#include <cstdio> #include <iostream> #include <algorithm> #include <cstring> #include <vector> #include <set> #include <map> #include <cmath> #include <list> #include <ctime> #include <sstream> #include <queue> #include <stack> #include <bitset> #include <unordered_set> #include <unordered_map> using namespace std; typedef vector<int> vi; typedef pair<int,int> pii; typedef long long ll; typedef short int sint; #define FOR(x, b, e) for(int x=(b); x<=(e); ++x) #define FORD(x, b, e) for(int x=((int)(b))-1; x>=(e); --x) #define REP(x, n) for(int x=0; x<(n); ++x) #define ALL(c) c.begin(),c.end() #define SIZE(x) ((int)((x).size())) #define PB push_back #define ST first #define ND second #define DEBUG 0 #define debug(x) {if (DEBUG)cerr <<#x <<" = " <<x <<endl; } #define debugv(x) {if (DEBUG) {cerr <<#x <<" = "; FOREACH(it, (x)) cerr <<*it <<", "; cout <<endl; }} #define REMAX(a,b) (a)=max((a),(b)); #define REMIN(a,b) (a)=min((a),(b)); #define wez(n) int (n); scanf("%d",&(n)); #define wez2(n,m) int (n),(m); scanf("%d %d",&(n),&(m)); struct Node { ll sum, cnt; Node(): sum(0), cnt(0) { } Node(ll _sum, ll _cnt): sum(_sum), cnt(_cnt) {} Node operator-(const Node& a) const { return {sum - a.sum, cnt - a.cnt}; } }; Node merge(const Node& a, const Node& b) { return {a.sum + b.sum, a.cnt + b.cnt}; } const int N = 400101; const int M = 1 << 20; const int K = 100101; int n, P, q, roz; ll w[N]; pair<ll, int> ev[N]; map<pair<ll, int>, int> pos; pair<int, pair<ll, ll>> zap[K]; Node Tree[M]; void change(int position, ll value) { if (DEBUG) printf("change: %d pos to value: %lld\n", position, value); int idx = P + position - 1; Tree[idx].sum = value; Tree[idx].cnt = value > 0 ? 1 : 0; while (idx / 2) { idx /= 2; Tree[idx] = merge(Tree[2 * idx], Tree[2 * idx + 1]); } } Node getSum(int p, int q, int Pocz, int Kon, int ind) { if (p == Pocz && q == Kon) { return Tree[ind]; } int sr = (Pocz + Kon) / 2; if (q <= sr) { return getSum(p, q, Pocz, sr, 2 * ind); } else if (p > sr) { return getSum(p, q, sr + 1, Kon, 2*ind + 1); } else { return merge(getSum(p, sr, Pocz, sr, 2 * ind), getSum(sr + 1, q, sr+ 1, Kon, 2 * ind + 1)); } } Node prefSum(int position) { return getSum(1, position, 1, P, 1); } Node rangeSum(int p1, int p2) { if (p1 > p2) { return {0, 0}; } Node sumEnd = prefSum(p2); if (p1 > 1) { sumEnd = sumEnd - prefSum(p1 - 1); } return sumEnd; } bool touch(pii r1, pii r2) { if (r1 > r2) { swap(r1, r2); } return r1.ND + 1 == r2.ST; } pii lacz(pii r1, pii r2) { return {min(r1.ST, r2.ST), max(r1.ND, r2.ND)}; } void add(vector<pii> &eaten, pii range) { if (DEBUG) { printf("adding range: [%d;%d]\n", range.ST, range.ND); } while (!eaten.empty()) { if (touch(eaten.back(), range)) { range = lacz(eaten.back(), range); eaten.pop_back(); } else { eaten.push_back(range); if (DEBUG) { printf("EATEN: "); for (auto eat : eaten) { printf(" [%d - %d] ", eat.ST, eat.ND); } printf("\n"); } return; } } eaten.PB(range); if (DEBUG) { printf("EATEN: "); for (auto eat : eaten) { printf(" [%d - %d] ", eat.ST, eat.ND); } printf("\n"); } } void printPos() { if (DEBUG) { printf("POS:\n"); REP(i, roz) { printf("pos[(%lld, %d)] = %d\n", ev[i].ST, ev[i].ND, pos[ev[i]]); } } } int main() { scanf("%d", &n); REP(i, n) { scanf("%lld", &w[i]); ev[i] = {w[i], i}; } roz = n; scanf("%d", &q); REP(i, q) { scanf("%d %lld", &zap[i].ST, &zap[i].ND.ST); if (zap[i].ST == 1) { scanf("%lld", &zap[i].ND.ND); } if (zap[i].ST == 2) { zap[i].ND.ND = n + i; ev[roz] = {zap[i].ND.ST, zap[i].ND.ND}; ++roz; } } sort(ev, ev + roz); REP(i, roz) { pos[ev[i]] = i + 1; } printPos(); P = 1; while (P < roz) { P <<= 1; } set<pair<ll, int>> szproty; REP(i, roz) { if (ev[i].ND >= n) { continue; } int position = pos[ev[i]]; Tree[P + position - 1] = {ev[i].ST, 1}; szproty.insert({ev[i].ST, position}); } FORD(i, P, 1) { Tree[i] = merge(Tree[2 * i], Tree[2 *i + 1]); } REP(k, q) { if (zap[k].ST > 1) { pair<ll, int> event = {zap[k].ND.ST, (int)zap[k].ND.ND}; int position; ll value = zap[k].ND.ST; if (zap[k].ST == 3) { auto it = szproty.lower_bound({value, 0}); position = it->ND; szproty.erase(it); if (DEBUG) printf("\tRemove szprot: %lld, pos: %d\n", value, position); value = 0; } else { position = pos[event]; if (DEBUG) printf("\tAdd szprot: %lld, pos: %d\n", value, position); szproty.insert({value, position}); } change(position, value); } else { // szczuuuuuupak! ll s = zap[k].ND.ST; if (DEBUG) { printf("\tSzczupak %lld -> %lld\n", s, zap[k].ND.ND); printf("\tSzproty\n"); for (auto szp : szproty) { printf(" %d - %lld\n", szp.ND, szp.ST); } } int ile = 0; vector<pii> eaten; while (s < zap[k].ND.ND) { // czy istnieje wieksza szprotka ll chce = zap[k].ND.ND - s; pair<ll, int> szuk = {s, 0}; // cant eat this much, first too big auto lower_b = szproty.lower_bound(szuk); if (lower_b != szproty.end()) { chce = min(chce, lower_b->ST - s + 1); } if (DEBUG) { printf("Current weight: %lld, want: %lld\n", s, chce); } int position = lower_bound(ev, ev + roz, szuk) - ev; pii myRange(1, position); if (eaten.size() > 0 && eaten.back().ND < position) { myRange.ST = eaten.back().ND + 1; } else if (eaten.size() > 0 && eaten.back().ND == position) { myRange.ND = eaten.back().ST - 1; myRange.ST = eaten.size() >= 2 ? eaten[SIZE(eaten) - 2].ND + 1 : 1; } // moge jesc szproty w myRange if (DEBUG) { printf("range to eat: [%d; %d]\n", myRange.ST, myRange.ND); } if (myRange.ST > myRange.ND) { // no range to eat break; } auto ileMogeInRange = rangeSum(myRange.ST, myRange.ND); if (ileMogeInRange.sum < chce) { // zjedz te wszystkie, zrob kolejny obrot petli add(eaten, myRange); ile += ileMogeInRange.cnt; s += ileMogeInRange.sum; if (DEBUG) { printf("eating full range, not enough\n"); } } else { // need to do binsearch in this range int pp = myRange.ST + 1; int qq= myRange.ND + 1; while (pp < qq) { int sr = (pp + qq) / 2; Node sum = rangeSum(sr, myRange.ND); if (sum.sum >= chce) { pp = sr + 1; } else { qq = sr; } } // zjadam od: pp - 1;myRange.ND; Node sum = rangeSum(pp - 1, myRange.ND); ile += sum.cnt; s += sum.sum; if (DEBUG) { printf("ate [%d;%d] happy!