#include <bits/stdc++.h> using namespace std; void __print(int x) { cerr << x; } void __print(int64_t x) { cerr << x; } void __print(uint32_t x) { cerr << x; } void __print(uint64_t x) { cerr << x; } void __print(float x) { cerr << x; } void __print(double x) { cerr << x; } void __print(long double x) { cerr << x; } void __print(char x) { cerr << '\'' << x << '\''; } void __print(const char *x) { cerr << '\"' << x << '\"'; } void __print(const string &x) { cerr << '\"' << x << '\"'; } void __print(bool x) { cerr << (x ? "true" : "false"); } template<typename T, typename V> void __print(const pair<T, V> &x) { cerr << '('; __print(x.first); cerr << ", "; __print(x.second); cerr << ')'; } template<typename T> void __print(const T &x) { int f = 0; cerr << '{'; for (auto &i: x) cerr << (f++ ? ", " : ""), __print(i); cerr << "}"; } void _print() { cerr << "]\n"; } template <typename T, typename... V> void _print(T t, V... v) { __print(t); if (sizeof...(v)) cerr << ", "; _print(v...); } const int MAXN = 2005; const int oo = 1e8; struct Pos { int x, y; Pos() : x(0), y(0) {} Pos(int _x, int _y) : x(_x), y(_y) {} Pos operator+(Pos a) { return Pos(x + a.x, y + a.y); } }; void __print(const Pos& p) { __print(make_pair(p.x, p.y)); } struct Dist { int64_t a, b; Dist() : a(oo), b(oo) {} Dist(int64_t _a, int64_t _b) : a(_a), b(_b) {} }; bool operator<(const Dist& a, const Dist& b) { return a.a + a.b < b.a + b.b; } struct State { Pos p; Dist d; State(Pos _p, Dist _d) : p(_p), d(_d) {} }; vector<vector<char>> g(MAXN, vector<char>(MAXN, 'X')); vector<vector<Dist>> d(MAXN, vector<Dist>(MAXN)); int n, m, k; const Pos delta[4] = {Pos(-1, 0), Pos(0, -1), Pos(1, 0), Pos(0, 1)}; const Pos start = Pos(1, 1); Pos finish; #define debug(x...) cerr << " > [" << #x << "] = ["; _print(x) int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); cin >> n >> m >> k; finish.x = n; finish.y = m; for(int i = 0; i < n; i++) { string s; cin >> s; for(int j = 0; j < m; j++) { g[i + 1][j + 1] = s[j]; } } queue<State> q; d[start.x][start.y].a = 0; d[start.x][start.y].b = 0; q.push(State(start, d[start.x][start.y])); //debug(g[5][6]); while(not q.empty()) { State cur = q.front(); q.pop(); d[cur.p.x][cur.p.y] = cur.d; for(int i = 0; i < 4; i++) { Pos next = cur.p + delta[i]; if(g[next.x][next.y] == 'X') continue; Dist d_next = cur.d; if(i < 2) d_next.b++; else d_next.a++; if(d_next < d[next.x][next.y]) { d[next.x][next.y] = d_next; q.push(State(next, d_next)); } } } map<int64_t, int> cnt; for(int i = 0; i < k; i++) { int64_t a, b; cin >> a >> b; cnt[a * d[finish.x][finish.y].a + b * d[finish.x][finish.y].b]++; } auto it = cnt.begin(); cout << it->first << " " << it->second; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 | #include <bits/stdc++.h> using namespace std; void __print(int x) { cerr << x; } void __print(int64_t x) { cerr << x; } void __print(uint32_t x) { cerr << x; } void __print(uint64_t x) { cerr << x; } void __print(float x) { cerr << x; } void __print(double x) { cerr << x; } void __print(long double x) { cerr << x; } void __print(char x) { cerr << '\'' << x << '\''; } void __print(const char *x) { cerr << '\"' << x << '\"'; } void __print(const string &x) { cerr << '\"' << x << '\"'; } void __print(bool x) { cerr << (x ? "true" : "false"); } template<typename T, typename V> void __print(const pair<T, V> &x) { cerr << '('; __print(x.first); cerr << ", "; __print(x.second); cerr << ')'; } template<typename T> void __print(const T &x) { int f = 0; cerr << '{'; for (auto &i: x) cerr << (f++ ? ", " : ""), __print(i); cerr << "}"; } void _print() { cerr << "]\n"; } template <typename T, typename... V> void _print(T t, V... v) { __print(t); if (sizeof...(v)) cerr << ", "; _print(v...); } const int MAXN = 2005; const int oo = 1e8; struct Pos { int x, y; Pos() : x(0), y(0) {} Pos(int _x, int _y) : x(_x), y(_y) {} Pos operator+(Pos a) { return Pos(x + a.x, y + a.y); } }; void __print(const Pos& p) { __print(make_pair(p.x, p.y)); } struct Dist { int64_t a, b; Dist() : a(oo), b(oo) {} Dist(int64_t _a, int64_t _b) : a(_a), b(_b) {} }; bool operator<(const Dist& a, const Dist& b) { return a.a + a.b < b.a + b.b; } struct State { Pos p; Dist d; State(Pos _p, Dist _d) : p(_p), d(_d) {} }; vector<vector<char>> g(MAXN, vector<char>(MAXN, 'X')); vector<vector<Dist>> d(MAXN, vector<Dist>(MAXN)); int n, m, k; const Pos delta[4] = {Pos(-1, 0), Pos(0, -1), Pos(1, 0), Pos(0, 1)}; const Pos start = Pos(1, 1); Pos finish; #define debug(x...) cerr << " > [" << #x << "] = ["; _print(x) int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); cin >> n >> m >> k; finish.x = n; finish.y = m; for(int i = 0; i < n; i++) { string s; cin >> s; for(int j = 0; j < m; j++) { g[i + 1][j + 1] = s[j]; } } queue<State> q; d[start.x][start.y].a = 0; d[start.x][start.y].b = 0; q.push(State(start, d[start.x][start.y])); //debug(g[5][6]); while(not q.empty()) { State cur = q.front(); q.pop(); d[cur.p.x][cur.p.y] = cur.d; for(int i = 0; i < 4; i++) { Pos next = cur.p + delta[i]; if(g[next.x][next.y] == 'X') continue; Dist d_next = cur.d; if(i < 2) d_next.b++; else d_next.a++; if(d_next < d[next.x][next.y]) { d[next.x][next.y] = d_next; q.push(State(next, d_next)); } } } map<int64_t, int> cnt; for(int i = 0; i < k; i++) { int64_t a, b; cin >> a >> b; cnt[a * d[finish.x][finish.y].a + b * d[finish.x][finish.y].b]++; } auto it = cnt.begin(); cout << it->first << " " << it->second; return 0; } |