#include <iostream> #include <vector> #include <algorithm> #include <cmath> #include <queue> #include <stack> #include <cstdio> #include <set> #include <map> #include <string> #include <queue> #include <stack> #include <unordered_map> #include <bitset> using namespace std; typedef long long int LL; typedef long double LD; typedef vector<int> VI; typedef vector<LL> VLL; typedef vector<LD> VLD; typedef vector<string> VS; typedef pair<int, int> PII; typedef vector<PII> VPII; const int INF = 1000000001; const LD EPS = 10e-9; #define FOR(x, b, e) for(int x = b; x <= (e); ++x) #define FORD(x, b, e) for(int x = b; x >= (e); --x) #define REP(x, n) for(int x = 0; x < (n); ++x) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c).begin(), (c).end() #define SIZE(x) ((int)(x).size()) #define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define MP make_pair #define PB push_back #define ST first #define ND second #define abs(a) ((a)<0 ? -(a) : (a)) #define max(a, b) ((a) > (b) ? (a) : (b)) #define min(a, b) ((a) < (b) ? (a) : (b)) const int MAX_N = 300005; const LL P = 1000000007; struct Mine { LL pos, rad; }; int n; LL a, r; Mine mines[MAX_N]; bool nothingDetonates = true; unordered_map<int, vector<int>> detonates; set<int> results; LL pow2(int x) { LL base = 2; LL res = 1; while(x > 0) { if(x%2 == 1) { res = (res * base) % P; } base = (base * base) % P; x /= 2; } return res; } void prepareDetonates() { for(int i = 0; i < n; ++i) { vector<int> toDetonate; for(int j = i-1; j >= 0; --j) { const LL dist = abs(mines[i].pos - mines[j].pos); if(dist > mines[i].rad) { break; } nothingDetonates = false; toDetonate.push_back(j); } for(int j = i+1; j < n; ++j) { const LL dist = abs(mines[i].pos - mines[j].pos); if(dist > mines[i].rad) { break; } nothingDetonates = false; toDetonate.push_back(j); } detonates[i] = toDetonate; } } void simulate(const int startingMines) { queue<int> toDetonate; bitset<32> detonated; for(int i = 0; i < n; ++i) { if((startingMines & (1<<i)) != 0) { toDetonate.push(i); detonated[i] = true; } } while(!toDetonate.empty()) { const int mineIdx = toDetonate.front(); toDetonate.pop(); for(const int mineToAdd : detonates[mineIdx]) { if(!detonated[mineToAdd]) { toDetonate.push(mineToAdd); detonated[mineToAdd] = true; } } } results.insert(detonated.to_ulong()); } int main() { cin >> n; for(int i = 0; i < n; ++i) { cin >> mines[i].pos >> mines[i].rad; } prepareDetonates(); if(nothingDetonates || n > 27) { cout << pow2(n) << endl; return 0; } const int upperBound = (1 << n); for(int i = 0; i < upperBound; ++i) { simulate(i); } cout << results.size() << endl; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 | #include <iostream> #include <vector> #include <algorithm> #include <cmath> #include <queue> #include <stack> #include <cstdio> #include <set> #include <map> #include <string> #include <queue> #include <stack> #include <unordered_map> #include <bitset> using namespace std; typedef long long int LL; typedef long double LD; typedef vector<int> VI; typedef vector<LL> VLL; typedef vector<LD> VLD; typedef vector<string> VS; typedef pair<int, int> PII; typedef vector<PII> VPII; const int INF = 1000000001; const LD EPS = 10e-9; #define FOR(x, b, e) for(int x = b; x <= (e); ++x) #define FORD(x, b, e) for(int x = b; x >= (e); --x) #define REP(x, n) for(int x = 0; x < (n); ++x) #define VAR(v, n) __typeof(n) v = (n) #define ALL(c) (c).begin(), (c).end() #define SIZE(x) ((int)(x).size()) #define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define MP make_pair #define PB push_back #define ST first #define ND second #define abs(a) ((a)<0 ? -(a) : (a)) #define max(a, b) ((a) > (b) ? (a) : (b)) #define min(a, b) ((a) < (b) ? (a) : (b)) const int MAX_N = 300005; const LL P = 1000000007; struct Mine { LL pos, rad; }; int n; LL a, r; Mine mines[MAX_N]; bool nothingDetonates = true; unordered_map<int, vector<int>> detonates; set<int> results; LL pow2(int x) { LL base = 2; LL res = 1; while(x > 0) { if(x%2 == 1) { res = (res * base) % P; } base = (base * base) % P; x /= 2; } return res; } void prepareDetonates() { for(int i = 0; i < n; ++i) { vector<int> toDetonate; for(int j = i-1; j >= 0; --j) { const LL dist = abs(mines[i].pos - mines[j].pos); if(dist > mines[i].rad) { break; } nothingDetonates = false; toDetonate.push_back(j); } for(int j = i+1; j < n; ++j) { const LL dist = abs(mines[i].pos - mines[j].pos); if(dist > mines[i].rad) { break; } nothingDetonates = false; toDetonate.push_back(j); } detonates[i] = toDetonate; } } void simulate(const int startingMines) { queue<int> toDetonate; bitset<32> detonated; for(int i = 0; i < n; ++i) { if((startingMines & (1<<i)) != 0) { toDetonate.push(i); detonated[i] = true; } } while(!toDetonate.empty()) { const int mineIdx = toDetonate.front(); toDetonate.pop(); for(const int mineToAdd : detonates[mineIdx]) { if(!detonated[mineToAdd]) { toDetonate.push(mineToAdd); detonated[mineToAdd] = true; } } } results.insert(detonated.to_ulong()); } int main() { cin >> n; for(int i = 0; i < n; ++i) { cin >> mines[i].pos >> mines[i].rad; } prepareDetonates(); if(nothingDetonates || n > 27) { cout << pow2(n) << endl; return 0; } const int upperBound = (1 << n); for(int i = 0; i < upperBound; ++i) { simulate(i); } cout << results.size() << endl; return 0; } |