#include <algorithm> #include <iostream> #include <vector> #include <string> using namespace std; int main() { cin.sync_with_stdio(0); vector<int> sorted; // numer puszki bity 3:31; open(0)/close(1) bit 2; kolor bity 0:1 int n,m; cin >> n >> m; sorted.reserve(2*m); for(int i=0; i<m; ++i) { int l,r,k; cin >> l >> r >> k; sorted.push_back((l << 3) | k); sorted.push_back((r << 3) | 4 | k); } sort(sorted.begin(), sorted.end()); int green = 0; int color_count[4] = {0,0,0,0}; int puszka_start = 0; int puszka_stop = 0; while(1) { while(puszka_stop+1<sorted.size() && sorted[puszka_stop+1] >> 3 == sorted[puszka_start] >> 3) { puszka_stop++; } int i; for(i=puszka_start; i<=puszka_stop && !(sorted[i] & 4); ++i) // opening a range before current puszka { color_count[sorted[i] & 3]++; } if(color_count[1]>0 && color_count[2]>0 && color_count[3]==0) green++; for(; i<=puszka_stop; ++i) // closing a range after current puszka { color_count[sorted[i] & 3]--; } if(puszka_stop+1==sorted.size()) break; puszka_start = puszka_stop + 1; puszka_stop = puszka_start; int prev_puszka = sorted[puszka_start-1] >> 3; int curr_puszka = sorted[puszka_start] >> 3; if(color_count[1]>0 && color_count[2]>0 && color_count[3]==0) green += curr_puszka-prev_puszka-1; } cout << green; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | #include <algorithm> #include <iostream> #include <vector> #include <string> using namespace std; int main() { cin.sync_with_stdio(0); vector<int> sorted; // numer puszki bity 3:31; open(0)/close(1) bit 2; kolor bity 0:1 int n,m; cin >> n >> m; sorted.reserve(2*m); for(int i=0; i<m; ++i) { int l,r,k; cin >> l >> r >> k; sorted.push_back((l << 3) | k); sorted.push_back((r << 3) | 4 | k); } sort(sorted.begin(), sorted.end()); int green = 0; int color_count[4] = {0,0,0,0}; int puszka_start = 0; int puszka_stop = 0; while(1) { while(puszka_stop+1<sorted.size() && sorted[puszka_stop+1] >> 3 == sorted[puszka_start] >> 3) { puszka_stop++; } int i; for(i=puszka_start; i<=puszka_stop && !(sorted[i] & 4); ++i) // opening a range before current puszka { color_count[sorted[i] & 3]++; } if(color_count[1]>0 && color_count[2]>0 && color_count[3]==0) green++; for(; i<=puszka_stop; ++i) // closing a range after current puszka { color_count[sorted[i] & 3]--; } if(puszka_stop+1==sorted.size()) break; puszka_start = puszka_stop + 1; puszka_stop = puszka_start; int prev_puszka = sorted[puszka_start-1] >> 3; int curr_puszka = sorted[puszka_start] >> 3; if(color_count[1]>0 && color_count[2]>0 && color_count[3]==0) green += curr_puszka-prev_puszka-1; } cout << green; return 0; } |