#include <bits/stdc++.h> using namespace std; #define PB push_back #define SZ(x) int((x).size()) #define REP(i, n) for(int i=0,_=(n);i<_;++i) #define FOR(i, a, b) for(int i=(a),_=(b);i<=_;++i) #define FORD(i, a, b) for(int i=(a),_=(b);i>=_;--i) #ifdef DEBUG #define DEB(x) (cerr << x) #else #define DEB(x) #endif typedef long long ll; typedef vector<int> vi; typedef pair<int, int> pii; const int INF = 1e9 + 9; ///// BEGIN FIND_UNION vector<int> fu_parent; void fu_init(int n) { fu_parent.resize(0); fu_parent.resize(n, -1); } int fu_find(int x) { if (fu_parent[x] < 0) return x; return fu_parent[x] = fu_find(fu_parent[x]); } void fu_union(int x, int y) { x = fu_find(x), y = fu_find(y); if (fu_parent[x] < fu_parent[y]) { fu_parent[y] = x; } else if (fu_parent[x] > fu_parent[y]) { fu_parent[x] = y; } else if (x != y) { fu_parent[y] = x; --fu_parent[x]; } } ///// END FIND_UNION template<typename T> T my_abs(const T &x) { if (x < 0) { return -x; } return x; } struct Fort { int coordinate; int fort_id; bool operator<(const Fort &o) const { return coordinate < o.coordinate; } }; ostream &operator<<(ostream &os, const Fort &o) { return os << "Fort(coord=" << o.coordinate << ", id=" << o.fort_id << ")"; } struct Reach { int bits; //left, right, bottom, top Reach(int _bits = 0) : bits(_bits) { } void set_left() { bits |= (1 << 0); } void set_right() { bits |= (1 << 1); } void set_bottom() { bits |= (1 << 2); } void set_top() { bits |= (1 << 3); } bool is_left() const { return bool(bits & (1 << 0)); } bool is_right() const { return bool(bits & (1 << 1)); } bool is_bottom() const { return bool(bits & (1 << 2)); } bool is_top() const { return bool(bits & (1 << 3)); } bool is_blocking() const { return (is_left() and is_right()) or (is_left() and is_bottom()) or (is_bottom() and is_top()) or (is_right() and is_top()); } void update(const Reach &reach) { bits |= reach.bits; } }; ostream &operator<<(ostream &os, const Reach &o) { return os << "Reach(" << "left=" << o.is_left() << ", right=" << o.is_right() << ", bottom=" << o.is_bottom() << ", top=" << o.is_top() << ")"; } int max_x, max_y, forts_count; vector <set<Fort>> by_x, by_y; vector <Reach> reaches; Reach &get_reach_by_fort_id(int fort_id) { fort_id = fu_find(fort_id); return reaches[fort_id]; } void merge_forts(int fort_id_1, int fort_id_2) { Reach new_reach; new_reach.update(get_reach_by_fort_id(fort_id_1)); new_reach.update(get_reach_by_fort_id(fort_id_2)); fu_union(fort_id_1, fort_id_2); get_reach_by_fort_id(fort_id_1).update(new_reach); get_reach_by_fort_id(fort_id_2).update(new_reach); } void push_right(int x, int y) { if (x == max_x - 1) { return; } auto &s = by_x[x + 1]; auto first = s.lower_bound(Fort{y, -1}); if (first == s.end()) { return; } int first_coordinate = first->coordinate; const auto &first_reach = get_reach_by_fort_id(first->fort_id); if (first_reach.is_left()) { return; } for (auto it = first; it != s.end(); ++it) { auto &reach = get_reach_by_fort_id(it->fort_id); if (reach.is_left()) { break; } reach.set_left(); } push_right(x + 1, first_coordinate); } void push_left(int x, int y) { if (x == 0) { return; } auto &s = by_x[x - 1]; auto first = s.upper_bound(Fort{y, -1}); if (first == s.begin()) { return; } --first; int first_coordinate = first->coordinate; const