
}