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#include <bits/stdc++.h>
using namespace std;

using ll = long long;
using node_size_t = ll;

// splej z biblioteczki UJ
struct SplayTree {
  #define _subtree_size(x) ((x)?(x)->subtree : 0ll)
  #define _subtreeVal_size(x) ((x)?x->subtreeVal : 0ll)
    struct Node{
        ll val;

        Node* left_, *right_, *p_; //tych (i dalszych) pol nie dotykac bezposrednio
        Node(const ll& v):
                val(v), left_(NULL), right_(NULL), p_(NULL){
            resize();
        }
        void set_left(Node *x){
            left_ = x; if(x) x->p_ = this; resize(); }
        void set_right(Node *x){
            right_ = x; if(x) x->p_ = this; resize();}

        //template<> node_size_t SplayTree<KTH_TEST>::Node::node_size(){ ... }
        node_size_t node_size(){return 1;}
        node_size_t subtree;
        ll subtreeVal;

        void resize(){
            subtree = _subtree_size(left_) + _subtree_size(right_) + node_size();
            subtreeVal = _subtreeVal_size(left_) + _subtreeVal_size(right_) + val;
        }

        void rotate() {
            Node *parent = p_;
            this->p_ = parent->p_;
            if(parent->p_) {
                if (parent==parent->p_->left_) parent->p_->set_left(this);
                else parent->p_->set_right(this);
            }

            if (this==parent->left_) {
                parent->set_left(this->right_);
                set_right(parent);
            } else {
                parent->set_right(this->left_);
                set_left(parent);
            }
        }

        void dump_inorder_(vector<ll>&out){              /* DUMP */
            if(left_) left_->dump_inorder_(out);        /* DUMP */
            out.push_back(val);                         /* DUMP */
            if(right_) right_->dump_inorder_(out);      /* DUMP */
        }                                               /* DUMP */

        void clear_(){                                      /* CLEAR */
            if(left_) {left_->clear_(); delete left_;}      /* CLEAR */
            if(right_) {right_->clear_(); delete right_;}   /* CLEAR */
        }                                                   /* CLEAR */
    } *root;

    void dump_inorder(vector<ll>&out){           /* DUMP */
        if(root) root->dump_inorder_(out);      /* DUMP */
    }                                           /* DUMP */

    SplayTree():root(NULL){}
    //UWAGA - piszac deepcopy pamietaj o pushowaniu
    // ~SplayTree(){ clear(); }    /* CLEAR */
    void swap(SplayTree& rh){ std::swap(root, rh.root); }

    void clear(){           /* CLEAR */
        if(!root) return;   /* CLEAR */
        root->clear_();     /* CLEAR */
        delete root;        /* CLEAR */
        root = NULL;        /* CLEAR */
    }

    Node* splay(Node *v) { //uwaga, zmienia korzen drzewa
        while(v->p_) {
            if (v->p_->p_ && ((v==v->p_->left_) == (v->p_==v->p_->p_->left_)))
                v->p_->rotate();
            v->rotate();
        }
        return root = v;
    }

    void debug() {
      vector<ll> v;
      dump_inorder(v);
      for (auto i : v) printf("%lld ", i); printf("\n");
    }

    /* MULTISET */

    Node* lower_bound(const ll &x){
        Node *v = root, *res = NULL, *prev = NULL;
        while(v){
            prev = v;
            if(v->val < x) v = v->right_;
            else {
                res = v;
                v = v->left_;
            }
        }
        if (res) splay(res);
        else if(prev) splay(prev);
        return res;
    }

    Node* insert(const ll& x){
        Node *v = new Node(x);
        while(root){
            if(x < root->val){
                if(root->left_) root = root->left_;
                else { root->set_left(v); break; }
            } else {
                if(root->right_) root = root->right_;
                else { root->set_right(v); break; }
            }
        }
        return splay(v);
    };

    void remove(const ll& x){
      lower_bound(x);
      auto l = root->left_;
      auto r = root->right_;
      root->set_left(NULL);
      root->set_right(NULL);
      if (l) l->p_ = NULL;
      if (r) r->p_ = NULL;
      if (l == NULL) {
        root = r;
        return;
      }
      root = l;
      if (r) {
        append_(r);
      }
    }

    /* PATH */

    // Pierwszy wierzcholek taki ze suma rozmiarow wierzcholkow w porzadku
    // inorder do tego wierzcholka wlacznie jest > k. Jesli rozmiary sa = 1,
    // to jest to k-ty wierzcholek w porzadku inorder. (Liczac od 0)
    Node *splay_kth(node_size_t k){
        Node *v = root;
        if (_subtree_size(v) <= k) return NULL;
        for(;;) {
            if(!v) return NULL;
            if (_subtree_size(v->left_) <= k &&
                    _subtree_size(v->left_) + v->node_size()>k){
                return splay(v);
            }
            if (_subtree_size(v->left_) <= k) {
                k -= (v->node_size()+_subtree_size(v->left_));
                v = v->right_;
            } else v = v->left_;
        }
    }

