#include <iostream>
#include <vector>
#include <list>
struct ConnectedComponent
{
unsigned start;
unsigned end;
int weight;
};
inline int getConnectedComponentSize(ConnectedComponent connected_component) {return connected_component.end - connected_component.start;}
//inline int getDistanceBetweenComponents(ConnectedComponent *a, ConnectedComponent *b) {return b->start - a->end;}
int main()
{
//std::ios_base::sync_with_stdio(0);
unsigned n;
std::cin >> n;
std::list<ConnectedComponent> connected_components;
for (unsigned i = 0; i < n; i++)
{
int weight;
std::cin >> weight;
if (weight != 0)
connected_components.push_back({i, i, weight});
}
for (std::list<ConnectedComponent>::iterator i = connected_components.begin(); i != connected_components.end(); i++)
{
//std::cout << i->weight;
if (i->weight < 0)
{
int weight = i->weight;
std::list<ConnectedComponent>::iterator j = i;
std::list<ConnectedComponent>::iterator k = i;
std::list<ConnectedComponent>::iterator behind_begin = connected_components.begin();
behind_begin--;
j--;
k++;
while (weight <= 0)
{
if (j != behind_begin && k != connected_components.end())
{
if (i->start - j->end < k->start - i->end)
{
weight += j->weight;
j--;
}
else
{
weight += k->weight;
k++;
}
}
else if (j != behind_begin)
{
weight += j->weight;
j--;
}
else if (k != connected_components.end())
{
weight += k->weight;
k++;
}
else
{
std::cout << "-1";
return 0;
}
}
j++;
k--;
while (true)
{
if (weight - j->weight >= 0 && j != i)
{
weight -= j->weight;
j++;
}
else if (weight - k->weight >= 0 && k != i)
{
weight -= k->weight;
k--;
}
else
{
break;
}
}
//std::list<ConnectedComponent>::iterator j_base = j.base();
ConnectedComponent res = {j->start, k->end, weight};
k++;
connected_components.insert(k, res);
k--;
//std::cout << k->start << k->end << std::endl;
connected_components.erase(j, k);
//k--;
i = k;
}
}
unsigned res = 0;
for (ConnectedComponent connected_component : connected_components)
res += connected_component.end - connected_component.start;
std::cout << res;
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 | #include <iostream> #include <vector> #include <list> struct ConnectedComponent { unsigned start; unsigned end; int weight; }; inline int getConnectedComponentSize(ConnectedComponent connected_component) {return connected_component.end - connected_component.start;} //inline int getDistanceBetweenComponents(ConnectedComponent *a, ConnectedComponent *b) {return b->start - a->end;} int main() { //std::ios_base::sync_with_stdio(0); unsigned n; std::cin >> n; std::list<ConnectedComponent> connected_components; for (unsigned i = 0; i < n; i++) { int weight; std::cin >> weight; if (weight != 0) connected_components.push_back({i, i, weight}); } for (std::list<ConnectedComponent>::iterator i = connected_components.begin(); i != connected_components.end(); i++) { //std::cout << i->weight; if (i->weight < 0) { int weight = i->weight; std::list<ConnectedComponent>::iterator j = i; std::list<ConnectedComponent>::iterator k = i; std::list<ConnectedComponent>::iterator behind_begin = connected_components.begin(); behind_begin--; j--; k++; while (weight <= 0) { if (j != behind_begin && k != connected_components.end()) { if (i->start - j->end < k->start - i->end) { weight += j->weight; j--; } else { weight += k->weight; k++; } } else if (j != behind_begin) { weight += j->weight; j--; } else if (k != connected_components.end()) { weight += k->weight; k++; } else { std::cout << "-1"; return 0; } } j++; k--; while (true) { if (weight - j->weight >= 0 && j != i) { weight -= j->weight; j++; } else if (weight - k->weight >= 0 && k != i) { weight -= k->weight; k--; } else { break; } } //std::list<ConnectedComponent>::iterator j_base = j.base(); ConnectedComponent res = {j->start, k->end, weight}; k++; connected_components.insert(k, res); k--; //std::cout << k->start << k->end << std::endl; connected_components.erase(j, k); //k--; i = k; } } unsigned res = 0; for (ConnectedComponent connected_component : connected_components) res += connected_component.end - connected_component.start; std::cout << res; return 0; } |
English