#include <iostream>
#include <vector>
#include <map>
#include <algorithm>
using namespace std;
/*typedef struct {
int type;
int start;
int time;
vector<int> collisions;
}car;*/
int main() {
int n;
cin >> n;
map<int,int> a;
map<int,int> b;
int type,start,time;
for (int i = 0; i < n; i++)
{
cin >> type>>start>>time;
if (type == 1)
a[start - time]++;
else
b[start - time]++;
}
int to_remove=0;
for (auto &i:a)
{
if (b[i.first]>0) {
to_remove += min(i.second, b[i.first]);
}
}
cout << to_remove;
/*sort(a.begin(), a.end());
sort(b.begin(), b.end());
vector<int> v(a.size() + b.size());
vector<int>::iterator it, st;
it = set_intersection(a.begin(),a.end(),b.begin(),b.end(),v.begin());
for (st = v.begin(); st != it; ++st)
cout << *st << ", ";*/
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | #include <iostream> #include <vector> #include <map> #include <algorithm> using namespace std; /*typedef struct { int type; int start; int time; vector<int> collisions; }car;*/ int main() { int n; cin >> n; map<int,int> a; map<int,int> b; int type,start,time; for (int i = 0; i < n; i++) { cin >> type>>start>>time; if (type == 1) a[start - time]++; else b[start - time]++; } int to_remove=0; for (auto &i:a) { if (b[i.first]>0) { to_remove += min(i.second, b[i.first]); } } cout << to_remove; /*sort(a.begin(), a.end()); sort(b.begin(), b.end()); vector<int> v(a.size() + b.size()); vector<int>::iterator it, st; it = set_intersection(a.begin(),a.end(),b.begin(),b.end(),v.begin()); for (st = v.begin(); st != it; ++st) cout << *st << ", ";*/ return 0; } |
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