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#include <bits/stdc++.h>
using namespace std;
#define int LL 
#define PII pair<int, int>
#define VI vector<int>
#define VPII vector<PII>
#define LL long long
#define LD long double
#define f first
#define s second
#define MP make_pair
#define PB push_back
#define endl '\n'      // UWAGA
#define ALL(c) (c).begin(), (c).end()
#define SIZ(c) (int)(c).size()
#define REP(i, n) for(int i = 0; i < (int)(n); ++i)
#define FOR(i, b, e) for(int i = (b); i <= (int)(e); ++i)
#define FORD(i, b, e) for(int i = (b); i >= (int)(e); --i)
#define random_shuffle(V) shuffle(V, rng)

#define sim template<class n
sim, class s> ostream & operator << (ostream &p, pair<n, s> x)
{return p << "<" << x.f << ", " << x.s << ">";}
sim> auto operator << (ostream &p, n y) ->
typename enable_if<!is_same<n, string>::value, decltype(y.begin(), p)>::type 
{int o = 0; p << "{"; for(auto c: y) {if(o++) p << ", "; p << c;} return p << "}";}
void dor() {cerr << endl;}
sim, class...s> void dor(n p, s...y) {cerr << p << " "; dor(y...);}
sim, class s> void mini(n &p, s y) {if(p>y) p = y;}
sim, class s> void maxi(n &p, s y) {if(p<y) p = y;}
#ifdef DEB
#define debug(...) dor(__FUNCTION__, ":", __LINE__, ": ", __VA_ARGS__)
#else
#define debug(...)
#endif 

#define I(x) #x " =", (x), " "
#define A(a, i) #a "[" #i " =", i, "] =", a[i], " "

const int MXN = 1000 * 100 + 6;
LL pref[MXN];
LL res[MXN];
int in[MXN];
int pos = 0;
void add_res(int val)
  {
  ++pos;
  res[pos] = val;
  pref[pos] = pref[pos-1] + res[pos];
  }
LL sum_last(int x)
  {
  return pref[pos] - pref[pos-x];
  }

void add(int i)
  {
  if(i == 1)
    {
    add_res(in[1]);
    return;
    }
 
  LL mx = 1000 * 1000;
  FOR(u, 1, i-1)
    {
    mini(mx, in[u] - sum_last(u-1));
    }
  LL want = in[i] - sum_last(i-1);
  if(mx < want){cout << "NIE" << endl; exit(0);}
  add_res(want);
  }

int32_t main()
  {
  ios_base::sync_with_stdio(0);
  int n;
  cin >> n;

  FOR(i, 1, n)
    {
    cin >> in[i];
    add(i);
    }

  cout << "TAK" << endl;
  cout << pos << endl;
  FOR(i, 1, pos)cout << res[i] << " ";
  cout << endl;
  }