#include <iostream> #include <set> struct Dirs { mutable bool bottom{}, top{}, left{}, right{}; }; struct Fortress { int x{}, y{}; mutable Dirs *dirs; struct xyCompare { bool operator()(const Fortress &f1, const Fortress &f2) const { if (f1.x < f2.x) return true; if (f1.x > f2.x) return false; return f1.y < f2.y; } }; struct yxCompare { bool operator()(const Fortress &f1, const Fortress &f2) const { if (f1.y < f2.y) return true; if (f1.y > f2.y) return false; return f1.x < f2.x; } }; }; std::set<Fortress, Fortress::xyCompare> xyFortresses; std::set<Fortress, Fortress::yxCompare> yxFortresses; bool handleFortress(int m, int n, int x, int y); bool hasBottomConnection(int m, int n, int x, int y); bool hasTopConnection(int m, int n, int x, int y); bool hasLeftConnection(int m, int n, int x, int y); bool hasRightConnection(int m, int n, int x, int y); void addFortress(const Fortress &); void updateBottomConnection(std::set<Fortress, Fortress::yxCompare>::iterator); void updateTopConnection(std::set<Fortress, Fortress::yxCompare>::iterator); void updateLeftConnection(std::set<Fortress, Fortress::xyCompare>::iterator); void updateRightConnection(std::set<Fortress, Fortress::xyCompare>::iterator); int main() { int n, m, k, r, c, z, x{}; std::cin >> n >> m >> k; for (int i = 0; i < k; ++i) { std::cin >> r >> c >> z; r = (r xor x) % n; c = (c xor x) % m; bool destroyed = handleFortress(m, n, c, r); if (destroyed) { x = z; } std::cout << (destroyed ? "TAK" : "NIE") << '\n'; } return 0; } bool handleFortress(int m, int n, int x, int y) { bool bottom = hasBottomConnection(m, n, x, y); bool top = hasTopConnection(m, n, x, y); bool left = hasLeftConnection(m, n, x, y); bool right = hasRightConnection(m, n, x, y); if ((bottom or right) and (top or left)) { return true; } addFortress({x, y, new Dirs{bottom, top, left, right}}); return false; } void addFortress(const Fortress &fortress) { auto xyIt = xyFortresses.insert(fortress); auto yxIt = yxFortresses.insert(fortress); updateBottomConnection(yxIt.first); updateTopConnection(yxIt.first); updateLeftConnection(xyIt.first); updateRightConnection(xyIt.first); } void updateBottomConnection(std::set<Fortress, Fortress::yxCompare>::iterator startPos) { if (not startPos->dirs->bottom) { return; } for (decltype(startPos) next;; startPos = next) { next = yxFortresses.lower_bound({startPos->x - 1, startPos->y + 1}); if (next == yxFortresses.end()) break; if (next->y != startPos->y + 1 or next->dirs->bottom) break; for (auto it = next; it != yxFortresses.end() and it->y == next->y and not it->dirs->bottom; ++it) { it->dirs->bottom = true; } } } void updateTopConnection(std::set<Fortress, Fortress::yxCompare>::iterator startPos) { if (not startPos->dirs->top) { return; } for (decltype(startPos) next;; startPos = next) { next = yxFortresses.upper_bound({startPos->x + 1, startPos->y - 1}); if (next == yxFortresses.begin()) break; --next; if (next->y != startPos->y - 1 or next->dirs->top) break; for (auto it = next; it->y == next->y and not it->dirs->top; --it) { it->dirs->top = true; if (it == yxFortresses.begin()) break; } } } void updateLeftConnection(std::set<Fortress, Fortress::xyCompare>::iterator startPos) { if (not startPos->dirs->left) { return; } for (decltype(startPos) next;; startPos = next) { next = xyFortresses.lower_bound({startPos->x + 1, startPos->y - 1}); if (next == xyFortresses.end()) break; if (next->x != startPos->x + 1 or next->dirs->left) break; for (auto it = next; it != xyFortresses.end() and it->x == next->x and not it->dirs->left; ++it) { it->dirs->left = true; } } } void updateRightConnection(std::set<Fortress, Fortress::xyCompare>::iterator startPos) { if (not startPos->dirs->right) { return; } for (decltype(startPos) next;; startPos = next) { next = xyFortresses.upper_bound({startPos->x - 1, startPos->y + 1}); if (next == xyFortresses.begin()) break; --next; if (next->x != startPos->x - 1 or next->dirs->right) break; for (auto it = next; it->x == next->x and not it->dirs->right; --it) { it->dirs->right = true; if (it == xyFortresses.begin()) break; } } } bool hasBottomConnection(int m, int n, int x, int y) { if (y == 0 or x == n- 1) return true; auto it = yxFortresses.upper_bound({x + 1, y - 1}); if (it == yxFortresses.begin()) return false; --it; return it->y == y - 1 and it->dirs->bottom; } bool hasTopConnection(int m, int n, int x, int y) { if (y == n - 1 or x == 0) return true; auto it = yxFortresses.lower_bound({x - 1, y + 1}); if (it == yxFortresses.end()) return false; return it->y == y + 1 and it->dirs->top; } bool hasLeftConnection(int m, int n, int x, int y) { if (x == 0 or y == n - 1) return true; auto it = xyFortresses.upper_bound({x - 1, y + 1}); if (it == xyFortresses.begin()) return false; --it; return it->x == x - 1 and it->dirs->left; } bool hasRightConnection(int m, int n, int x, int y) { if (x == m - 1 or y == 0) return true; auto it = xyFortresses.lower_bound({x + 1, y - 1}); if (it == xyFortresses.end()) return false; return it->x == x + 1 and it->dirs->right; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | #include <iostream> #include <set> struct Dirs { mutable bool bottom{}, top{}, left{}, right{}; }; struct Fortress { int x{}, y{}; mutable Dirs *dirs; struct xyCompare { bool operator()(const Fortress &f1, const Fortress &f2) const { if (f1.x < f2.x) return true; if (f1.x > f2.x) return false; return f1.y < f2.y; } }; struct yxCompare { bool operator()(const Fortress &f1, const Fortress &f2) const { if (f1.y < f2.y) return true; if (f1.y > f2.y) return false; return f1.x < f2.x; } }; }; std::set<Fortress, Fortress::xyCompare> xyFortresses; std::set<Fortress, Fortress::yxCompare> yxFortresses; bool handleFortress(int m, int n, int x, int y); bool hasBottomConnection(int m, int n, int x, int y); bool hasTopConnection(int m, int n, int x, int y); bool hasLeftConnection(int m, int n, int x, int y); bool hasRightConnection(int m, int n, int x, int y); void addFortress(const Fortress &); void updateBottomConnection(std::set<Fortress, Fortress::yxCompare>::iterator); void updateTopConnection(std::set<Fortress, Fortress::yxCompare>::iterator); void updateLeftConnection(std::set<Fortress, Fortress::xyCompare>::iterator); void updateRightConnection(std::set<Fortress, Fortress::xyCompare>::iterator); int main() { int n, m, k, r, c, z, x{}; std::cin >> n >> m >> k; for (int i = 0; i < k; ++i) { std::cin >> r >> c >> z; r = (r xor x) % n; c = (c xor x) % m; bool destroyed = handleFortress(m, n, c, r); if (destroyed) { x = z; } std::cout << (destroyed ? "TAK" : "NIE") << '\n'; } return 0; } bool handleFortress(int m, int n, int x, int y) { bool bottom = hasBottomConnection(m, n, x, y); bool top = hasTopConnection(m, n, x, y); bool left = hasLeftConnection(m, n, x, y); bool right = hasRightConnection(m, n, x, y); if ((bottom or right) and (top or left)) { return true; } addFortress({x, y, new Dirs{bottom, top, left, right}}); return false; } void addFortress(const Fortress &fortress) { auto xyIt = xyFortresses.insert(fortress); auto yxIt = yxFortresses.insert(fortress); updateBottomConnection(yxIt.first); updateTopConnection(yxIt.first); updateLeftConnection(xyIt.first); updateRightConnection(xyIt.first); } void updateBottomConnection(std::set<Fortress, Fortress::yxCompare>::iterator startPos) { if (not startPos->dirs->bottom) { return; } for (decltype(startPos) next;; startPos = next) { next = yxFortresses.lower_bound({startPos->x - 1, startPos->y + 1}); if (next == yxFortresses.end()) break; if (next->y != startPos->y + 1 or next->dirs->bottom) break; for (auto it = next; it != yxFortresses.end() and it->y == next->y and not it->dirs->bottom; ++it) { it->dirs->bottom = true; } } } void updateTopConnection(std::set<Fortress, Fortress::yxCompare>::iterator startPos) { if (not startPos->dirs->top) { return; } for (decltype(startPos) next;; startPos = next) { next = yxFortresses.upper_bound({startPos->x + 1, startPos->y - 1}); if (next == yxFortresses.begin()) break; --next; if (next->y != startPos->y - 1 or next->dirs->top) break; for (auto it = next; it->y == next->y and not it->dirs->top; --it) { it->dirs->top = true; if (it == yxFortresses.begin()) break; } } } void updateLeftConnection(std::set<Fortress, Fortress::xyCompare>::iterator startPos) { if (not startPos->dirs->left) { return; } for (decltype(startPos) next;; startPos = next) { next = xyFortresses.lower_bound({startPos->x + 1, startPos->y - 1}); if (next == xyFortresses.end()) break; if (next->x != startPos->x + 1 or next->dirs->left) break; for (auto it = next; it != xyFortresses.end() and it->x == next->x and not it->dirs->left; ++it) { it->dirs->left = true; } } } void updateRightConnection(std::set<Fortress, Fortress::xyCompare>::iterator startPos) { if (not startPos->dirs->right) { return; } for (decltype(startPos) next;; startPos = next) { next = xyFortresses.upper_bound({startPos->x - 1, startPos->y + 1}); if (next == xyFortresses.begin()) break; --next; if (next->x != startPos->x - 1 or next->dirs->right) break; for (auto it = next; it->x == next->x and not it->dirs->right; --it) { it->dirs->right = true; if (it == xyFortresses.begin()) break; } } } bool hasBottomConnection(int m, int n, int x, int y) { if (y == 0 or x == n- 1) return true; auto it = yxFortresses.upper_bound({x + 1, y - 1}); if (it == yxFortresses.begin()) return false; --it; return it->y == y - 1 and it->dirs->bottom; } bool hasTopConnection(int m, int n, int x, int y) { if (y == n - 1 or x == 0) return true; auto it = yxFortresses.lower_bound({x - 1, y + 1}); if (it == yxFortresses.end()) return false; return it->y == y + 1 and it->dirs->top; } bool hasLeftConnection(int m, int n, int x, int y) { if (x == 0 or y == n - 1) return true; auto it = xyFortresses.upper_bound({x - 1, y + 1}); if (it == xyFortresses.begin()) return false; --it; return it->x == x - 1 and it->dirs->left; } bool hasRightConnection(int m, int n, int x, int y) { if (x == m - 1 or y == 0) return true; auto it = xyFortresses.lower_bound({x + 1, y - 1}); if (it == xyFortresses.end()) return false; return it->x == x + 1 and it->dirs->right; } |