#include <bits/stdc++.h> using namespace std; #define PII pair<int, int> #define VI vector<int> #define VPII vector<PII> #define LL long long #define LD long double #define f first #define s second #define MP make_pair #define PB push_back #define endl '\n' // UWAGA #define ALL(c) (c).begin(), (c).end() #define SIZ(c) (int)(c).size() #define REP(i, n) for(int i = 0; i < (int)(n); ++i) #define FOR(i, b, e) for(int i = (b); i <= (int)(e); ++i) #define FORD(i, b, e) for(int i = (b); i >= (int)(e); --i) #define random_shuffle(V) shuffle(V, rng) #define sim template<class n sim, class s> ostream & operator << (ostream &p, pair<n, s> x) {return p << "<" << x.f << ", " << x.s << ">";} sim> auto operator << (ostream &p, n y) -> typename enable_if<!is_same<n, string>::value, decltype(y.begin(), p)>::type {int o = 0; p << "{"; for(auto c: y) {if(o++) p << ", "; p << c;} return p << "}";} void dor() {cerr << endl;} sim, class...s> void dor(n p, s...y) {cerr << p << " "; dor(y...);} sim, class s> void mini(n &p, s y) {if(p>y) p = y;} sim, class s> void maxi(n &p, s y) {if(p<y) p = y;} #ifdef DEB #define debug(...) dor(__FUNCTION__, ":", __LINE__, ": ", __VA_ARGS__) #else #define debug(...) #endif #define I(x) #x " =", (x), " " #define A(a, i) #a "[" #i " =", i, "] =", a[i], " " map<int, int> M[2]; int main() { ios_base::sync_with_stdio(0); int n; cin >> n; FOR(i, 1, n) { int r, w, t; cin >> r >> w >> t; M[r-1][w-t]++; } int res = 0; for(auto i: M[0]) res += min(i.s, M[1][i.f]); cout << res << endl; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 | #include <bits/stdc++.h> using namespace std; #define PII pair<int, int> #define VI vector<int> #define VPII vector<PII> #define LL long long #define LD long double #define f first #define s second #define MP make_pair #define PB push_back #define endl '\n' // UWAGA #define ALL(c) (c).begin(), (c).end() #define SIZ(c) (int)(c).size() #define REP(i, n) for(int i = 0; i < (int)(n); ++i) #define FOR(i, b, e) for(int i = (b); i <= (int)(e); ++i) #define FORD(i, b, e) for(int i = (b); i >= (int)(e); --i) #define random_shuffle(V) shuffle(V, rng) #define sim template<class n sim, class s> ostream & operator << (ostream &p, pair<n, s> x) {return p << "<" << x.f << ", " << x.s << ">";} sim> auto operator << (ostream &p, n y) -> typename enable_if<!is_same<n, string>::value, decltype(y.begin(), p)>::type {int o = 0; p << "{"; for(auto c: y) {if(o++) p << ", "; p << c;} return p << "}";} void dor() {cerr << endl;} sim, class...s> void dor(n p, s...y) {cerr << p << " "; dor(y...);} sim, class s> void mini(n &p, s y) {if(p>y) p = y;} sim, class s> void maxi(n &p, s y) {if(p<y) p = y;} #ifdef DEB #define debug(...) dor(__FUNCTION__, ":", __LINE__, ": ", __VA_ARGS__) #else #define debug(...) #endif #define I(x) #x " =", (x), " " #define A(a, i) #a "[" #i " =", i, "] =", a[i], " " map<int, int> M[2]; int main() { ios_base::sync_with_stdio(0); int n; cin >> n; FOR(i, 1, n) { int r, w, t; cin >> r >> w >> t; M[r-1][w-t]++; } int res = 0; for(auto i: M[0]) res += min(i.s, M[1][i.f]); cout << res << endl; } |