#include <bits/stdc++.h> using namespace std; #define sim template < class c #define ris return * this #define dor > debug & operator << #define eni(x) sim > typename \ enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) { sim > struct rge { c b, e; }; sim > rge<c> range(c i, c j) { return rge<c>{i, j}; } sim > auto dud(c* x) -> decltype(cerr << *x, 0); sim > char dud(...); struct debug { #ifdef LOCAL ~debug() { cerr << endl; } eni(!=) cerr << boolalpha << i; ris; } eni(==) ris << range(begin(i), end(i)); } sim, class b dor(pair < b, c > d) { ris << "(" << d.first << ", " << d.second << ")"; } sim dor(rge<c> d) { *this << "["; for (auto it = d.b; it != d.e; ++it) *this << ", " + 2 * (it == d.b) << *it; ris << "]"; } #else sim dor(const c&) { ris; } #endif }; #define imie(...) " [" << #__VA_ARGS__ ": " << (__VA_ARGS__) << "] " // debug & operator << (debug & dd, P p) { dd << "(" << p.x << ", " << p.y << ")"; return dd; } int main() { int n; scanf("%d", &n); vector<long long> pref(n + 1); for(int i = 1; i <= n; ++i) { int a; scanf("%d", &a); pref[i] = pref[i-1] + a; } // coordinate compression vector<long long> values = pref; sort(values.begin(), values.end()); values.resize( unique(values.begin(), values.end()) - values.begin()); auto get_id = [&](long long x) { return lower_bound(values.begin(), values.end(), x) - values.begin(); }; int base = 1; while(base <= n) { base *= 2; } const int INF = 1e9 + 5; vector<int> tree(2 * base, INF); auto update = [&](int i, int value) { for(int pos = base + i; pos >= 1; pos /= 2) { tree[pos] = min(tree[pos], value); } }; update(get_id(pref[0]), 0); int answer = INF; int prev_best = 0; for(int i = 1; i <= n; ++i) { if(pref[i] < pref[i-1]) { answer = INF; } int my_id = get_id(pref[i]); int R = base + my_id; int best = tree[R]; while(R > 1) { if(R % 2 == 1) { best = min(best, tree[R-1]); } R /= 2; } best += i - 1; if(pref[i] >= pref[i-1]) { best = min(best, prev_best); } debug() << imie(i) imie(best); answer = min(answer, best); update(my_id, best - i); prev_best = best; } if(answer > INF / 2) { answer = -1; } printf("%d\n", answer); }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | #include <bits/stdc++.h> using namespace std; #define sim template < class c #define ris return * this #define dor > debug & operator << #define eni(x) sim > typename \ enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) { sim > struct rge { c b, e; }; sim > rge<c> range(c i, c j) { return rge<c>{i, j}; } sim > auto dud(c* x) -> decltype(cerr << *x, 0); sim > char dud(...); struct debug { #ifdef LOCAL ~debug() { cerr << endl; } eni(!=) cerr << boolalpha << i; ris; } eni(==) ris << range(begin(i), end(i)); } sim, class b dor(pair < b, c > d) { ris << "(" << d.first << ", " << d.second << ")"; } sim dor(rge<c> d) { *this << "["; for (auto it = d.b; it != d.e; ++it) *this << ", " + 2 * (it == d.b) << *it; ris << "]"; } #else sim dor(const c&) { ris; } #endif }; #define imie(...) " [" << #__VA_ARGS__ ": " << (__VA_ARGS__) << "] " // debug & operator << (debug & dd, P p) { dd << "(" << p.x << ", " << p.y << ")"; return dd; } int main() { int n; scanf("%d", &n); vector<long long> pref(n + 1); for(int i = 1; i <= n; ++i) { int a; scanf("%d", &a); pref[i] = pref[i-1] + a; } // coordinate compression vector<long long> values = pref; sort(values.begin(), values.end()); values.resize( unique(values.begin(), values.end()) - values.begin()); auto get_id = [&](long long x) { return lower_bound(values.begin(), values.end(), x) - values.begin(); }; int base = 1; while(base <= n) { base *= 2; } const int INF = 1e9 + 5; vector<int> tree(2 * base, INF); auto update = [&](int i, int value) { for(int pos = base + i; pos >= 1; pos /= 2) { tree[pos] = min(tree[pos], value); } }; update(get_id(pref[0]), 0); int answer = INF; int prev_best = 0; for(int i = 1; i <= n; ++i) { if(pref[i] < pref[i-1]) { answer = INF; } int my_id = get_id(pref[i]); int R = base + my_id; int best = tree[R]; while(R > 1) { if(R % 2 == 1) { best = min(best, tree[R-1]); } R /= 2; } best += i - 1; if(pref[i] >= pref[i-1]) { best = min(best, prev_best); } debug() << imie(i) imie(best); answer = min(answer, best); update(my_id, best - i); prev_best = best; } if(answer > INF / 2) { answer = -1; } printf("%d\n", answer); } |