//created by Albert Mosialek #include<bits/stdc++.h> using namespace std; set<int> warownieVertical[100001]; set<int> warownieHorizontal[100001]; int sciezkaHorizontal[100001]; int sciezkaVertical[100001]; int currentSpecialValue=0; bool teardown=0; void updateSciezka(int* sciezka, set<int>* warownie, int y1,int y) { //cerr<<"update_sciezka("<<y1<<", "<<y<<")"<<endl; for(int i=y1;i<y;i++) { int oldValue = sciezka[i]; if(sciezka[i-1]==0) { sciezka[i]=0; } else { //cerr<<"i="<<i<<endl; set<int>::iterator temp = warownie[i].upper_bound(sciezka[i-1]-1-1); //cerr<<" upper_bound(sciezka[i-1]-1-1)="<<*temp<<" sciezka[i-1]="<<sciezka[i-1]<<endl; set<int>::iterator first = warownie[i].begin(); int val2=*temp; if(temp!=first) temp--; //cerr<<"temp==begin"<<(temp==warownie[i].begin())<<" y= "<<i<<" *temp="<<*temp<<" val2="<<val2<<endl; while(temp!=first and (*temp)+1==val2) { val2--; temp--; //cerr<<"temp "<<*temp<<" val2 "<<val2<<endl; } if(temp==warownie[i].begin() and (*temp)+1==val2) { val2=*temp; //cerr<<"first value for "<<i<<endl; } sciezka[i]=val2; } if(sciezka[i]==oldValue) return; } } void cout_sciezka(int* sciezka, int y) { // for(int i=0;i<y;i++) // { // cerr<<"sciezka["<<i<<"] = "<<sciezka[i]<<endl; // } } int main() { ios_base::sync_with_stdio(0); int k, x,y,x1,y1,a,b,c; cin>>y>>x>>k; for(int i=0;i<y;i++) { warownieHorizontal[i].insert(x); sciezkaHorizontal[i]=x; } for(int i=0;i<x;i++) { warownieVertical[i].insert(y); sciezkaVertical[i]=y; } for(int i = 0;i < k;i++) { teardown=0; cin>>a>>b>>c; y1 = (a ^ currentSpecialValue) % y; x1 = (b ^ currentSpecialValue) % x; //cerr<<"stawiam wartownie w "<<x1<<", "<<y1<<endl;; cout_sciezka(sciezkaHorizontal,y); cout_sciezka(sciezkaVertical,x); warownieHorizontal[y1].insert(x1); warownieVertical[x1].insert(y1); //cerr<<"sciezka[y1] = "<<sciezka[y1]<<"; x1 = "<<x1<<"; sciezka[y1-1]-1 = "<<sciezka[y1-1]-1<<"; y1 = "<<y1<<endl;; if(y1>0) updateSciezka(sciezkaHorizontal, warownieHorizontal,y1,y); if(x1>0) updateSciezka(sciezkaVertical, warownieVertical,x1,x); if(((y1>0 and sciezkaHorizontal[y1-1]-1 <= x1) or y1==0)) { if((y1==0 and sciezkaHorizontal[0]>x1) or y1>0) sciezkaHorizontal[y1] = x1; if(y1>0) updateSciezka(sciezkaHorizontal, warownieHorizontal,y1,y); updateSciezka(sciezkaHorizontal,warownieHorizontal,y1+1,y); //cerr<<"tu"<<endl; if(sciezkaHorizontal[y-1] < x or x1==0) { teardown=1; } } if(((x1>0 and sciezkaVertical[x1-1]-1 <= y1) or x1==0)) { if((x1==0 and sciezkaVertical[0]>y1) or x1>0) sciezkaVertical[x1] = y1; if(x1>0) updateSciezka(sciezkaVertical, warownieVertical,x1,x); updateSciezka(sciezkaVertical,warownieVertical,x1+1,x); if(sciezkaVertical[x-1] < y or y1==0) { teardown=1; //cerr<<"sciezka[y] = "<<sciezka[y-1]<<endl; } } if(sciezkaVertical[x-1]<y or sciezkaHorizontal[y-1]<x) teardown=1; if(teardown) { //cout_sciezka(sciezkaVertical,x); cout<<"TAK\n"; currentSpecialValue = currentSpecialValue ^ c; warownieVertical[x1].erase(y1); sciezkaVertical[x1]=*(warownieVertical[x1].upper_bound(x1-1));//sprawdzic czy upperbound if(x1>0) updateSciezka(sciezkaVertical,warownieVertical,x1,x); updateSciezka(sciezkaVertical,warownieVertical,x1 + 1,x); //cout_sciezka(sciezkaVertical,x); warownieHorizontal[y1].erase(x1); sciezkaHorizontal[y1]=*(warownieHorizontal[y1].upper_bound(x1-1));//sprawdzic czy upperbound if(y1>0) updateSciezka(sciezkaHorizontal,warownieHorizontal,y1,y); updateSciezka(sciezkaHorizontal,warownieHorizontal,y1 + 1,y); } else { cout<<"NIE\n"; } } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 | //created by Albert Mosialek #include<bits/stdc++.h> using namespace std; set<int> warownieVertical[100001]; set<int> warownieHorizontal[100001]; int sciezkaHorizontal[100001]; int sciezkaVertical[100001]; int currentSpecialValue=0; bool teardown=0; void updateSciezka(int* sciezka, set<int>* warownie, int y1,int y) { //cerr<<"update_sciezka("<<y1<<", "<<y<<")"<<endl; for(int i=y1;i<y;i++) { int oldValue = sciezka[i]; if(sciezka[i-1]==0) { sciezka[i]=0; } else { //cerr<<"i="<<i<<endl; set<int>::iterator temp = warownie[i].upper_bound(sciezka[i-1]-1-1); //cerr<<" upper_bound(sciezka[i-1]-1-1)="<<*temp<<" sciezka[i-1]="<<sciezka[i-1]<<endl; set<int>::iterator first = warownie[i].begin(); int val2=*temp; if(temp!=first) temp--; //cerr<<"temp==begin"<<(temp==warownie[i].begin())<<" y= "<<i<<" *temp="<<*temp<<" val2="<<val2<<endl; while(temp!=first and (*temp)+1==val2) { val2--; temp--; //cerr<<"temp "<<*temp<<" val2 "<<val2<<endl; } if(temp==warownie[i].begin() and (*temp)+1==val2) { val2=*temp; //cerr<<"first value for "<<i<<endl; } sciezka[i]=val2; } if(sciezka[i]==oldValue) return; } } void cout_sciezka(int* sciezka, int y) { // for(int i=0;i<y;i++) // { // cerr<<"sciezka["<<i<<"] = "<<sciezka[i]<<endl; // } } int main() { ios_base::sync_with_stdio(0); int k, x,y,x1,y1,a,b,c; cin>>y>>x>>k; for(int i=0;i<y;i++) { warownieHorizontal[i].insert(x); sciezkaHorizontal[i]=x; } for(int i=0;i<x;i++) { warownieVertical[i].insert(y); sciezkaVertical[i]=y; } for(int i = 0;i < k;i++) { teardown=0; cin>>a>>b>>c; y1 = (a ^ currentSpecialValue) % y; x1 = (b ^ currentSpecialValue) % x; //cerr<<"stawiam wartownie w "<<x1<<", "<<y1<<endl;; cout_sciezka(sciezkaHorizontal,y); cout_sciezka(sciezkaVertical,x); warownieHorizontal[y1].insert(x1); warownieVertical[x1].insert(y1); //cerr<<"sciezka[y1] = "<<sciezka[y1]<<"; x1 = "<<x1<<"; sciezka[y1-1]-1 = "<<sciezka[y1-1]-1<<"; y1 = "<<y1<<endl;; if(y1>0) updateSciezka(sciezkaHorizontal, warownieHorizontal,y1,y); if(x1>0) updateSciezka(sciezkaVertical, warownieVertical,x1,x); if(((y1>0 and sciezkaHorizontal[y1-1]-1 <= x1) or y1==0)) { if((y1==0 and sciezkaHorizontal[0]>x1) or y1>0) sciezkaHorizontal[y1] = x1; if(y1>0) updateSciezka(sciezkaHorizontal, warownieHorizontal,y1,y); updateSciezka(sciezkaHorizontal,warownieHorizontal,y1+1,y); //cerr<<"tu"<<endl; if(sciezkaHorizontal[y-1] < x or x1==0) { teardown=1; } } if(((x1>0 and sciezkaVertical[x1-1]-1 <= y1) or x1==0)) { if((x1==0 and sciezkaVertical[0]>y1) or x1>0) sciezkaVertical[x1] = y1; if(x1>0) updateSciezka(sciezkaVertical, warownieVertical,x1,x); updateSciezka(sciezkaVertical,warownieVertical,x1+1,x); if(sciezkaVertical[x-1] < y or y1==0) { teardown=1; //cerr<<"sciezka[y] = "<<sciezka[y-1]<<endl; } } if(sciezkaVertical[x-1]<y or sciezkaHorizontal[y-1]<x) teardown=1; if(teardown) { //cout_sciezka(sciezkaVertical,x); cout<<"TAK\n"; currentSpecialValue = currentSpecialValue ^ c; warownieVertical[x1].erase(y1); sciezkaVertical[x1]=*(warownieVertical[x1].upper_bound(x1-1));//sprawdzic czy upperbound if(x1>0) updateSciezka(sciezkaVertical,warownieVertical,x1,x); updateSciezka(sciezkaVertical,warownieVertical,x1 + 1,x); //cout_sciezka(sciezkaVertical,x); warownieHorizontal[y1].erase(x1); sciezkaHorizontal[y1]=*(warownieHorizontal[y1].upper_bound(x1-1));//sprawdzic czy upperbound if(y1>0) updateSciezka(sciezkaHorizontal,warownieHorizontal,y1,y); updateSciezka(sciezkaHorizontal,warownieHorizontal,y1 + 1,y); } else { cout<<"NIE\n"; } } return 0; } |