    void append_(Node* nw){
        if(!nw) return;
        Node *v = root;
        while(v){
            if(v->right_) v = v->right_;
            else break;
        }

        if(v) v->set_right(nw);
        splay(nw);
    }

    void append(const ll& val){ append_(new Node(val)); }

    void insert_at(node_size_t k, const ll& val){ //val bedzie na ktej pozycji
        // (od zera). UWAGA - Jesli k jest duze, to val bedzie appendowane.
        // Jesli rozmiary wezlow nie sa jednostkowe, to val zostanie wsadzone
        // na najdalsza pozycje taka, ze suma elementow przed nia jest <= k
        if(!root){
            append(val);
            return;
        }
        SplayTree st = split_from(k);
        append(val);
        extend(st);
    }

    SplayTree split_from(node_size_t k){ //odrywa podsciezke o ind. [k, k+1, ...]
        SplayTree res;
        if(!splay_kth(k)) return res;

        Node *left_ = root->left_;
        root->set_left(NULL);
        root->resize();
        if(left_) left_->p_ = NULL;

        res.root = root;
        root = left_;

        return res;
    }

    void extend(SplayTree &rh){ //wchlania sciezke rh (dokleja na koniec)
        assert(this != &rh);
        if(!rh.root) return;
        if(!root) root = rh.root;
        else append_(rh.root);
        rh.root = NULL;
    }

    SplayTree cutLeftChild() {
      SplayTree res;
      res.root = root->left_;
      if (res.root) {
        res.root->p_ = NULL;
      }
      root->set_left(NULL);
      return res;
    }

    // zjedz conajmniej s na sume najwiekszych szprot
    SplayTree zjedzSzproty(ll s) { // zwraca splay niezjedzonych szprot
      auto v = root;
      while (1) {
        if (_subtreeVal_size(v->right_) >= s) {
          v = v->right_;
        } else if (v->val + _subtreeVal_size(v->right_) >= s) {
          break;
        } else {
          s -= v->val + _subtreeVal_size(v->right_);
          v = v->left_;
        }
      }
      splay(v);
      return cutLeftChild();
    }

    int size() {
      return root->subtree;
    }
    ll sizeVal() {
      return root->subtreeVal;
    }

    ll minimum() {
      auto v = root;
      while (v->left_) {
        v = v->left_;
      }
      splay(v);
      return v->val;
    }

};

SplayTree t;
vector<SplayTree> zjedzone;

int solve(ll s, ll k) {
  // printf("query %lld %lld\n", s, k);
  // printf("zywe "); t.debug();
  int res = 0;
  while (s < k) {
    ll needed = k;
    auto lb = t.lower_bound(s);
    needed = min(needed, lb->val + 1);
    needed -= s;
    // printf("needed %lld\n", needed);
    ll possibru = _subtreeVal_size(lb->left_);
    // printf("needed %lld possibru %lld\n", needed, possibru);
    if (possibru < needed) {
      res = -1;
      break;
    }
    auto leweSzproty = t.cutLeftChild();
    // printf("do zjedzenia %lld\n", leweSzproty.sizeVal());
    // printf("lewe "); leweSzproty.debug();
    // printf("niejadalne "); t.debug();
    auto niezjedzoneSzproty = leweSzproty.zjedzSzproty(needed);
    // printf("niezjedzone %lld\n", niezjedzoneSzproty.sizeVal());
    // printf("niezjedzone "); niezjedzoneSzproty.debug();
    // printf("zjedzone "); leweSzproty.debug();
    res += leweSzproty.size();
    s += leweSzproty.sizeVal();
    // printf("zjedzone %lld\n", leweSzproty.sizeVal());
    zjedzone.push_back(leweSzproty);
    niezjedzoneSzproty.extend(t);
    t.swap(niezjedzoneSzproty);
  }

  // printf("ocalale "); t.debug();

  while (!zjedzone.empty()) {
    auto sp = zjedzone.back();
    zjedzone.pop_back();
    // printf("przywracam "); sp.debug();
    t.lower_bound(sp.minimum() + 1);
    auto mniejsze = t.cutLeftChild();
    mniejsze.extend(sp);
    mniejsze.extend(t);
    t.swap(mniejsze);
    // printf("po "); t.debug();
  }
  return res;
}

int main() {
  int n;
  scanf("%d", &n);
  while (n--) {
    ll a;
    scanf("%lld", &a);
    t.insert(a);
  }
  t.insert(1000000000000000001ll);
  int m;
  scanf("%d", &m);
  while (m--) {
    int q;
    scanf("%d", &q);
    if (q == 1) {
      ll s, k;
      scanf("%lld %lld", &s, &k);
      printf("%d\n", solve(s, k));
    } else {
      ll w;
      scanf("%lld", &w);
      if (q == 2) {
        t.insert(w);
      } else {
        t.remove(w);
      }
      // vector<ll> v;
      // t.dump_inorder(v);
      // for (auto i : v) printf("%lld ", i); printf("\n");
    }
  }
}