#include<bits/stdc++.h> using namespace std; using LL = long long; using D = double; #define f1 first #define f2 second #define randint(a, b) uniform_int_distribution<int>{a, b}(gen) #ifdef LOC void OUT() {cout << '\n';} template<class H, class ... T> void OUT(H h, T ... t) { cout << h << ' '; OUT(t...); } #define P(...) cout << "[" << #__VA_ARGS__ << "] ", OUT(__VA_ARGS__) #else #define P(...) #define OUT(...) #endif //mt19937 gen; const int offset = 1000100; int howManyNum[2 * offset][2]; int main(int, char ** /*args*/) { ios_base::sync_with_stdio(0); cin.tie(0); int n; cin >> n; int ans = 0; for(int i = 0; i < n; ++i) { int a, b, c; cin >> a >> b >> c; ++howManyNum[offset + b - c][a - 1]; } for(int i = 0; i < 2 * offset; ++i) { ans += min(howManyNum[i][0], howManyNum[i][1]); } cout << ans << '\n'; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | #include<bits/stdc++.h> using namespace std; using LL = long long; using D = double; #define f1 first #define f2 second #define randint(a, b) uniform_int_distribution<int>{a, b}(gen) #ifdef LOC void OUT() {cout << '\n';} template<class H, class ... T> void OUT(H h, T ... t) { cout << h << ' '; OUT(t...); } #define P(...) cout << "[" << #__VA_ARGS__ << "] ", OUT(__VA_ARGS__) #else #define P(...) #define OUT(...) #endif //mt19937 gen; const int offset = 1000100; int howManyNum[2 * offset][2]; int main(int, char ** /*args*/) { ios_base::sync_with_stdio(0); cin.tie(0); int n; cin >> n; int ans = 0; for(int i = 0; i < n; ++i) { int a, b, c; cin >> a >> b >> c; ++howManyNum[offset + b - c][a - 1]; } for(int i = 0; i < 2 * offset; ++i) { ans += min(howManyNum[i][0], howManyNum[i][1]); } cout << ans << '\n'; return 0; } |