#include<cstdio>
#include<iostream>
#include<algorithm>
#include<string>
#include<vector>
#include<cmath>
#include<unordered_map>
using namespace std;
typedef vector<int> VI;
typedef long long LL;
#define FOR(x, b, e) for(int x=b; x<=(e); ++x)
#define FORD(x, b, e) for(int x=b; x>=(e); --x)
#define REP(x, n) for(int x=0; x<(n); ++x)
#define VAR(v, n) __typeof(n) v = (n)
#define ALL(c) (c).begin(), (c).end()
#define SIZE(x) ((int)(x).size())
#define FOREACH(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i)
#define PB push_back
#define ST first
#define ND second
//-------------------------------------------------------------
struct ColoursTree {
unordered_map<int, int> el;
int s = 1 << 21;
void add(int p, int k, int c) {
int m = 0;
p += s; k += s;
while(p < k) {
if(p & 1) el[p++] |= c;
if(!(k & 1)) el[k--] |= c;
p >>= 1;
k >>= 1;
}
if(p == k) el[p] |= c;
}
int get(int p) {
int res = 0;
for(p += s; p; p >>= 1) res |= el[p];
return res;
}
};
int main() {
ios_base::sync_with_stdio(0);
int n, m;
cin >> n >> m;
ColoursTree tree;
REP(i, m) {
int l, r, k;
cin >> l >> r >> k;
tree.add(l, r, 1 << --k);
}
int green = 1 + 2;
int count = 0;
REP(i, n) {
//cout << i+1 << ": " << tree.get(i+1) << '\n';
if(tree.get(i+1) == green) count++;
}
//cout << tree.get(n) << '\n';
cout << count << '\n';
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | #include<cstdio> #include<iostream> #include<algorithm> #include<string> #include<vector> #include<cmath> #include<unordered_map> using namespace std; typedef vector<int> VI; typedef long long LL; #define FOR(x, b, e) for(int x=b; x<=(e); ++x) #define FORD(x, b, e) for(int x=b; x>=(e); --x) #define REP(x, n) for(int x=0; x<(n); ++x) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c).begin(), (c).end() #define SIZE(x) ((int)(x).size()) #define FOREACH(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define PB push_back #define ST first #define ND second //------------------------------------------------------------- struct ColoursTree { unordered_map<int, int> el; int s = 1 << 21; void add(int p, int k, int c) { int m = 0; p += s; k += s; while(p < k) { if(p & 1) el[p++] |= c; if(!(k & 1)) el[k--] |= c; p >>= 1; k >>= 1; } if(p == k) el[p] |= c; } int get(int p) { int res = 0; for(p += s; p; p >>= 1) res |= el[p]; return res; } }; int main() { ios_base::sync_with_stdio(0); int n, m; cin >> n >> m; ColoursTree tree; REP(i, m) { int l, r, k; cin >> l >> r >> k; tree.add(l, r, 1 << --k); } int green = 1 + 2; int count = 0; REP(i, n) { //cout << i+1 << ": " << tree.get(i+1) << '\n'; if(tree.get(i+1) == green) count++; } //cout << tree.get(n) << '\n'; cout << count << '\n'; return 0; } |
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