#include<bits/stdc++.h>
using namespace std;
using LL = long long;
using D = double;
#define f1 first
#define f2 second
#define randint(a, b) uniform_int_distribution<int>{a, b}(gen)
#ifdef LOC
void OUT() {cout << '\n';}
template<class H, class ... T> void OUT(H h, T ... t)
{
cout << h << ' ';
OUT(t...);
}
#define P(...) cout << "[" << #__VA_ARGS__ << "] ", OUT(__VA_ARGS__)
#else
#define P(...)
#define OUT(...)
#endif
//mt19937 gen;
struct Interv
{
int begin, end;
bool operator<(const Interv & a)
{
if(begin != a.begin) return begin < a.begin;
return end > a.end;
}
};
vector<int> colors;
vector<Interv> intervals[3];
int main(int, char ** /*args*/)
{
ios_base::sync_with_stdio(0);
cin.tie(0);
int n, m;
cin >> n >> m;
colors.resize(n + 1, 0);
for(int i = 0; i < 3; ++i)
{
intervals[i].push_back({999999999, 999999999});
}
for(int i = 0; i < m; ++i)
{
int a, b, c;
cin >> a >> b >> c;
--c;
intervals[c].push_back({a, b});
}
for(int i = 0; i < 3; ++i) sort(intervals[i].begin(), intervals[i].end());
for(int t = 0; t < 3; ++t)
{
int p = 0;
for(int i = 1; i <= n; ++i)
{
while(intervals[t][p].end < i) ++p;
if(intervals[t][p].begin <= i && i <= intervals[t][p].end)
{
colors[i] ^= (1<<t);
}
}
}
int ans = 0;
for(int i = 1; i <= n; ++i)
{
if(colors[i] == 3) ++ans;
}
cout << ans << '\n';
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | #include<bits/stdc++.h> using namespace std; using LL = long long; using D = double; #define f1 first #define f2 second #define randint(a, b) uniform_int_distribution<int>{a, b}(gen) #ifdef LOC void OUT() {cout << '\n';} template<class H, class ... T> void OUT(H h, T ... t) { cout << h << ' '; OUT(t...); } #define P(...) cout << "[" << #__VA_ARGS__ << "] ", OUT(__VA_ARGS__) #else #define P(...) #define OUT(...) #endif //mt19937 gen; struct Interv { int begin, end; bool operator<(const Interv & a) { if(begin != a.begin) return begin < a.begin; return end > a.end; } }; vector<int> colors; vector<Interv> intervals[3]; int main(int, char ** /*args*/) { ios_base::sync_with_stdio(0); cin.tie(0); int n, m; cin >> n >> m; colors.resize(n + 1, 0); for(int i = 0; i < 3; ++i) { intervals[i].push_back({999999999, 999999999}); } for(int i = 0; i < m; ++i) { int a, b, c; cin >> a >> b >> c; --c; intervals[c].push_back({a, b}); } for(int i = 0; i < 3; ++i) sort(intervals[i].begin(), intervals[i].end()); for(int t = 0; t < 3; ++t) { int p = 0; for(int i = 1; i <= n; ++i) { while(intervals[t][p].end < i) ++p; if(intervals[t][p].begin <= i && i <= intervals[t][p].end) { colors[i] ^= (1<<t); } } } int ans = 0; for(int i = 1; i <= n; ++i) { if(colors[i] == 3) ++ans; } cout << ans << '\n'; return 0; } |
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