/* * wyb2.cpp * * Created on: 8 Dec 2020 * Author: Bartek */ #include <iostream> #include <algorithm> #include <array> //2*10000000 #define MAXSIZE 2000000 #define YELLOW 1 #define BLUE 2 #define RED 3 struct Edge { int index = 0; int color = 0; bool start = false; bool operator<(const Edge& i2) { return (this->index < i2.index); } }; struct State { int index = 0; int yellow = 0; int blue = 0; int red = 0; }; void updateState(State& state, Edge& edge) { state.index = edge.index; int change = edge.start ? 1 : -1; if (edge.color == YELLOW) state.yellow += change; if (edge.color == BLUE) state.blue += change; if (edge.color == RED) state.red += change; } int main() { //std::ios::sync_with_stdio(false); Edge* edges = new Edge[MAXSIZE]; int n, m; //std::cin >> n >> m; scanf("%d %d", &n, &m); int _2m = 2 * m; for (int i = 0; i < _2m; ) { int start, end, color; //std::cin >> start >> end >> color; scanf("%d %d %d", &start, &end, &color); edges[i].index = start; edges[i].color = color; edges[i].start = true; i++; edges[i].index = end+1; edges[i].color = color; edges[i].start = false; i++; } std::sort(edges, edges + _2m); State state; int counter = 0; updateState(state, edges[0]); for (int i = 1; i < _2m; i++) { if (state.index != edges[i].index && state.yellow > 0 && state.blue > 0 && state.red == 0) counter += edges[i].index - state.index; updateState(state, edges[i]); } printf("%d", counter); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | /* * wyb2.cpp * * Created on: 8 Dec 2020 * Author: Bartek */ #include <iostream> #include <algorithm> #include <array> //2*10000000 #define MAXSIZE 2000000 #define YELLOW 1 #define BLUE 2 #define RED 3 struct Edge { int index = 0; int color = 0; bool start = false; bool operator<(const Edge& i2) { return (this->index < i2.index); } }; struct State { int index = 0; int yellow = 0; int blue = 0; int red = 0; }; void updateState(State& state, Edge& edge) { state.index = edge.index; int change = edge.start ? 1 : -1; if (edge.color == YELLOW) state.yellow += change; if (edge.color == BLUE) state.blue += change; if (edge.color == RED) state.red += change; } int main() { //std::ios::sync_with_stdio(false); Edge* edges = new Edge[MAXSIZE]; int n, m; //std::cin >> n >> m; scanf("%d %d", &n, &m); int _2m = 2 * m; for (int i = 0; i < _2m; ) { int start, end, color; //std::cin >> start >> end >> color; scanf("%d %d %d", &start, &end, &color); edges[i].index = start; edges[i].color = color; edges[i].start = true; i++; edges[i].index = end+1; edges[i].color = color; edges[i].start = false; i++; } std::sort(edges, edges + _2m); State state; int counter = 0; updateState(state, edges[0]); for (int i = 1; i < _2m; i++) { if (state.index != edges[i].index && state.yellow > 0 && state.blue > 0 && state.red == 0) counter += edges[i].index - state.index; updateState(state, edges[i]); } printf("%d", counter); return 0; } |