#include <bits/stdc++.h> // #pragma GCC optimize ("O3") // #pragma GCC target ("sse4") using namespace std; typedef long long LL; typedef unsigned long long ULL; typedef pair<int,int> PII; #define REP(i,n) for(int i=0;i<(n);++i) #define FOR(i,a,b) for (int i=(a); i<(b); ++i) #define FORD(i,a,b) for (int i=(a)-1; i>=(b); --i) #define MAX(dst,src) dst = max(dst, (src)) #define MIN(dst,src) dst = min(dst, (src)) #define pb push_back #define mp make_pair #define st first #define nd second #include "sonlib.h" bool debug = false; int N; int T = -1; vector<int> history; vector<bool> confirmed; vector<int> lastVisit(500,-1); void updateHistory(int k, bool result) { history.pb(k); ++T; confirmed.pb(result); lastVisit[k] = T; } int P[500]; bool move(int k) { bool result = MoveProbe(P[k]); if (debug) printf("Move to %d(%d)\n", k, result); updateHistory(k, result); return result; } void star(int v) { FOR(i,1,N+1) if (i != v) { move(i); Examine(); move(v); } Examine(); } int confirmZero() { vector<int> edgeFrom(N+1,-1); vector<PII> goodSegment(N+1, {-1, -1}); while (true) { int v = history[T]; if (edgeFrom[v] > -1) { move(edgeFrom[v]); return edgeFrom[v]; } if (T >= 2 && confirmed[T-2]) { move(history[T-1]); return history[T-2]; } int S = T; auto seg = goodSegment[v]; if (seg.st > -1) { if (debug) printf("Reproducing [%d %d]\n", seg.st, seg.nd); bool reproduced = true; FOR(i,seg.st+2,seg.nd+1) { int result = move(history[i]); if (result != confirmed[i]) { reproduced = false; break; } } if (reproduced) { goodSegment[v] = {S, T}; } else { edgeFrom[v] = history[seg.st+1]; edgeFrom[history[seg.nd]] = history[seg.st+1]; if (!confirmed[T]) { FOR(i,1,N+1) if (lastVisit[i] < S && move(i)) break; if (!confirmed[T]) assert(move(v)); } } } else { FOR(u,1,N+1) if (u != v) { move(u); FOR(x,1,N+1) if (x != u && x != v) { if (move(x)) { goodSegment[v] = {S, T}; goto done; } } assert(move(v)); S = T; } star(v); done:; } } } vector<int> adj[500]; bool discovered[500]; void discover(int v) { if (discovered[v]) return; if (debug) printf("Examining %d\n", v); Examine(); discovered[v] = true; } void discoverGraph(int r) { discover(r); vector<int> children; FOR(i,1,N+1) if (!discovered[i]) { if (move(i)) { discover(i); adj[i].pb(r); adj[r].pb(i); children.pb(i); move(r); } } if (!children.size()) { return; } PII triangle = {-1, -1}; for (auto c: children) { int other_child = adj[r][0] == c ? adj[r][1] : adj[r][0]; assert(adj[r].size() > 1); if (triangle.st == -1) { assert(move(c)); move(other_child); if (move(r)) { triangle = { c, other_child }; } } if (triangle.st > -1) { move(c); discoverGraph(c); assert(move(r)); continue; } assert(move(c)); FOR(i,1,N+1) if (!discovered[i]) { move(i); if (move(other_child)) { // We moved to i and other_child, both had to be successful adj[c].pb(i); adj[i].pb(c); move(i); discoverGraph(i); assert(move(c)); continue; } assert(!move(r)); // Exactly one move succeeded; // Coudn't be other_child because then r would succeed too. So we're either in i or r. // Let's see if we're able to move to other_child if (!move(other_child)) { // Yup, we're in i adj[c].pb(i); adj[i].pb(c); discoverGraph(i); assert(move(c)); } else { move(r); assert(move(c)); } } move(r); } if (triangle.st > -1) { move(triangle.st); assert(move(triangle.nd)); move(r); } } int main(int argc, char* argv[]) { N = GetN(); FOR(i,1,N+1) P[i] = i; srand(N); random_shuffle(P+2,P+N+1); updateHistory(1, true); int r = confirmZero(); discoverGraph(r); exit(1); }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 | #include <bits/stdc++.h> // #pragma GCC optimize ("O3") // #pragma GCC target ("sse4") using namespace std; typedef long long LL; typedef unsigned long long ULL; typedef pair<int,int> PII; #define REP(i,n) for(int i=0;i<(n);++i) #define FOR(i,a,b) for (int i=(a); i<(b); ++i) #define FORD(i,a,b) for (int i=(a)-1; i>=(b); --i) #define MAX(dst,src) dst = max(dst, (src)) #define MIN(dst,src) dst = min(dst, (src)) #define pb push_back #define mp make_pair #define st first #define nd second #include "sonlib.h" bool debug = false; int N; int T = -1; vector<int> history; vector<bool> confirmed; vector<int> lastVisit(500,-1); void updateHistory(int k, bool result) { history.pb(k); ++T; confirmed.pb(result); lastVisit[k] = T; } int P[500]; bool move(int k) { bool result = MoveProbe(P[k]); if (debug) printf("Move to %d(%d)\n", k, result); updateHistory(k, result); return result; } void star(int v) { FOR(i,1,N+1) if (i != v) { move(i); Examine(); move(v); } Examine(); } int confirmZero() { vector<int> edgeFrom(N+1,-1); vector<PII> goodSegment(N+1, {-1, -1}); while (true) { int v = history[T]; if (edgeFrom[v] > -1) { move(edgeFrom[v]); return edgeFrom[v]; } if (T >= 2 && confirmed[T-2]) { move(history[T-1]); return history[T-2]; } int S = T; auto seg = goodSegment[v]; if (seg.st > -1) { if (debug) printf("Reproducing [%d %d]\n", seg.st, seg.nd); bool reproduced = true; FOR(i,seg.st+2,seg.nd+1) { int result = move(history[i]); if (result != confirmed[i]) { reproduced = false; break; } } if (reproduced) { goodSegment[v] = {S, T}; } else { edgeFrom[v] = history[seg.st+1]; edgeFrom[history[seg.nd]] = history[seg.st+1]; if (!confirmed[T]) { FOR(i,1,N+1) if (lastVisit[i] < S && move(i)) break; if (!confirmed[T]) assert(move(v)); } } } else { FOR(u,1,N+1) if (u != v) { move(u); FOR(x,1,N+1) if (x != u && x != v) { if (move(x)) { goodSegment[v] = {S, T}; goto done; } } assert(move(v)); S = T; } star(v); done:; } } } vector<int> adj[500]; bool discovered[500]; void discover(int v) { if (discovered[v]) return; if (debug) printf("Examining %d\n", v); Examine(); discovered[v] = true; } void discoverGraph(int r) { discover(r); vector<int> children; FOR(i,1,N+1) if (!discovered[i]) { if (move(i)) { discover(i); adj[i].pb(r); adj[r].pb(i); children.pb(i); move(r); } } if (!children.size()) { return; } PII triangle = {-1, -1}; for (auto c: children) { int other_child = adj[r][0] == c ? adj[r][1] : adj[r][0]; assert(adj[r].size() > 1); if (triangle.st == -1) { assert(move(c)); move(other_child); if (move(r)) { triangle = { c, other_child }; } } if (triangle.st > -1) { move(c); discoverGraph(c); assert(move(r)); continue; } assert(move(c)); FOR(i,1,N+1) if (!discovered[i]) { move(i); if (move(other_child)) { // We moved to i and other_child, both had to be successful adj[c].pb(i); adj[i].pb(c); move(i); discoverGraph(i); assert(move(c)); continue; } assert(!move(r)); // Exactly one move succeeded; // Coudn't be other_child because then r would succeed too. So we're either in i or r. // Let's see if we're able to move to other_child if (!move(other_child)) { // Yup, we're in i adj[c].pb(i); adj[i].pb(c); discoverGraph(i); assert(move(c)); } else { move(r); assert(move(c)); } } move(r); } if (triangle.st > -1) { move(triangle.st); assert(move(triangle.nd)); move(r); } } int main(int argc, char* argv[]) { N = GetN(); FOR(i,1,N+1) P[i] = i; srand(N); random_shuffle(P+2,P+N+1); updateHistory(1, true); int r = confirmZero(); discoverGraph(r); exit(1); } |