#include <cstdio> #include <vector> #include <set> #include <algorithm> #include <cmath> using namespace std; long n, m, k; long r, c, z; long x; typedef pair<int, int> Pair; typedef pair<double, pair<int, int>> pPair; struct cell { int parent_i, parent_j; double f, g, h; bool blocked; }; vector<pair<int, int>> path; cell** grid; set<Pair> closedList; set<pPair> openList; double calculateHValue(int row, int col, Pair dest) { return sqrt((row-dest.first)*(row-dest.first) + (col-dest.second)*(col-dest.second)); } void tracePath(Pair dest) { // printf("trace path\n"); int row = dest.first; int col = dest.second; while (!(grid[row][col].parent_i == row && grid[row][col].parent_j == col )) { path[row+col] = make_pair (row, col); int temp_row = grid[row][col].parent_i; int temp_col = grid[row][col].parent_j; row = temp_row; col = temp_col; } // for (int i=0; i<path.size(); i++) { // printf("%ld %ld\n", path[i].first, path[i].second); // } } bool aStarSearch(Pair src, Pair dest) { closedList.clear(); openList.clear(); int i = src.first; int j = src.second; grid[i][j].f = 0.0; grid[i][j].g = 0.0; grid[i][j].h = 0.0; grid[i][j].parent_i = i; grid[i][j].parent_j = j; openList.insert(make_pair (0, make_pair (i, j))); while (!openList.empty()) { pPair p = *openList.begin(); openList.erase(openList.begin()); // Add this vertex to the closed list Pair current = p.second; i = current.first; j = current.second; closedList.insert(current); vector<Pair> nextFields {make_pair(i+1, j), make_pair(i, j+1)}; for (int u=0; u<nextFields.size(); u++) { Pair next = nextFields[u]; if (next.first< n && next.second < m) { if (next.first == n-1 && next.second == m-1) { grid[next.first][next.second].parent_i = i; grid[next.first][next.second].parent_j = j; tracePath(dest); return true; } else { bool isInClosedList = closedList.find(next) != closedList.end(); if (!isInClosedList && grid[next.first][next.second].blocked == false) { double gNew = grid[i][j].g + 1.0; double hNew = calculateHValue(next.first, next.second, dest); double fNew = gNew + hNew; if (!isInClosedList || grid[i+1][j].f > fNew) { openList.insert( make_pair (fNew, next)); grid[next.first][next.second].f = fNew; grid[next.first][next.second].g = gNew; grid[next.first][next.second].h = hNew; grid[next.first][next.second].parent_i = i; grid[next.first][next.second].parent_j = j; } } } } } } return false; } bool solve() { Pair src = make_pair(0, 0); Pair dest = make_pair(n-1, m-1); long _x = (r ^ x) % n; long _y = (c ^ x) % m; grid[_x][_y].blocked = true; if (path[_x+_y].first == _x && path[_x+_y].second == _y) { bool newPathFound = aStarSearch(src, dest); if (newPathFound) { return false; } else { grid[_x][_y].blocked = false; x = x ^ z; return true; } } else { return false; } } void init() { scanf("%ld %ld %ld\n", &n, &m, &k); grid = new cell*[n]; for (int i=0; i<n; i++) { grid[i] = new cell[m]; for (int j=0; j<m; j++) { grid[i][j].blocked = false; } } for (int i=0; i<n; i++) { path.push_back(make_pair(i, 0)); } for(int j=1; j<m; j++) { path.push_back(make_pair(n-1, j)); } } int main() { init(); for (int i=0; i<k; i++) { //printf("%ld\n", i); scanf("%ld %ld %ld\n", &r, &c, &z); bool result = solve(); if (result) { printf("TAK\n"); } else { printf("NIE\n"); } } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | #include <cstdio> #include <vector> #include <set> #include <algorithm> #include <cmath> using namespace std; long n, m, k; long r, c, z; long x; typedef pair<int, int> Pair; typedef pair<double, pair<int, int>> pPair; struct cell { int parent_i, parent_j; double f, g, h; bool blocked; }; vector<pair<int, int>> path; cell** grid; set<Pair> closedList; set<pPair> openList; double calculateHValue(int row, int col, Pair dest) { return sqrt((row-dest.first)*(row-dest.first) + (col-dest.second)*(col-dest.second)); } void tracePath(Pair dest) { // printf("trace path\n"); int row = dest.first; int col = dest.second; while (!(grid[row][col].parent_i == row && grid[row][col].parent_j == col )) { path[row+col] = make_pair (row, col); int temp_row = grid[row][col].parent_i; int temp_col = grid[row][col].parent_j; row = temp_row; col = temp_col; } // for (int i=0; i<path.size(); i++) { // printf("%ld %ld\n", path[i].first, path[i].second); // } } bool aStarSearch(Pair src, Pair dest) { closedList.clear(); openList.clear(); int i = src.first; int j = src.second; grid[i][j].f = 0.0; grid[i][j].g = 0.0; grid[i][j].h = 0.0; grid[i][j].parent_i = i; grid[i][j].parent_j = j; openList.insert(make_pair (0, make_pair (i, j))); while (!openList.empty()) { pPair p = *openList.begin(); openList.erase(openList.begin()); // Add this vertex to the closed list Pair current = p.second; i = current.first; j = current.second; closedList.insert(current); vector<Pair> nextFields {make_pair(i+1, j), make_pair(i, j+1)}; for (int u=0; u<nextFields.size(); u++) { Pair next = nextFields[u]; if (next.first< n && next.second < m) { if (next.first == n-1 && next.second == m-1) { grid[next.first][next.second].parent_i = i; grid[next.first][next.second].parent_j = j; tracePath(dest); return true; } else { bool isInClosedList = closedList.find(next) != closedList.end(); if (!isInClosedList && grid[next.first][next.second].blocked == false) { double gNew = grid[i][j].g + 1.0; double hNew = calculateHValue(next.first, next.second, dest); double fNew = gNew + hNew; if (!isInClosedList || grid[i+1][j].f > fNew) { openList.insert( make_pair (fNew, next)); grid[next.first][next.second].f = fNew; grid[next.first][next.second].g = gNew; grid[next.first][next.second].h = hNew; grid[next.first][next.second].parent_i = i; grid[next.first][next.second].parent_j = j; } } } } } } return false; } bool solve() { Pair src = make_pair(0, 0); Pair dest = make_pair(n-1, m-1); long _x = (r ^ x) % n; long _y = (c ^ x) % m; grid[_x][_y].blocked = true; if (path[_x+_y].first == _x && path[_x+_y].second == _y) { bool newPathFound = aStarSearch(src, dest); if (newPathFound) { return false; } else { grid[_x][_y].blocked = false; x = x ^ z; return true; } } else { return false; } } void init() { scanf("%ld %ld %ld\n", &n, &m, &k); grid = new cell*[n]; for (int i=0; i<n; i++) { grid[i] = new cell[m]; for (int j=0; j<m; j++) { grid[i][j].blocked = false; } } for (int i=0; i<n; i++) { path.push_back(make_pair(i, 0)); } for(int j=1; j<m; j++) { path.push_back(make_pair(n-1, j)); } } int main() { init(); for (int i=0; i<k; i++) { //printf("%ld\n", i); scanf("%ld %ld %ld\n", &r, &c, &z); bool result = solve(); if (result) { printf("TAK\n"); } else { printf("NIE\n"); } } return 0; } |