\n", pp - 1, myRange.ND); } add(eaten, {pp - 1, myRange.ND}); } } if (s < zap[k].ND.ND) { printf("-1\n"); } else { printf("%d\n", ile); } } } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 | #include <cstdio> #include <iostream> #include <algorithm> #include <cstring> #include <vector> #include <set> #include <map> #include <cmath> #include <list> #include <ctime> #include <sstream> #include <queue> #include <stack> #include <bitset> #include <unordered_set> #include <unordered_map> using namespace std; typedef vector<int> vi; typedef pair<int,int> pii; typedef long long ll; typedef short int sint; #define FOR(x, b, e) for(int x=(b); x<=(e); ++x) #define FORD(x, b, e) for(int x=((int)(b))-1; x>=(e); --x) #define REP(x, n) for(int x=0; x<(n); ++x) #define ALL(c) c.begin(),c.end() #define SIZE(x) ((int)((x).size())) #define PB push_back #define ST first #define ND second #define DEBUG 0 #define debug(x) {if (DEBUG)cerr <<#x <<" = " <<x <<endl; } #define debugv(x) {if (DEBUG) {cerr <<#x <<" = "; FOREACH(it, (x)) cerr <<*it <<", "; cout <<endl; }} #define REMAX(a,b) (a)=max((a),(b)); #define REMIN(a,b) (a)=min((a),(b)); #define wez(n) int (n); scanf("%d",&(n)); #define wez2(n,m) int (n),(m); scanf("%d %d",&(n),&(m)); struct Node { ll sum, cnt; Node(): sum(0), cnt(0) { } Node(ll _sum, ll _cnt): sum(_sum), cnt(_cnt) {} Node operator-(const Node& a) const { return {sum - a.sum, cnt - a.cnt}; } }; Node merge(const Node& a, const Node& b) { return {a.sum + b.sum, a.cnt + b.cnt}; } const int N = 400101; const int M = 1 << 20; const int K = 100101; int n, P, q, roz; ll w[N]; pair<ll, int> ev[N]; map<pair<ll, int>, int> pos; pair<int, pair<ll, ll>> zap[K]; Node Tree[M]; void change(int position, ll value) { if (DEBUG) printf("change: %d pos to value: %lld\n", position, value); int idx = P + position - 1; Tree[idx].sum = value; Tree[idx].cnt = value > 0 ? 1 : 0; while (idx / 2) { idx /= 2; Tree[idx] = merge(Tree[2 * idx], Tree[2 * idx + 1]); } } Node getSum(int p, int q, int Pocz, int Kon, int ind) { if (p == Pocz && q == Kon) { return Tree[ind]; } int sr = (Pocz + Kon) / 2; if (q <= sr) { return getSum(p, q, Pocz, sr, 2 * ind); } else if (p > sr) { return getSum(p, q, sr + 1, Kon, 2*ind + 1); } else { return merge(getSum(p, sr, Pocz, sr, 2 * ind), getSum(sr + 1, q, sr+ 1, Kon, 2 * ind + 1)); } } Node prefSum(int position) { return getSum(1, position, 1, P, 1); } Node rangeSum(int p1, int p2) { if (p1 > p2) { return {0, 0}; } Node sumEnd = prefSum(p2); if (p1 > 1) { sumEnd = sumEnd - prefSum(p1 - 1); } return sumEnd; } bool touch(pii r1, pii r2) { if (r1 > r2) { swap(r1, r2); } return r1.ND + 1 == r2.ST; } pii lacz(pii r1, pii r2) { return {min(r1.ST, r2.ST), max(r1.ND, r2.ND)}; } void add(vector<pii> &eaten, pii range) { if (DEBUG) { printf("adding range: [%d;%d]\n", range.ST, range.ND); } while (!eaten.empty()) { if (touch(eaten.back(), range)) { range = lacz(eaten.back(), range); eaten.pop_back(); } else { eaten.push_back(range); if (DEBUG) { printf("EATEN: "); for (auto eat : eaten) { printf(" [%d - %d] ", eat.ST, eat.ND); } printf("\n"); } return; } } eaten.PB(range); if (DEBUG) { printf("EATEN: "); for (auto eat : eaten) { printf(" [%d - %d] ", eat.ST, eat.ND); } printf("\n"); } } void printPos() { if (DEBUG) { printf("POS:\n"); REP(i, roz) { printf("pos[(%lld, %d)] = %d\n", ev[i].ST, ev[i].ND, pos[ev[i]]); } } } int main() { scanf("%d", &n); REP(i, n) { scanf("%lld", &w[i]); ev[i] = {w[i], i}; } roz = n; scanf("%d", &q); REP(i, q) { scanf("%d %lld", &zap[i].ST, &zap[i].ND.ST); if (zap[i].ST == 1) { scanf("%lld", &zap[i].ND.ND); } if (zap[i].ST == 2) { zap[i].ND.ND = n + i; ev[roz] = {zap[i].ND.ST, zap[i].ND.ND}; ++roz; } } sort(ev, ev + roz); REP(i, roz) { pos[ev[i]] = i + 1; } printPos(); P = 1; while (P < roz) { P <<= 1; } set<pair<ll, int>> szproty; REP(i, roz) { if (ev[i].ND >= n) { continue; } int position = pos[ev[i]]; Tree[P + position - 1] = {ev[i].ST, 1}; szproty.insert({ev[i].ST, position}); } FORD(i, P, 1) { Tree[i] = merge(Tree[2 * i], Tree[2 *i + 1]); } REP(k, q) { if (zap[k].ST > 1) { pair<ll, int> event = {zap[k].ND.ST, (int)zap[k].ND.ND}; int position; ll value = zap[k].ND.ST; if (zap[k].ST == 3) { auto it = szproty.lower_bound({value, 0}); position = it->ND; szproty.erase(it); if (DEBUG) printf("\tRemove szprot: %lld, pos: %d\n", value, position); value = 0; } else { position = pos[event]; if (DEBUG) printf("\tAdd szprot: %lld, pos: %d\n", value, position); szproty.insert({value, position}); } change(position, value); } else { // szczuuuuuupak! ll s = zap[k].ND.ST; if (DEBUG) { printf("\tSzczupak %lld -> %lld\n", s, zap[k].ND.ND); printf("\tSzproty\n"); for (auto szp : szproty) { printf(" %d - %lld\n", szp.ND, szp.ST); } } int ile = 0; vector<pii> eaten; while (s < zap[k].ND.ND) { // czy istnieje wieksza szprotka ll chce = zap[k].ND.ND - s; pair<ll, int> szuk = {s, 0}; // cant eat this much, first too big auto lower_b = szproty.lower_bound(szuk); if (lower_b != szproty.end()) { chce = min(chce, lower_b->ST - s + 1); } if (DEBUG) { printf("Current weight: %lld, want: %lld\n", s, chce); } int position = lower_bound(ev, ev + roz, szuk) - ev; pii myRange(1, position); if (eaten.size() > 0 && eaten.back().ND < position) { myRange.ST = eaten.back().ND + 1; } else if (eaten.size() > 0 && eaten.back().ND == position) { myRange.ND = eaten.back().ST - 1; myRange.ST = eaten.size() >= 2 ? eaten[SIZE(eaten) - 2].ND + 1 : 1; } // moge jesc szproty w myRange if (DEBUG) { printf("range to eat: [%d; %d]\n", myRange.ST, myRange.ND); } if (myRange.ST > myRange.ND) { // no range to eat break; } auto ileMogeInRange = rangeSum(myRange.ST, myRange.ND); if (ileMogeInRange.sum < chce) { // zjedz te wszystkie, zrob kolejny obrot petli add(eaten, myRange); ile += ileMogeInRange.cnt; s += ileMogeInRange.sum; if (DEBUG) { printf("eating full range, not enough\n"); } } else { // need to do binsearch in this range int pp = myRange.ST + 1; int qq= myRange.ND + 1; while (pp < qq) { int sr = (pp + qq) / 2; Node sum = rangeSum(sr, myRange.ND); if (sum.sum >= chce) { pp = sr + 1; } else { qq = sr; } } // zjadam od: pp - 1;myRange.ND; Node sum = rangeSum(pp - 1, myRange.ND); ile += sum.cnt; s += sum.sum; if (DEBUG) { printf("ate [%d;%d] happy!\n", pp - 1, myRange.ND); } add(eaten, {pp - 1, myRange.ND}); } } if (s < zap[k].ND.ND) { printf("-1\n"); } else { printf("%d\n", ile); } } } return 0; } |