#include<cstdio> #include<iostream> #include<algorithm> #include<string> #include<vector> #include<cmath> #include<unordered_map> using namespace std; typedef vector<int> VI; typedef long long LL; #define FOR(x, b, e) for(int x=b; x<=(e); ++x) #define FORD(x, b, e) for(int x=b; x>=(e); --x) #define REP(x, n) for(int x=0; x<(n); ++x) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c).begin(), (c).end() #define SIZE(x) ((int)(x).size()) #define FOREACH(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define PB push_back #define ST first #define ND second //------------------------------------------------------------- struct ColoursTree { unordered_map<int, int> el; int s = 1 << 21; void add(int p, int k, int c) { int m = 0; p += s; k += s; while(p < k) { if(p & 1) el[p++] |= c; if(!(k & 1)) el[k--] |= c; p >>= 1; k >>= 1; } if(p == k) el[p] |= c; } int get(int p) { int res = 0; for(p += s; p; p >>= 1) res |= el[p]; return res; } }; int main() { ios_base::sync_with_stdio(0); int n, m; cin >> n >> m; ColoursTree tree; REP(i, m) { int l, r, k; cin >> l >> r >> k; tree.add(l, r, 1 << --k); } int green = 1 + 2; int count = 0; REP(i, n) { //cout << i+1 << ": " << tree.get(i+1) << '\n'; if(tree.get(i+1) == green) count++; } //cout << tree.get(n) << '\n'; cout << count << '\n'; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | #include<cstdio> #include<iostream> #include<algorithm> #include<string> #include<vector> #include<cmath> #include<unordered_map> using namespace std; typedef vector<int> VI; typedef long long LL; #define FOR(x, b, e) for(int x=b; x<=(e); ++x) #define FORD(x, b, e) for(int x=b; x>=(e); --x) #define REP(x, n) for(int x=0; x<(n); ++x) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c).begin(), (c).end() #define SIZE(x) ((int)(x).size()) #define FOREACH(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define PB push_back #define ST first #define ND second //------------------------------------------------------------- struct ColoursTree { unordered_map<int, int> el; int s = 1 << 21; void add(int p, int k, int c) { int m = 0; p += s; k += s; while(p < k) { if(p & 1) el[p++] |= c; if(!(k & 1)) el[k--] |= c; p >>= 1; k >>= 1; } if(p == k) el[p] |= c; } int get(int p) { int res = 0; for(p += s; p; p >>= 1) res |= el[p]; return res; } }; int main() { ios_base::sync_with_stdio(0); int n, m; cin >> n >> m; ColoursTree tree; REP(i, m) { int l, r, k; cin >> l >> r >> k; tree.add(l, r, 1 << --k); } int green = 1 + 2; int count = 0; REP(i, n) { //cout << i+1 << ": " << tree.get(i+1) << '\n'; if(tree.get(i+1) == green) count++; } //cout << tree.get(n) << '\n'; cout << count << '\n'; return 0; } |