#include <iostream> #include <vector> #include <utility> #include <algorithm> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); vector<pair<int, int>> collisionsMy(2*10*10*10*10*10*10,{0,0}); int n; cin >> n; while(n) { int r,w,t; cin >> r >> w >> t; if(r == 1) { ++collisionsMy[10*10*10*10*10*10 + w - t - 1].first; } if(r == 2) { ++collisionsMy[10*10*10*10*10*10 + w - t - 1].second; } --n; } int wynik = 0; for(int i = 0; i < collisionsMy.size(); ++i) { wynik += min(collisionsMy[i].first, collisionsMy[i].second); } cout << wynik << endl; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 | #include <iostream> #include <vector> #include <utility> #include <algorithm> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); vector<pair<int, int>> collisionsMy(2*10*10*10*10*10*10,{0,0}); int n; cin >> n; while(n) { int r,w,t; cin >> r >> w >> t; if(r == 1) { ++collisionsMy[10*10*10*10*10*10 + w - t - 1].first; } if(r == 2) { ++collisionsMy[10*10*10*10*10*10 + w - t - 1].second; } --n; } int wynik = 0; for(int i = 0; i < collisionsMy.size(); ++i) { wynik += min(collisionsMy[i].first, collisionsMy[i].second); } cout << wynik << endl; } |