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#include "dzialka.h"
#include "message.h"
// #define DEBUG

#include <bits/stdc++.h>
using namespace std;

#define FOR(i,a,n) for (decltype(n) i = (a), i##__ = (n); i <= i##__; ++i)
#define REP(i,n) FOR(i,0,(n)-1)
#define FORD(i,a,n) for (decltype(a) i = (a), i##__ = (n); i >= i##__; --i)
#define REPD(i,n) FORD(i,(n)-1,0)
#define ALL(x) x.begin(), x.end()
#define EB emplace_back
#define ST first
#define ND second
#define SZ(x) ((int)x.size())
#define RS resize
#define V vector
constexpr char nl = '\n';

using LL = long long;
using PII = pair<int, int>;
using VI = V<int>;
using VVI = V<VI>;
using VPII = V<PII>;
using VVPII = V<VPII>;
using VB = V<bool>;
using VVB = V<VB>;

template<class T, class B> void mini(T &&a, B &&b) { if (b < a) a = b; }
template<class T, class B> void maxi(T &&a, B &&b) { if (b > a) a = b; }
int pow2(int x) { return x < 2 ? 0 : sizeof(x) * 8 - __builtin_clz(x - 1); }
 
template<class T> struct Off { T a, b; };
template<class T, class X = typename enable_if<!is_same<string, T>::value, T>::type> auto O(T &x) -> Off<decltype(x.begin())> { return {x.begin(), x.end()}; }
template<class T> auto O(T &x) -> decltype(cerr << x, x) { return x; }
template<class T> auto O(T &x) -> decltype(x.first, x) { return x; }
struct Debug {
    Debug() { cerr << '[' << MyNodeId() << "] "; }
    ~Debug() { cerr << nl; }
    template<class T> auto operator<<(T x) -> decltype(cerr << x, *this) { cerr << O(x); return *this; }
    template<class T> auto operator<<(T x) -> decltype(x.begin(), typename enable_if<!is_same<string, T>::value, T>::type(), *this) {
        cerr << "{\n";
        for (auto a = x.begin(); a != x.end(); ++a)
            *this << "  " << distance(x.begin(), a) << ": " << O(*a) << '\n';
        return *this << "}";
    }
    template<class T, class B> Debug& operator<<(pair<T, B> p) { 
        return *this << "(" << O(p.first) << ", " << O(p.second) << ")"; }
    template<class T> Debug& operator<<(Off<T> d) {
        cerr << "{";
        for (auto a = d.a, b = d.b; a != b; ++a)
            *this << O(*a) << (next(a) == b ? "" : ", ");
        return *this << "}";
    }
};
struct DebugOff { template<class T> DebugOff& operator<<(T) { return *this; } };
 
#ifdef DEBUG
# define D Debug()
#else
# define D DebugOff()
#endif
#define I(x...) #x ": " << x << "   "
#define TD(X, ...) ostream& operator<<(ostream &os, X &x) { __VA_ARGS__; return os; }

//end of templates

template<class T> struct Tree {
    int sz;
    VI t;
    T &merge;
    Tree(int n, int default_val, T &lambda) : sz(1 << pow2(n)), t(sz << 1, default_val), merge(lambda) {}

    void set(int v, int val) {
        v += sz;
        while(v) {
            t[v] = merge(t[v], val);
            v >>= 1;
        }
    }

    int get(int l, int r) {
        if((l += sz) > (r += sz))
            return -1;
        int answ = merge(t[l], t[r]);
        while(l >> 1 != r >> 1) {
            if(~l & 1)
                answ = merge(answ, t[l^1]);
            if(r & 1)
                answ = merge(t[r^1], answ);
            l >>= 1; r >>= 1;
        }
        return answ;
    }

    void clear(int x) {
        for(int &i : t)
            i = x;
    }
};

constexpr int max_mess = 15500;

VI receiveVI(int n, int inst) {
    VI v(n);
    int i = 0;
    while(i < n) {
        Receive(inst);
        for(int j = 0; j < max_mess && j + i < n; ++j)
            v[i + j] = GetInt(inst);
        i += max_mess;
    }
    return v;
}

void sendVI(VI &v, int n, int inst) {
    int i = 0;
    while(i < n) {
        for(int j = 0; j < max_mess && j + i < n; ++j)
            PutInt(inst, v[i + j]);
        Send(inst);
        i += max_mess;
    }
}

int main() 
{
    // input
    int non = NumberOfNodes();
    int id = MyNodeId();
    D << "WTF1";
    int m = GetFieldHeight();
    int n = GetFieldWidth();
    D << "WTF2";

    mini(non, n);
    if(id >= non)
        return D << "died", 0;

    
    int mod = m % non;
    int h1 = (m / non) * id, h2 = (m / non) * (id + 1) - 1;
    if(mod > id) {
        h1 += id;
        h2 += id + 1;
    } else {
        h1 += mod;
        h2 += mod;
    }
    D << I(h1) << I(h2);
    m = h2 - h1 + 1;

    // VVI in(n, VI(m));
    // REP(y, m)
    //     REP(x, n)
    //         in[x][y] = IsUsableCell(y + h1, x);
    // D << I(n) << I(m) << I(in);

    // building time table
    VI time(n, -1);
    REP(t, m) {
        REP(x, n)
            if(!IsUsableCell(t + h1, x))
                time[x] = t + h1;
    }
    D << I(time);

    // sending tables
    VI prev;

    if(id) {
        prev = receiveVI(n, id - 1);
        REP(i, n)
            maxi(time[i], prev[i]);
    }
    else
        prev = VI(n, -1);
    D << I(prev);

    if(id != non-1)
        sendVI(time, n, id + 1);

    time = prev;
    D << I(time);

    // preparing trees
    auto lambda_l = [&](int l, int r) { return min(l, r); };
    auto lambda_r = [&](int l, int r) { return max(l, r); };

    Tree<decltype(lambda_l)> t_l(n,  n, lambda_l);
    Tree<decltype(lambda_r)> t_r(n, -1, lambda_r);
    VPII time_sort(n);

    // calculating sum
    LL sum = 0;
    REP(t, m) {
        REP(x, n)
            if(!IsUsableCell(t + h1, x))
                time[x] = t + h1;
        REP(x, n)
            time_sort[x] = {time[x], x};
        sort(time_sort.rbegin(), time_sort.rend());
        D << I(time_sort);

        t_l.clear(n);
        t_r.clear(-1);

        for(auto &p : time_sort) {
            int x = p.ND;
            int l = (x == n-1 ? n : t_l.get(x+1, n-1)), r = (x ? t_r.get(0, x-1) : -1);
            LL answ = LL(r - x) * LL(x - l) * LL(t + h1- time[p.ND]);
            sum += answ;
            t_l.set(x, x); t_r.set(x, x);
            D << I(t+h1) << I(x) << I(l) << I(r) << I(answ);
            // D << I(t_l.t) << I(t_r.t);
        }
    }

    // sending and receiving sum
    if(id) {
        PutLL(0, sum);
        Send(0);
    } else {
        FOR(i, 1, non-1) {
            Receive(i);
            sum += GetLL(i);
        }
        cout << sum << nl;
    }
    D << "died";
}