auto &first_reach = get_reach_by_fort_id(first->fort_id); if (first_reach.is_right()) { return; } for (auto it = first;; --it) { auto &reach = get_reach_by_fort_id(it->fort_id); if (reach.is_right()) { break; } reach.set_right(); if (it == s.begin()) { break; } } push_left(x - 1, first_coordinate); } void push_top(int x, int y) { DEB("push_top(" << x << ", " << y << ")\n"); if (y == max_y - 1) { return; } auto &s = by_y[y + 1]; auto fort = Fort{x, -1}; DEB("before lower\n"); auto first = s.lower_bound(fort); DEB("after lower\n"); if (first == s.end()) { return; } int first_coordinate = first->coordinate; const auto &first_reach = get_reach_by_fort_id(first->fort_id); if (first_reach.is_bottom()) { return; } for (auto it = first; it != s.end(); ++it) { auto &reach = get_reach_by_fort_id(it->fort_id); if (reach.is_bottom()) { break; } reach.set_bottom(); } push_top(first_coordinate, y + 1); } void push_bottom(int x, int y) { if (y == 0) { return; } auto &s = by_y[y - 1]; auto first = s.upper_bound(Fort{x, -1}); if (first == s.begin()) { return; } --first; int first_coordinate = first->coordinate; const auto &first_reach = get_reach_by_fort_id(first->fort_id); if (first_reach.is_top()) { return; } for (auto it = first;; --it) { auto &reach = get_reach_by_fort_id(it->fort_id); if (reach.is_top()) { break; } reach.set_top(); if (it == s.begin()) { break; } } push_bottom(first_coordinate, y - 1); } void try_push(int source_fort_id, int target_fort_id, int x, int y) { const Reach &source_reach = get_reach_by_fort_id(source_fort_id); const Reach &target_reach = get_reach_by_fort_id(target_fort_id); bool should_push_right = source_reach.is_left() and not target_reach.is_left(); bool should_push_left = source_reach.is_right() and not target_reach.is_right(); bool should_push_top = source_reach.is_bottom() and not target_reach.is_bottom(); bool should_push_bottom = source_reach.is_top() and not target_reach.is_top(); if (should_push_right) { push_right(x, y); } if (should_push_left) { push_left(x, y); } if (should_push_top) { push_top(x, y); } if (should_push_bottom) { push_bottom(x, y); } } vector <Fort> get_neighbors(const vector <set<Fort>> &by_coord, int coord1, int coord2) { vector <Fort> result; auto it = by_coord[coord1].lower_bound(Fort{coord2, -1}); if (it != by_coord[coord1].begin()) { auto prev = it; --prev; DEB(" prev=" << *prev << "\n"); result.PB(*prev); } if (it != by_coord[coord1].end()) { DEB(" it=" << *it << "\n"); result.PB(*it); auto next = it; ++next; if (next != by_coord[coord1].end()) { DEB(" next=" << *next << "\n"); result.PB(*next); } } return result; } bool is_close(int coord1, int coord2) { return my_abs(coord1 - coord2) <= 1; } Reach get_reach_if_placed_fort(int x, int y) { DEB(" get_reach_if_placed_fort(x=" << x << ", y=" << y << ")\n"); Reach current_reach; if (x == 0) { current_reach.set_left(); } if (x == max_x - 1) { current_reach.set_right(); } if (y == 0) { current_reach.set_bottom(); } if (y == max_y - 1) { current_reach.set_top(); } FOR(nx, x - 1, x + 1) { DEB(" nx=" << nx << "\n"); if (nx < 0 || nx >= max_x) { continue; } auto neighbors = get_neighbors(by_x, nx, y); for (const Fort &fort: neighbors) { const Reach &other_reach = get_reach_by_fort_id(fort.fort_id); if (fort.coordinate < y) { if (is_close(fort.coordinate, y) or current_reach.is_right() or other_reach.is_left()) { current_reach.update(other_reach); } } else { if (is_close(fort.coordinate, y) or current_reach.is_left() or other_reach.is_right()) { current_reach.update(other_reach); } } } } FOR(ny, y - 1, y + 1) { DEB(" ny=" << ny << "\n"); if (ny < 0 || ny >= max_y) { continue; } auto neighbors = get_neighbors(by_y, ny, x); for (const Fort &fort: neighbors) { const Reach &other_reach = get_reach_by_fort_id(fort.fort_id); if (fort.coordinate < x) { if (is_close(fort.coordinate, x) or current_reach.is_top() or other_reach.is_bottom()) { current_reach.update(other_reach); } } else { if (is_close(fort.coordinate, x) or current_reach.is_bottom() or other_reach.is_top()) { current_reach.update(other_reach); } } } } return current_reach; } void place_fort(int fort_id, int x, int y, Reach new_reach) { Reach ¤t_reach = get_reach_by_fort_id(fort_id); current_reach.update(new_reach); vi fort_ids_to_merge; FOR(nx, x - 1, x + 1) { if (nx < 0 || nx >= max_x) { continue; } auto neighbors = get_neighbors(by_x, nx, y); for (const Fort &fort: neighbors) { const Reach &other_reach = get_reach_by_fort_id(fort.fort_id); if (fort.coordinate < y) { if (is_close(fort.coordinate, y) or current_reach.is_right() or other_reach.is_left()) { try_push(fort_id, fort.fort_id, x, y); fort_ids_to_merge.PB(fort.fort_id); } } else { if (is_close(fort.coordinate, y) or current_reach.is_left() or other_reach.is_right()) { try_push(fort_id, fort.fort_id, x, y); fort_ids_to_merge.PB(fort.fort_id); } } } } FOR(ny, y - 1, y + 1) { if (ny < 0 || ny >= max_y) { continue; } auto neighbors = get_neighbors(by_y, ny, x); for (const Fort &fort: neighbors) { const Reach &other_reach = get_reach_by_fort_id(fort.fort_id); if (fort.coordinate < x) { if (is_close(fort.coordinate, x) or current_reach.is_top() or other_reach.is_bottom()) { try_push(fort_id, fort.fort_id, x, y); fort_ids_to_merge.PB(fort.fort_id); } } else { if (is_close(fort.coordinate, x) or current_reach.is_bottom() or other_reach.is_top()) { try_push(fort_id, fort.fort_id, x, y); fort_ids_to_merge.PB(fort.fort_id); } } } } for (int merged_fort_id :fort_ids_to_merge) { merge_forts(fort_id, merged_fort_id); } by_x[x].insert(Fort{y, fort_id}); by_y[y].insert(Fort{x, fort_id}); } void inline one() { cin >> max_x >> max_y >> forts_count; by_x.resize(max_x); by_y.resize(max_y); DEB("INIT: " << max_x << " " << max_y << " " << forts_count << "\n"); int current_hash = 0; fu_init(forts_count + 1); reaches.resize(forts_count + 1); DEB("after resize\n"); FOR(fort_id, 1, forts_count) { int x_xor, y_xor, blocker_xor; cin >> x_xor >> y_xor >> blocker_xor; DEB("PROCESSING FORT: fort_id=" << fort_id << " xors:" << x_xor << " " << y_xor << " " << blocker_xor << "\n"); int x = (x_xor ^ current_hash) % max_x; int y = (y_xor ^ current_hash) % max_y; DEB("x,y = " << x << ", " << y << "\n"); Reach new_reach = get_reach_if_placed_fort(x, y); DEB("new_reach=" << new_reach << "\n"); if (new_reach.is_blocking()) { current_hash ^= blocker_xor; cout << "TAK\n"; } else { place_fort(fort_id, x, y, new_reach); cout << "NIE\n"; } } } int main() { ios::sync_with_stdio(false); cin.tie(0); //int z; cin >> z; while(z--) one(); }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 | #include <bits/stdc++.h> using namespace std; #define PB push_back #define SZ(x) int((x).size()) #define REP(i, n) for(int i=0,_=(n);i<_;++i) #define FOR(i, a, b) for(int i=(a),_=(b);i<=_;++i) #define FORD(i, a, b) for(int i=(a),_=(b);i>=_;--i) #ifdef DEBUG #define DEB(x) (cerr << x) #else #define DEB(x) #endif typedef long long ll; typedef vector<int> vi; typedef pair<int, int> pii; const int INF = 1e9 + 9; ///// BEGIN FIND_UNION vector<int> fu_parent; void fu_init(int n) { fu_parent.resize(0); fu_parent.resize(n, -1); } int fu_find(int x) { if (fu_parent[x] < 0) return x; return fu_parent[x] = fu_find(fu_parent[x]); } void fu_union(int x, int y) { x = fu_find(x), y = fu_find(y); if (fu_parent[x] < fu_parent[y]) { fu_parent[y] = x; } else if (fu_parent[x] > fu_parent[y]) { fu_parent[x] = y; } else if (x != y) { fu_parent[y] = x; --fu_parent[x]; } } ///// END FIND_UNION template<typename T> T my_abs(const T &x) { if (x < 0) { return -x; } return x; } struct Fort { int coordinate; int fort_id; bool operator<(const Fort &o) const { return coordinate < o.coordinate; } }; ostream &operator<<(ostream &os, const Fort &o) { return os << "Fort(coord=" << o.coordinate << ", id=" << o.fort_id << ")"; } struct Reach { int bits; //left, right, bottom, top Reach(int _bits = 0) : bits(_bits) { } void set_left() { bits |= (1 << 0); } void set_right() { bits |= (1 << 1); } void set_bottom() { bits |= (1 << 2); } void set_top() { bits |= (1 << 3); } bool is_left() const { return bool(bits & (1 << 0)); } bool is_right() const { return bool(bits & (1 << 1)); } bool is_bottom() const { return bool(bits & (1 << 2)); } bool is_top() const { return bool(bits & (1 << 3)); } bool is_blocking() const { return (is_left() and is_right()) or (is_left() and is_bottom()) or (is_bottom() and is_top()) or (is_right() and is_top()); } void update(const Reach &reach) { bits |= reach.bits; } }; ostream &operator<<(ostream &os, const Reach &o) { return os << "Reach(" << "left=" << o.is_left() << ", right=" << o.is_right() << ", bottom=" << o.is_bottom() << ", top=" << o.is_top() << ")"; } int max_x, max_y, forts_count; vector <set<Fort>> by_x, by_y; vector <Reach> reaches; Reach &get_reach_by_fort_id(int fort_id) { fort_id = fu_find(fort_id); return reaches[fort_id]; } void merge_forts(int fort_id_1, int fort_id_2) { Reach new_reach; new_reach.update(get_reach_by_fort_id(fort_id_1)); new_reach.update(get_reach_by_fort_id(fort_id_2)); fu_union(fort_id_1, fort_id_2); get_reach_by_fort_id(fort_id_1).update(new_reach); get_reach_by_fort_id(fort_id_2).update(new_reach); } void push_right(int x, int y) { if (x == max_x - 1) { return; } auto &s = by_x[x + 1]; auto first = s.lower_bound(Fort{y, -1}); if (first == s.end()) { return; } int first_coordinate = first->coordinate; const auto &first_reach = get_reach_by_fort_id(first->fort_id); if (first_reach.is_left()) { return; } for (auto it = first; it != s.end(); ++it) { auto &reach = get_reach_by_fort_id(it->fort_id); if (reach.is_left()) { break; } reach.set_left(); } push_right(x + 1, first_coordinate); } void push_left(int x, int y) { if (x == 0) { return; } auto &s = by_x[x - 1]; auto first = s.upper_bound(Fort{y, -1}); if (first == s.begin()) { return; } --first; int first_coordinate = first->coordinate; const auto &first_reach = get_reach_by_fort_id(first->fort_id); if (first_reach.is_right()) { return; } for (auto it = first;; --it) { auto &reach = get_reach_by_fort_id(it->fort_id); if (reach.is_right()) { break; } reach.set_right(); if (it == s.begin()) { break; } } push_left(x - 1, first_coordinate); } void push_top(int x, int y) { DEB("push_top(" << x << ", " << y << ")\n"); if (y == max_y - 1) { return; } auto &s = by_y[y + 1]; auto fort = Fort{x, -1}; DEB("before lower\n"); auto first = s.lower_bound(fort); DEB("after lower\n"); if (first == s.end()) { return; } int first_coordinate = first->coordinate; const auto &first_reach = get_reach_by_fort_id(first->fort_id); if (first_reach.is_bottom()) { return; } for (auto it = first; it != s.end(); ++it) { auto &reach = get_reach_by_fort_id(it->fort_id); if (reach.is_bottom()) { break; } reach.set_bottom(); } push_top(first_coordinate, y + 1); } void push_bottom(int x, int y) { if (y == 0) { return; } auto &s = by_y[y - 1]; auto first = s.upper_bound(Fort{x, -1}); if (first == s.begin()) { return; } --first; int first_coordinate = first->coordinate; const auto &first_reach = get_reach_by_fort_id(first->fort_id); if (first_reach.is_top()) { return; } for (auto it = first;; --it) { auto &reach = get_reach_by_fort_id(it->fort_id); if (reach.is_top()) { break; } reach.set_top(); if (it == s.begin()) { break; } } push_bottom(first_coordinate, y - 1); } void try_push(int source_fort_id, int target_fort_id, int x, int y) { const Reach &source_reach = get_reach_by_fort_id(source_fort_id); const Reach &target_reach = get_reach_by_fort_id(target_fort_id); bool should_push_right = source_reach.is_left() and not target_reach.is_left(); bool should_push_left = source_reach.is_right() and not target_reach.is_right(); bool should_push_top = source_reach.is_bottom() and not target_reach.is_bottom(); bool should_push_bottom = source_reach.is_top() and not target_reach.is_top(); if (should_push_right) { push_right(x, y); } if (should_push_left) { push_left(x, y); } if (should_push_top) { push_top(x, y); } if (should_push_bottom) { push_bottom(x, y); } } vector <Fort> get_neighbors(const vector <set<Fort>> &by_coord, int coord1, int coord2) { vector <Fort> result; auto it = by_coord[coord1].lower_bound(Fort{coord2, -1}); if (it != by_coord[coord1].begin()) { auto prev = it; --prev; DEB(" prev=" << *prev << "\n"); result.PB(*prev); } if (it != by_coord[coord1].end()) { DEB(" it=" << *it << "\n"); result.PB(*it); auto next = it; ++next; if (next != by_coord[coord1].end()) { DEB(" next=" << *next << "\n"); result.PB(*next); } } return result; } bool is_close(int coord1, int coord2) { return my_abs(coord1 - coord2) <= 1; } Reach get_reach_if_placed_fort(int x, int y) { DEB(" get_reach_if_placed_fort(x=" << x << ", y=" << y << ")\n"); Reach current_reach; if (x == 0) { current_reach.set_left(); } if (x == max_x - 1) { current_reach.set_right(); } if (y == 0) { current_reach.set_bottom(); } if (y == max_y - 1) { current_reach.set_top(); } FOR(nx, x - 1, x + 1) { DEB(" nx=" << nx << "\n"); if (nx < 0 || nx >= max_x) { continue; } auto neighbors = get_neighbors(by_x, nx, y); for (const Fort &fort: neighbors) { const Reach &other_reach = get_reach_by_fort_id(fort.fort_id); if (fort.coordinate < y) { if (is_close(fort.coordinate, y) or current_reach.is_right() or other_reach.is_left()) { current_reach.update(other_reach); } } else { if (is_close(fort.coordinate, y) or current_reach.is_left() or other_reach.is_right()) { current_reach.update(other_reach); } } } } FOR(ny, y - 1, y + 1) { DEB(" ny=" << ny << "\n"); if (ny < 0 || ny >= max_y) { continue; } auto neighbors = get_neighbors(by_y, ny, x); for (const Fort &fort: neighbors) { const Reach &other_reach = get_reach_by_fort_id(fort.fort_id); if (fort.coordinate < x) { if (is_close(fort.coordinate, x) or current_reach.is_top() or other_reach.is_bottom()) { current_reach.update(other_reach); } } else { if (is_close(fort.coordinate, x) or current_reach.is_bottom() or other_reach.is_top()) { current_reach.update(other_reach); } } } } return current_reach; } void place_fort(int fort_id, int x, int y, Reach new_reach) { Reach ¤t_reach = get_reach_by_fort_id(fort_id); current_reach.update(new_reach); vi fort_ids_to_merge; FOR(nx, x - 1, x + 1) { if (nx < 0 || nx >= max_x) { continue; } auto neighbors = get_neighbors(by_x, nx, y); for (const Fort &fort: neighbors) { const Reach &other_reach = get_reach_by_fort_id(fort.fort_id); if (fort.coordinate < y) { if (is_close(fort.coordinate, y) or current_reach.is_right() or other_reach.is_left()) { try_push(fort_id, fort.fort_id, x, y); fort_ids_to_merge.PB(fort.fort_id); } } else { if (is_close(fort.coordinate, y) or current_reach.is_left() or other_reach.is_right()) { try_push(fort_id, fort.fort_id, x, y); fort_ids_to_merge.PB(fort.fort_id); } } } } FOR(ny, y - 1, y + 1) { if (ny < 0 || ny >= max_y) { continue; } auto neighbors = get_neighbors(by_y, ny, x); for (const Fort &fort: neighbors) { const Reach &other_reach = get_reach_by_fort_id(fort.fort_id); if (fort.coordinate < x) { if (is_close(fort.coordinate, x) or current_reach.is_top() or other_reach.is_bottom()) { try_push(fort_id, fort.fort_id, x, y); fort_ids_to_merge.PB(fort.fort_id); } } else { if (is_close(fort.coordinate, x) or current_reach.is_bottom() or other_reach.is_top()) { try_push(fort_id, fort.fort_id, x, y); fort_ids_to_merge.PB(fort.fort_id); } } } } for (int merged_fort_id :fort_ids_to_merge) { merge_forts(fort_id, merged_fort_id); } by_x[x].insert(Fort{y, fort_id}); by_y[y].insert(Fort{x, fort_id}); } void inline one() { cin >> max_x >> max_y >> forts_count; by_x.resize(max_x); by_y.resize(max_y); DEB("INIT: " << max_x << " " << max_y << " " << forts_count << "\n"); int current_hash = 0; fu_init(forts_count + 1); reaches.resize(forts_count + 1); DEB("after resize\n"); FOR(fort_id, 1, forts_count) { int x_xor, y_xor, blocker_xor; cin >> x_xor >> y_xor >> blocker_xor; DEB("PROCESSING FORT: fort_id=" << fort_id << " xors:" << x_xor << " " << y_xor << " " << blocker_xor << "\n"); int x = (x_xor ^ current_hash) % max_x; int y = (y_xor ^ current_hash) % max_y; DEB("x,y = " << x << ", " << y << "\n"); Reach new_reach = get_reach_if_placed_fort(x, y); DEB("new_reach=" << new_reach << "\n"); if (new_reach.is_blocking()) { current_hash ^= blocker_xor; cout << "TAK\n"; } else { place_fort(fort_id, x, y, new_reach); cout << "NIE\n"; } } } int main() { ios::sync_with_stdio(false); cin.tie(0); //int z; cin >> z; while(z--) one(); } |