#include <cstdio>
#include <cstring>
#include <cmath>
#include <cassert>
#include <iostream>
#include <algorithm>
#include <iterator>
#include <string>
#include <vector>
#include <queue>
#include <bitset>
#include <utility>
#include <stack>
#include <unordered_map>
using namespace std;
typedef long long LL;
typedef pair<int,int> PII;
typedef vector<int> VI;
#define MP make_pair
#define FOR(v,p,k) for(int v=(p);v<=(k);++v)
#define FORD(v,p,k) for(int v=(p);v>=(k);--v)
#define REP(i,n) for(int i=0;i<(n);++i)
#define VAR(v,i) __typeof(i) v=(i)
#define FOREACH(i,c) for(VAR(i,(c).begin());i!=(c).end();++i)
#define PB push_back
#define ST first
#define ND second
#define SIZE(x) (int)x.size()
#define ALL(c) c.begin(),c.end()
#define ODD(x) ((x)%2)
#define EVEN(x) (!(ODD(x)))
int get_longest_intersection(vector<PII> &xt) {
priority_queue<int> q;
unordered_map<LL, int> vals;
int active_cnt = 0, prev=0, best=0;
int max_cnt = xt.size()+1;
for(auto &x: xt) {
int curr = x.ST;
if (curr > prev) {
LL key = (LL)(-q.top()) * max_cnt + active_cnt;
vals[key] += curr - prev;
best = max(best, vals[key]);
}
prev = curr;
if (x.ST < x.ND) {
active_cnt++;
q.push(-x.ND);
} else {
active_cnt--;
q.pop();
}
}
return best;
}
int main() {
int n, X, Y;
scanf("%d%d%d", &n, &X, &Y);
vector<PII> xt, yt;
xt.reserve(2*n+2);
yt.reserve(2*n+2);
xt.PB(MP(0,X));
xt.PB(MP(X,0));
yt.PB(MP(0,Y));
yt.PB(MP(Y,0));
REP(i,n) {
int x1,x2,y1,y2;
scanf("%d%d%d%d", &x1, &y1, &x2, &y2);
xt.PB(MP(x1, x2));
xt.PB(MP(x2, x1));
yt.PB(MP(y1, y2));
yt.PB(MP(y2, y1));
}
sort(begin(xt), end(xt));
sort(begin(yt), end(yt));
int best_x = get_longest_intersection(xt);
int best_y = get_longest_intersection(yt);
printf("%lld\n", (LL) best_x * best_y);
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | #include <cstdio> #include <cstring> #include <cmath> #include <cassert> #include <iostream> #include <algorithm> #include <iterator> #include <string> #include <vector> #include <queue> #include <bitset> #include <utility> #include <stack> #include <unordered_map> using namespace std; typedef long long LL; typedef pair<int,int> PII; typedef vector<int> VI; #define MP make_pair #define FOR(v,p,k) for(int v=(p);v<=(k);++v) #define FORD(v,p,k) for(int v=(p);v>=(k);--v) #define REP(i,n) for(int i=0;i<(n);++i) #define VAR(v,i) __typeof(i) v=(i) #define FOREACH(i,c) for(VAR(i,(c).begin());i!=(c).end();++i) #define PB push_back #define ST first #define ND second #define SIZE(x) (int)x.size() #define ALL(c) c.begin(),c.end() #define ODD(x) ((x)%2) #define EVEN(x) (!(ODD(x))) int get_longest_intersection(vector<PII> &xt) { priority_queue<int> q; unordered_map<LL, int> vals; int active_cnt = 0, prev=0, best=0; int max_cnt = xt.size()+1; for(auto &x: xt) { int curr = x.ST; if (curr > prev) { LL key = (LL)(-q.top()) * max_cnt + active_cnt; vals[key] += curr - prev; best = max(best, vals[key]); } prev = curr; if (x.ST < x.ND) { active_cnt++; q.push(-x.ND); } else { active_cnt--; q.pop(); } } return best; } int main() { int n, X, Y; scanf("%d%d%d", &n, &X, &Y); vector<PII> xt, yt; xt.reserve(2*n+2); yt.reserve(2*n+2); xt.PB(MP(0,X)); xt.PB(MP(X,0)); yt.PB(MP(0,Y)); yt.PB(MP(Y,0)); REP(i,n) { int x1,x2,y1,y2; scanf("%d%d%d%d", &x1, &y1, &x2, &y2); xt.PB(MP(x1, x2)); xt.PB(MP(x2, x1)); yt.PB(MP(y1, y2)); yt.PB(MP(y2, y1)); } sort(begin(xt), end(xt)); sort(begin(yt), end(yt)); int best_x = get_longest_intersection(xt); int best_y = get_longest_intersection(yt); printf("%lld\n", (LL) best_x * best_y); return 0; } |
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