#include <cstdio> #include <iostream> #include <algorithm> #include <cstring> #include <vector> #include <set> #include <map> #include <cmath> #include <list> #include <ctime> #include <sstream> #include <queue> #include <stack> #include <bitset> #include <unordered_set> #include <unordered_map> using namespace std; typedef vector<int> vi; typedef pair<int,int> pii; typedef long long ll; typedef short int sint; #define FOR(x, b, e) for(int x=(b); x<=(e); ++x) #define FORD(x, b, e) for(int x=((int)(b))-1; x>=(e); --x) #define REP(x, n) for(int x=0; x<(n); ++x) #define ALL(c) c.begin(),c.end() #define SIZE(x) ((int)((x).size())) #define PB push_back #define ST first #define ND second #define DEBUG 1 #define debug(x) {if (DEBUG)cerr <<#x <<" = " <<x <<endl; } #define debugv(x) {if (DEBUG) {cerr <<#x <<" = "; FOREACH(it, (x)) cerr <<*it <<", "; cout <<endl; }} #define REMAX(a,b) (a)=max((a),(b)); #define REMIN(a,b) (a)=min((a),(b)); #define wez(n) int (n); scanf("%d",&(n)); #define wez2(n,m) int (n),(m); scanf("%d %d",&(n),&(m)); const int K = 4; const int N = 501001; int X, Y; int n; struct square { int xl,xr,yb,yt; void print() const { if (DEBUG) { printf(" [%d;%d] x [%d;%d]\n",xl, xr, yb, yt); } } ll getSize() const { return (ll)(xr - xl) * (yt - yb); } bool operator<(const square& a) const { if (xl != a.xl) { return xl < a.xl; } if (xr != a.xr) { return xr < a.xr; } if (yb != a.yb) { return yb < a.yb; } return yt < a.yt; } string getHash() const { return to_string(xl) + ";" + to_string(xr) + ":" + to_string(yb) + ";" + to_string(yt); } }; square tab[N]; inline bool isCross(const square &a, const square &b) { if (a.xr <= b.xl || a.xl >= b.xr) { return false; } if (a.yb >= b.yt || a.yt <= b.yb) { return false; } return true; } inline square cross(const square &a, const square &b) { return {max(a.xl, b.xl), min(a.xr, b.xr), max(a.yb, b.yb), min(a.yt, b.yt)}; } inline vector<square> getSquares(const square &a, int typ) { // take care of points on edges of TORUS, when x = 0 | y = 0 vector<square> res; switch (typ) { case 0: { if (a.xl > 0) res.PB({0, a.xl, a.yt, Y}); if (a.xl > 0 && a.yb > 0) res.PB({0, a.xl, 0, a.yb}); if (a.yb > 0) res.PB({a.xr, X, 0, a.yb}); res.PB({a.xr, X, a.yt, Y}); return res; } case 1: { res.PB(a); return res; } case 2: { if (a.xl > 0) res.PB({0, a.xl, a.yb, a.yt}); res.PB({a.xr, X, a.yb, a.yt}); return res; } default: { // case 3: { if (a.yb > 0) res.PB({a.xl, a.xr, 0, a.yb}); res.PB({a.xl, a.xr, a.yt, Y}); return res; } } } struct State { vector<square> squares; bool crosses(const square &a, int typ) const { auto newSquares = getSquares(a, typ); for (auto newSquare : newSquares) { for (auto stateSquare : squares) { if (isCross(newSquare, stateSquare)) { return true; } } } return false; } ll getSize() const { ll res = 0; for (auto stateSquare : squares) { res += stateSquare.getSize(); } return res; } string getHash() const { string res = squares[0].getHash(); for (int i=1;i<SIZE(squares) ; ++i) { res = res + ":" + squares[i].getHash(); } return res; } }; State addSquare(const State& a, const square &b, int typ) { State newState; auto newSquares = getSquares(b, typ); for (auto newSquare : newSquares) { for (auto stateSquare : a.squares) { if (isCross(newSquare, stateSquare)) { newState.squares.PB(cross(newSquare, stateSquare)); } } } sort(ALL(newState.squares)); return newState; } vector<State> states; unordered_map<string, int> seen; void printState(const State &a) { if (DEBUG) { for (auto stateSquare : a.squares) { printf("\t\t"); stateSquare.print(); } } } int main() { scanf("%d %d %d", &n, &X, &Y); REP(i, n) { int x1,x2,y1,y2; scanf("%d %d %d %d", &x1, &y1, &x2, &y2); tab[i] = {min(x1, x2), max(x1, x2), min(y1,y2), max(y1, y2)}; } priority_queue<pair<ll, pii>> Q; square initSquare({0, X, 0, Y}); State initState; initState.squares.PB(initSquare); states.PB(initState); seen[initState.getHash()] = 0; Q.push({(ll)X * Y, {0, SIZE(states) - 1}}); int stepCnt = 0; while (!Q.empty()) { auto top = Q.top(); Q.pop(); int pos = -top.ND.ST; if (pos == n) { printf("%lld\n", top.ST); return 0; } auto state = states[top.ND.ND]; if (seen[state.getHash()] > pos) { continue; } ++stepCnt; REP(j, K) { if (state.crosses(tab[pos], j)) { State newState = addSquare(state, tab[pos], j); string newHash = newState.getHash(); int powPos = pos + 1; if ((seen.find(newHash) == seen.end() || seen[newHash] < powPos)) { seen[newHash] = powPos; states.PB(newState); Q.push({newState.getSize(), {-powPos, SIZE(states) - 1}}); } } } } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 | #include <cstdio> #include <iostream> #include <algorithm> #include <cstring> #include <vector> #include <set> #include <map> #include <cmath> #include <list> #include <ctime> #include <sstream> #include <queue> #include <stack> #include <bitset> #include <unordered_set> #include <unordered_map> using namespace std; typedef vector<int> vi; typedef pair<int,int> pii; typedef long long ll; typedef short int sint; #define FOR(x, b, e) for(int x=(b); x<=(e); ++x) #define FORD(x, b, e) for(int x=((int)(b))-1; x>=(e); --x) #define REP(x, n) for(int x=0; x<(n); ++x) #define ALL(c) c.begin(),c.end() #define SIZE(x) ((int)((x).size())) #define PB push_back #define ST first #define ND second #define DEBUG 1 #define debug(x) {if (DEBUG)cerr <<#x <<" = " <<x <<endl; } #define debugv(x) {if (DEBUG) {cerr <<#x <<" = "; FOREACH(it, (x)) cerr <<*it <<", "; cout <<endl; }} #define REMAX(a,b) (a)=max((a),(b)); #define REMIN(a,b) (a)=min((a),(b)); #define wez(n) int (n); scanf("%d",&(n)); #define wez2(n,m) int (n),(m); scanf("%d %d",&(n),&(m)); const int K = 4; const int N = 501001; int X, Y; int n; struct square { int xl,xr,yb,yt; void print() const { if (DEBUG) { printf(" [%d;%d] x [%d;%d]\n",xl, xr, yb, yt); } } ll getSize() const { return (ll)(xr - xl) * (yt - yb); } bool operator<(const square& a) const { if (xl != a.xl) { return xl < a.xl; } if (xr != a.xr) { return xr < a.xr; } if (yb != a.yb) { return yb < a.yb; } return yt < a.yt; } string getHash() const { return to_string(xl) + ";" + to_string(xr) + ":" + to_string(yb) + ";" + to_string(yt); } }; square tab[N]; inline bool isCross(const square &a, const square &b) { if (a.xr <= b.xl || a.xl >= b.xr) { return false; } if (a.yb >= b.yt || a.yt <= b.yb) { return false; } return true; } inline square cross(const square &a, const square &b) { return {max(a.xl, b.xl), min(a.xr, b.xr), max(a.yb, b.yb), min(a.yt, b.yt)}; } inline vector<square> getSquares(const square &a, int typ) { // take care of points on edges of TORUS, when x = 0 | y = 0 vector<square> res; switch (typ) { case 0: { if (a.xl > 0) res.PB({0, a.xl, a.yt, Y}); if (a.xl > 0 && a.yb > 0) res.PB({0, a.xl, 0, a.yb}); if (a.yb > 0) res.PB({a.xr, X, 0, a.yb}); res.PB({a.xr, X, a.yt, Y}); return res; } case 1: { res.PB(a); return res; } case 2: { if (a.xl > 0) res.PB({0, a.xl, a.yb, a.yt}); res.PB({a.xr, X, a.yb, a.yt}); return res; } default: { // case 3: { if (a.yb > 0) res.PB({a.xl, a.xr, 0, a.yb}); res.PB({a.xl, a.xr, a.yt, Y}); return res; } } } struct State { vector<square> squares; bool crosses(const square &a, int typ) const { auto newSquares = getSquares(a, typ); for (auto newSquare : newSquares) { for (auto stateSquare : squares) { if (isCross(newSquare, stateSquare)) { return true; } } } return false; } ll getSize() const { ll res = 0; for (auto stateSquare : squares) { res += stateSquare.getSize(); } return res; } string getHash() const { string res = squares[0].getHash(); for (int i=1;i<SIZE(squares) ; ++i) { res = res + ":" + squares[i].getHash(); } return res; } }; State addSquare(const State& a, const square &b, int typ) { State newState; auto newSquares = getSquares(b, typ); for (auto newSquare : newSquares) { for (auto stateSquare : a.squares) { if (isCross(newSquare, stateSquare)) { newState.squares.PB(cross(newSquare, stateSquare)); } } } sort(ALL(newState.squares)); return newState; } vector<State> states; unordered_map<string, int> seen; void printState(const State &a) { if (DEBUG) { for (auto stateSquare : a.squares) { printf("\t\t"); stateSquare.print(); } } } int main() { scanf("%d %d %d", &n, &X, &Y); REP(i, n) { int x1,x2,y1,y2; scanf("%d %d %d %d", &x1, &y1, &x2, &y2); tab[i] = {min(x1, x2), max(x1, x2), min(y1,y2), max(y1, y2)}; } priority_queue<pair<ll, pii>> Q; square initSquare({0, X, 0, Y}); State initState; initState.squares.PB(initSquare); states.PB(initState); seen[initState.getHash()] = 0; Q.push({(ll)X * Y, {0, SIZE(states) - 1}}); int stepCnt = 0; while (!Q.empty()) { auto top = Q.top(); Q.pop(); int pos = -top.ND.ST; if (pos == n) { printf("%lld\n", top.ST); return 0; } auto state = states[top.ND.ND]; if (seen[state.getHash()] > pos) { continue; } ++stepCnt; REP(j, K) { if (state.crosses(tab[pos], j)) { State newState = addSquare(state, tab[pos], j); string newHash = newState.getHash(); int powPos = pos + 1; if ((seen.find(newHash) == seen.end() || seen[newHash] < powPos)) { seen[newHash] = powPos; states.PB(newState); Q.push({newState.getSize(), {-powPos, SIZE(states) - 1}}); } } } } return 0; } |