#include <cstdio>
#include <cstdlib>
#include <algorithm>
#include <set>
#include <vector>
struct mine {
long long int pos, radius;
int id;
inline bool operator<(const mine& other) const {
if (pos != other.pos) {
return pos < other.pos;
}
return radius < other.radius;
}
};
int main() {
int n;
scanf("%d", &n);
if (n > 30) {
puts("NOPE");
return 0;
}
std::vector<mine> m;
for (int i = 0; i < n; i++) {
mine mi;
scanf("%lld %lld", &mi.pos, &mi.radius);
mi.id = i;
m.push_back(mi);
}
// Brute-force it...
std::vector<bool> results;
results.resize(1 << n, false);
std::vector<mine> remaining_vec;
std::vector<mine> boom_vec;
unsigned long long int result = 0;
for (int i = 0; i < (1 << n); i++) {
int detonated = 0;
remaining_vec.clear();
boom_vec.clear();
for (int j = 0; j < n; j++) {
const bool has_mine = i & (1 << j);
if (has_mine) {
boom_vec.push_back(m[j]);
} else {
remaining_vec.push_back(m[j]);
}
}
while (!boom_vec.empty()) {
mine mi = boom_vec.back();
boom_vec.pop_back();
auto it = std::remove_if(remaining_vec.begin(), remaining_vec.end(), [mi] (const mine& m) {
return mi.pos - mi.radius <= m.pos && m.pos <= mi.pos + mi.radius;
});
auto old_it = it;
for (; it < remaining_vec.end(); ++it) {
boom_vec.push_back(*it);
}
remaining_vec.resize(std::distance(remaining_vec.begin(), old_it));
}
for (const auto& mi : remaining_vec) {
detonated |= 1 << mi.id;
}
if (!results[detonated]) {
results[detonated] = true;
result++;
}
}
printf("%llu\n", result);
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | #include <cstdio> #include <cstdlib> #include <algorithm> #include <set> #include <vector> struct mine { long long int pos, radius; int id; inline bool operator<(const mine& other) const { if (pos != other.pos) { return pos < other.pos; } return radius < other.radius; } }; int main() { int n; scanf("%d", &n); if (n > 30) { puts("NOPE"); return 0; } std::vector<mine> m; for (int i = 0; i < n; i++) { mine mi; scanf("%lld %lld", &mi.pos, &mi.radius); mi.id = i; m.push_back(mi); } // Brute-force it... std::vector<bool> results; results.resize(1 << n, false); std::vector<mine> remaining_vec; std::vector<mine> boom_vec; unsigned long long int result = 0; for (int i = 0; i < (1 << n); i++) { int detonated = 0; remaining_vec.clear(); boom_vec.clear(); for (int j = 0; j < n; j++) { const bool has_mine = i & (1 << j); if (has_mine) { boom_vec.push_back(m[j]); } else { remaining_vec.push_back(m[j]); } } while (!boom_vec.empty()) { mine mi = boom_vec.back(); boom_vec.pop_back(); auto it = std::remove_if(remaining_vec.begin(), remaining_vec.end(), [mi] (const mine& m) { return mi.pos - mi.radius <= m.pos && m.pos <= mi.pos + mi.radius; }); auto old_it = it; for (; it < remaining_vec.end(); ++it) { boom_vec.push_back(*it); } remaining_vec.resize(std::distance(remaining_vec.begin(), old_it)); } for (const auto& mi : remaining_vec) { detonated |= 1 << mi.id; } if (!results[detonated]) { results[detonated] = true; result++; } } printf("%llu\n", result); return 0; } |
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