#include <bits/stdc++.h>
using namespace std;
map<int, int> roznice_a;
map<int, int> roznice_u;
int r[1000010], w[1000010], t[1000010];
int kolizje;
vector<pair<int, int>> aleje;
vector<pair<int, int>> ulice;
vector<pair<int, int>> dostawy;
int main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
int n;
cin >> n;
for (int i = 0; i < n; ++i)
{
cin >> r[i] >> w[i] >> t[i];
if (r[i] == 1)
{
aleje.push_back(make_pair(w[i], t[i]));
}
else
{
ulice.push_back(make_pair(w[i], t[i]));
}
}
for (auto i : aleje)
{
auto itr = roznice_a.emplace(i.first - i.second, 0).first;
++itr->second;
}
for (auto i : ulice)
{
auto itr = roznice_u.emplace(i.first - i.second, 0).first;
++itr->second;
}
int wynik = 0;
for (auto it = roznice_a.begin(); it != roznice_a.end(); ++it)
{
auto i = roznice_u.find(it->first);
if (i == roznice_u.end())
continue;
else
{
wynik += min(it->second, i->second);
}
}
cout << wynik;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | #include <bits/stdc++.h> using namespace std; map<int, int> roznice_a; map<int, int> roznice_u; int r[1000010], w[1000010], t[1000010]; int kolizje; vector<pair<int, int>> aleje; vector<pair<int, int>> ulice; vector<pair<int, int>> dostawy; int main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int n; cin >> n; for (int i = 0; i < n; ++i) { cin >> r[i] >> w[i] >> t[i]; if (r[i] == 1) { aleje.push_back(make_pair(w[i], t[i])); } else { ulice.push_back(make_pair(w[i], t[i])); } } for (auto i : aleje) { auto itr = roznice_a.emplace(i.first - i.second, 0).first; ++itr->second; } for (auto i : ulice) { auto itr = roznice_u.emplace(i.first - i.second, 0).first; ++itr->second; } int wynik = 0; for (auto it = roznice_a.begin(); it != roznice_a.end(); ++it) { auto i = roznice_u.find(it->first); if (i == roznice_u.end()) continue; else { wynik += min(it->second, i->second); } } cout << wynik; } |
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