#include <cstdio> #include <cstring> #include <cmath> #include <cassert> #include <iostream> #include <algorithm> #include <iterator> #include <string> #include <vector> #include <queue> #include <bitset> #include <utility> #include <stack> #include <unordered_map> using namespace std; typedef long long LL; typedef pair<int,int> PII; typedef vector<int> VI; #define MP make_pair #define FOR(v,p,k) for(int v=(p);v<=(k);++v) #define FORD(v,p,k) for(int v=(p);v>=(k);--v) #define REP(i,n) for(int i=0;i<(n);++i) #define VAR(v,i) __typeof(i) v=(i) #define FOREACH(i,c) for(VAR(i,(c).begin());i!=(c).end();++i) #define PB push_back #define ST first #define ND second #define SIZE(x) (int)x.size() #define ALL(c) c.begin(),c.end() #define ODD(x) ((x)%2) #define EVEN(x) (!(ODD(x))) int get_longest_intersection(vector<PII> &xt) { priority_queue<int> q; unordered_map<LL, int> vals; int active_cnt = 0, prev=0, best=0; int max_cnt = xt.size()+1; for(auto &x: xt) { int curr = x.ST; if (curr > prev) { LL key = (LL)(-q.top()) * max_cnt + active_cnt; vals[key] += curr - prev; best = max(best, vals[key]); } prev = curr; if (x.ST < x.ND) { active_cnt++; q.push(-x.ND); } else { active_cnt--; q.pop(); } } return best; } int main() { int n, X, Y; scanf("%d%d%d", &n, &X, &Y); vector<PII> xt, yt; xt.reserve(2*n+2); yt.reserve(2*n+2); xt.PB(MP(0,X)); xt.PB(MP(X,0)); yt.PB(MP(0,Y)); yt.PB(MP(Y,0)); REP(i,n) { int x1,x2,y1,y2; scanf("%d%d%d%d", &x1, &y1, &x2, &y2); xt.PB(MP(x1, x2)); xt.PB(MP(x2, x1)); yt.PB(MP(y1, y2)); yt.PB(MP(y2, y1)); } sort(begin(xt), end(xt)); sort(begin(yt), end(yt)); int best_x = get_longest_intersection(xt); int best_y = get_longest_intersection(yt); printf("%lld\n", (LL) best_x * best_y); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | #include <cstdio> #include <cstring> #include <cmath> #include <cassert> #include <iostream> #include <algorithm> #include <iterator> #include <string> #include <vector> #include <queue> #include <bitset> #include <utility> #include <stack> #include <unordered_map> using namespace std; typedef long long LL; typedef pair<int,int> PII; typedef vector<int> VI; #define MP make_pair #define FOR(v,p,k) for(int v=(p);v<=(k);++v) #define FORD(v,p,k) for(int v=(p);v>=(k);--v) #define REP(i,n) for(int i=0;i<(n);++i) #define VAR(v,i) __typeof(i) v=(i) #define FOREACH(i,c) for(VAR(i,(c).begin());i!=(c).end();++i) #define PB push_back #define ST first #define ND second #define SIZE(x) (int)x.size() #define ALL(c) c.begin(),c.end() #define ODD(x) ((x)%2) #define EVEN(x) (!(ODD(x))) int get_longest_intersection(vector<PII> &xt) { priority_queue<int> q; unordered_map<LL, int> vals; int active_cnt = 0, prev=0, best=0; int max_cnt = xt.size()+1; for(auto &x: xt) { int curr = x.ST; if (curr > prev) { LL key = (LL)(-q.top()) * max_cnt + active_cnt; vals[key] += curr - prev; best = max(best, vals[key]); } prev = curr; if (x.ST < x.ND) { active_cnt++; q.push(-x.ND); } else { active_cnt--; q.pop(); } } return best; } int main() { int n, X, Y; scanf("%d%d%d", &n, &X, &Y); vector<PII> xt, yt; xt.reserve(2*n+2); yt.reserve(2*n+2); xt.PB(MP(0,X)); xt.PB(MP(X,0)); yt.PB(MP(0,Y)); yt.PB(MP(Y,0)); REP(i,n) { int x1,x2,y1,y2; scanf("%d%d%d%d", &x1, &y1, &x2, &y2); xt.PB(MP(x1, x2)); xt.PB(MP(x2, x1)); yt.PB(MP(y1, y2)); yt.PB(MP(y2, y1)); } sort(begin(xt), end(xt)); sort(begin(yt), end(yt)); int best_x = get_longest_intersection(xt); int best_y = get_longest_intersection(yt); printf("%lld\n", (LL) best_x * best_y); return 0; } |