#include <iostream> #include <algorithm> #include <unordered_set> #include <set> using namespace std; typedef long long ll; const int MAX_N = 1001; vector<pair<ll,ll>> moves = {{1,0},{-1,0},{0,1},{0,-1}}; class Solution{ public: bool board[MAX_N][MAX_N]; int boardSize; int enemiesCount; ll answer; vector<pair<ll,ll>> currentSetup; set<pair<int,int>> visited; Solution(int boardSize, int enemiesCount) : boardSize(boardSize), enemiesCount(enemiesCount){ answer = 0; }; void loadBoard(){ char tile; for(int y=0; y< boardSize; ++y){ for(int x=0; x< boardSize; ++x){ cin >> tile; board[y][x] = (tile == '#'); } } } bool fieldIsCurrent(ll y, ll x){ for(auto field : currentSetup){ if(field.first == y && field.second == x){ return true; } } return false; } bool checkField(int y, int x){ //cout << "checking field " << endl; visited.emplace(y,x); if(!fieldIsCurrent(y,x)){ return true; } for(auto move : moves){ ll tmpY, tmpX; tmpY = y + move.first; tmpX = x + move.second; if(tmpY <0 || tmpY >= boardSize || tmpX < 0 || tmpX >=boardSize){ continue; } if(board[tmpY][tmpX] && visited.find(make_pair(tmpY, tmpX)) == visited.end()){ if(checkField(tmpY, tmpX)){ return true; } } } // cout << x << " " << y << endl; return false; } void checkSetup(){ for(auto field : currentSetup){ visited.clear(); //cout << field.first << " " << field.second << endl; if(!checkField(field.first, field.second)){ return; } } answer = (answer +1) % ((ll) 1e9 +7); } ll getAnswer(){ int k = enemiesCount; for(int y=0; y < boardSize; ++y){ for(int x=0; x < boardSize; ++x){ if(!board[y][x]){ board[y][x] = true; currentSetup.emplace_back(y,x); getAnswerHelper(k-1,y,x+1); currentSetup.pop_back(); board[y][x] = false; } } } return answer; } void getAnswerHelper(int k, int y, int x){ // cout << "k: " << k << " y: " << y << " x: " << x << endl; if(k==0){ checkSetup(); return; } if(x==boardSize){ x=0; y++; if(y == boardSize){ return; } } for(int y_2 = y;y_2 < boardSize; ++y_2){ for(int x_2=0; x_2 < boardSize; ++x_2){ if(y_2 == y && x_2 < x){ continue; } if(!board[y_2][x_2]){ board[y_2][x_2] = true; currentSetup.emplace_back(y_2,x_2); getAnswerHelper(k-1,y_2,x_2+1); currentSetup.pop_back(); board[y_2][x_2] = false; } } } } }; int main() { int n, k; cin >> n >> k; Solution solution(n, k); solution.loadBoard(); cout << solution.getAnswer() << "\n"; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 | #include <iostream> #include <algorithm> #include <unordered_set> #include <set> using namespace std; typedef long long ll; const int MAX_N = 1001; vector<pair<ll,ll>> moves = {{1,0},{-1,0},{0,1},{0,-1}}; class Solution{ public: bool board[MAX_N][MAX_N]; int boardSize; int enemiesCount; ll answer; vector<pair<ll,ll>> currentSetup; set<pair<int,int>> visited; Solution(int boardSize, int enemiesCount) : boardSize(boardSize), enemiesCount(enemiesCount){ answer = 0; }; void loadBoard(){ char tile; for(int y=0; y< boardSize; ++y){ for(int x=0; x< boardSize; ++x){ cin >> tile; board[y][x] = (tile == '#'); } } } bool fieldIsCurrent(ll y, ll x){ for(auto field : currentSetup){ if(field.first == y && field.second == x){ return true; } } return false; } bool checkField(int y, int x){ //cout << "checking field " << endl; visited.emplace(y,x); if(!fieldIsCurrent(y,x)){ return true; } for(auto move : moves){ ll tmpY, tmpX; tmpY = y + move.first; tmpX = x + move.second; if(tmpY <0 || tmpY >= boardSize || tmpX < 0 || tmpX >=boardSize){ continue; } if(board[tmpY][tmpX] && visited.find(make_pair(tmpY, tmpX)) == visited.end()){ if(checkField(tmpY, tmpX)){ return true; } } } // cout << x << " " << y << endl; return false; } void checkSetup(){ for(auto field : currentSetup){ visited.clear(); //cout << field.first << " " << field.second << endl; if(!checkField(field.first, field.second)){ return; } } answer = (answer +1) % ((ll) 1e9 +7); } ll getAnswer(){ int k = enemiesCount; for(int y=0; y < boardSize; ++y){ for(int x=0; x < boardSize; ++x){ if(!board[y][x]){ board[y][x] = true; currentSetup.emplace_back(y,x); getAnswerHelper(k-1,y,x+1); currentSetup.pop_back(); board[y][x] = false; } } } return answer; } void getAnswerHelper(int k, int y, int x){ // cout << "k: " << k << " y: " << y << " x: " << x << endl; if(k==0){ checkSetup(); return; } if(x==boardSize){ x=0; y++; if(y == boardSize){ return; } } for(int y_2 = y;y_2 < boardSize; ++y_2){ for(int x_2=0; x_2 < boardSize; ++x_2){ if(y_2 == y && x_2 < x){ continue; } if(!board[y_2][x_2]){ board[y_2][x_2] = true; currentSetup.emplace_back(y_2,x_2); getAnswerHelper(k-1,y_2,x_2+1); currentSetup.pop_back(); board[y_2][x_2] = false; } } } } }; int main() { int n, k; cin >> n >> k; Solution solution(n, k); solution.loadBoard(); cout << solution.getAnswer() << "\n"; return 0; } |