#include <bits/stdc++.h> #define MP make_pair #define PB push_back //#define TEST //#define int long long #define st first #define nd second #define rd third #define FOR(i, a, b) for(int i =(a); i <=(b); ++i) #define RE(i, n) FOR(i, 1, n) #define FORD(i, a, b) for(int i = (a); i >= (b); --i) #define REP(i, n) for(int i = 0;i <(n); ++i) #define VAR(v, i) __typeof(i) v=(i) #define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((int)(x).size()) #define __builtin_ctz __builtin_ctzll #define __builtin_clz __builtin_clzll #define __builtin_popcount __builtin_popcountll using namespace std; template<typename TH> void _dbg(const char* sdbg, TH h) { cerr<<sdbg<<"="<<h<<"\n"; } template<typename TH, typename... TA> void _dbg(const char* sdbg, TH h, TA... t) { while(*sdbg != ',') { cerr<<*sdbg++; } cerr<<"="<<h<<","; _dbg(sdbg+1, t...); } #ifdef LOCAL #define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__) #define debugv(x) {{cerr <<#x <<" = "; FORE(itt, (x)) cerr <<*itt <<", "; cerr <<"\n"; }} #else #define debug(...) (__VA_ARGS__) #define debugv(x) #define cerr if(0)cout #endif #define next ____next #define prev ____prev #define left ____left #define hash ____hash typedef long long ll; typedef long double LD; typedef pair<int, int> PII; typedef pair<ll, ll> PLL; typedef vector<int> VI; typedef vector<VI> VVI; typedef vector<ll> VLL; typedef vector<pair<int, int> > VPII; typedef vector<pair<ll, ll> > VPLL; template<class C> void mini(C&a4, C b4){a4=min(a4, b4); } template<class C> void maxi(C&a4, C b4){a4=max(a4, b4); } template<class T1, class T2> ostream& operator<< (ostream &out, pair<T1, T2> pair) { return out << "(" << pair.first << ", " << pair.second << ")";} template<class A, class B, class C> struct Triple { A first; B second; C third; bool operator<(const Triple& t) const { if (st != t.st) return st < t.st; if (nd != t.nd) return nd < t.nd; return rd < t.rd; } }; template<class T> void ResizeVec(T&, vector<int>) {} template<class T> void ResizeVec(vector<T>& vec, vector<int> sz) { vec.resize(sz[0]); sz.erase(sz.begin()); if (sz.empty()) { return; } for (T& v : vec) { ResizeVec(v, sz); } } typedef Triple<int, int, int> TIII; template<class A, class B, class C> ostream& operator<< (ostream &out, Triple<A, B, C> t) { return out << "(" << t.st << ", " << t.nd << ", " << t.rd << ")"; } template<class T> ostream& operator<<(ostream& out, vector<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } template<class T> ostream& operator<<(ostream& out, set<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } template<class L, class R> ostream& operator<<(ostream& out, map<L, R> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } typedef vector<int32_t> V32; const int N = 4e5 + 5; V32 Merge(V32& a, V32& b) { V32 res; int i = 0, j = 0; while (i < SZ(a) || j < SZ(b)) { if (i == SZ(a)) { res.PB(b[j]); j++; } else if (j == SZ(b)) { res.PB(a[i]); i++; } else if (a[i] == b[j]) { i++; j++; } else if (a[i] < b[j]) { res.PB(a[i]); i++; } else { res.PB(b[j]); j++; } } return res; } int64_t a[N]; const int P = 1e9 + 7; struct Query { int wa, wb, ind; // bool operator<(const Query& oth) { // return wl < oth.wl; // } }; int64_t sum_dis[N]; int64_t suf_prod[N]; int64_t suf_sum[N]; int64_t pref_prod[N]; int64_t in_layer[N]; int how_many_odd_from_now[N]; void Add1Self(V32& v, int wh) { if (v.empty() || v.back() < wh) { v.PB(wh); return; } int i = 0; while (v[i] < wh) { i++; } if (v[i] == wh) { v.erase(v.begin() + i); return; } v.insert(v.begin() + i, wh); } V32 ones[N]; V32 lower[N]; int ress[N]; // chce miec xory prefiksowe wewnatrz blokow // chce miec sumy prefiksowe xorow prefiksowych // chce miec const int B = 500; int32_t xor_pref_in_block[N][2]; int32_t xor_pref_of_blocks[N][2]; int32_t block_ind[N]; int32_t L[N]; int32_t R[N]; int32_t sum_pref_in_block[N][2]; int32_t sum_pref_of_blocks[N][2]; int32_t blocks_cnt; int32_t Ask(int32_t tr, int32_t ind) { int32_t wh_block = block_ind[ind]; if (xor_pref_of_blocks[wh_block - 1][tr] == 0) { return sum_pref_of_blocks[wh_block - 1][tr] + sum_pref_in_block[ind][tr]; } else { return (ind - L[wh_block] + 1) - sum_pref_in_block[ind][tr] + sum_pref_of_blocks[wh_block - 1][tr]; } } void Flip(int32_t tr, int32_t ind) { int32_t cur_ind = ind; int32_t bl = block_ind[ind]; while (block_ind[cur_ind] == bl) { xor_pref_in_block[cur_ind][tr] ^= 1; sum_pref_in_block[cur_ind][tr] = sum_pref_in_block[cur_ind - 1][tr] * (cur_ind != L[bl]) + xor_pref_in_block[cur_ind][tr]; cur_ind++; } int32_t cur_bl = bl; while (cur_bl <= blocks_cnt) { if (xor_pref_of_blocks[cur_bl - 1][tr]) { sum_pref_of_blocks[cur_bl][tr] = sum_pref_of_blocks[cur_bl - 1][tr] + (B - sum_pref_in_block[R[cur_bl]][tr]); } else { sum_pref_of_blocks[cur_bl][tr] = sum_pref_of_blocks[cur_bl - 1][tr] + sum_pref_in_block[R[cur_bl]][tr]; } xor_pref_of_blocks[cur_bl][tr] ^= 1; cur_bl++; } } int32_t main() { ios_base::sync_with_stdio(0); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); cin.tie(0); //double beg_clock = 1.0 * clock() / CLOCKS_PER_SEC; srand(2137); int n, q; #ifdef TEST n = 3e5; q = 3e5; #else cin>>n>>q; #endif int last = 0; while (last <= n) { blocks_cnt++; L[blocks_cnt] = last + 1; last += B; R[blocks_cnt] = last; FOR (i, L[blocks_cnt], R[blocks_cnt]) { block_ind[i] = blocks_cnt; } } debug(blocks_cnt); RE (i, n - 1) { #ifdef TEST if (rand() % 500 == 0) { a[i] = 2; } else { a[i] = 3; } #else cin>>a[i]; #endif } suf_prod[n] = 1; suf_sum[n] = 1; // suf_sum[i] = ile wierzcholkow w poddrzewie ukorzenionym w warstwie i FORD (i, n - 1, 1) { if (a[i] % 2 == 0) { how_many_odd_from_now[i] = 0; } else { how_many_odd_from_now[i] = how_many_odd_from_now[i + 1] + 1; } suf_prod[i] = suf_prod[i + 1] * a[i] % P; suf_sum[i] = (suf_sum[i + 1] * a[i] + 1) % (2 * P); } int total_odd = suf_sum[1] % 2; RE (i, n) { suf_sum[i] %= P; } int sz = suf_sum[1]; pref_prod[0] = 1; RE (i, n) { pref_prod[i] = pref_prod[i - 1] * a[i] % P; in_layer[i] = pref_prod[i - 1]; sum_dis[1] = (sum_dis[1] + in_layer[i] * (i - 1)) % P; } FOR (i, 2, n) { sum_dis[i] = (sum_dis[i - 1] - 2 * suf_sum[i] + sz + 2 * P) % P; } function<void(V32&, int, int, int)> AddSubtree = [&](V32& v, int i, int is_full, int padding) { if (i > n) { return; } Add1Self(v, padding); if (i == n) { Add1Self(v, padding + 1); return; } if (a[i] % 2 == is_full) { Add1Self(v, padding + 2 + how_many_odd_from_now[i + 1]); } else { Add1Self(v, padding + 1); } }; FORD (i, n, 1) { ones[i] = ones[i + 1]; AddSubtree(ones[i], i, 0, 0); //debug(ones[i].size()); } // FOR (i, 2, n) { // lower[i] = lower[i - 1]; // for (auto& x : lower[i]) { // x++; // } // AddSubtree(lower[i], i - 1, 0, 1); // debug(lower[i].size()); // } vector<vector<Query>> by_wl(n + 2); RE (i, q) { #ifdef TEST int wa = rand() % n + 1; int wb = rand() % n + 1; int wl = rand() % n + 1; if (wa < wl) { swap(wa, wl); } if (wb < wl) { swap(wb, wl); } #else int wa, wb, wl; cin>>wa>>wb>>wl; #endif by_wl[wl].PB({wa, wb, i}); } int glob_odd = 0; RE (wl, n) { int32_t offset = n - wl; int32_t sw = 0; if (!by_wl[wl].empty() && glob_odd) { FOR (l, offset, offset + 1) { Flip(l % 2, l / 2); //by_par[l % 2].PB(l / 2); } assert(xor_pref_of_blocks[blocks_cnt][0] == 0); assert(xor_pref_of_blocks[blocks_cnt][1] == 0); //Flip(0, offset / 2); //Flip(1, offset / 2); sw = 1; } int32_t glob_res = sum_pref_of_blocks[blocks_cnt][0] + sum_pref_of_blocks[blocks_cnt][1]; debug(wl, glob_res); for (auto query : by_wl[wl]) { int32_t wa = query.wa; int32_t wb = query.wb; int32_t ind = query.ind; int32_t res = (sum_dis[wa] - sum_dis[wb] + P) % P; int32_t path_len = wa + wb - 2 * wl; V32 acc; AddSubtree(acc, wa + 1, 1, 1); //debug("after wa+1", acc); AddSubtree(acc, wb + 1, 1, 1); //debug("after wb+1", acc); AddSubtree(acc, wl, 1, 0); //debug("after wl", acc); acc = Merge(ones[min(wa, wb) + 1], acc); acc = Merge(ones[max(wa, wb) + 1], acc); //debug("after sides", acc); int32_t odd = 0; assert(SZ(acc) % 2 == 0); REP (i, SZ(acc)) { acc[i] += offset; if (acc[i] % 2 == 1) { odd ^= 1; } } vector<V32> by_par(2); if (odd) { FOR (l, offset, offset + 1) { by_par[l % 2].PB(l / 2); } } for (auto x : acc) { by_par[x % 2].PB(x / 2); } int32_t local_res = glob_res; REP (tr, 2) { assert(SZ(by_par[tr]) % 2 == 0); for (int i = 0; i < SZ(by_par[tr]); i += 2) { int32_t a = by_par[tr][i]; int32_t b = by_par[tr][i + 1] - 1; int32_t odd_prefs = Ask(tr, b) - Ask(tr, a - 1); assert(odd_prefs >= 0); int32_t len = b - a + 1; local_res = (local_res + len - 2 * odd_prefs + 2 * P) % P; } } res = (res + 2 * local_res) % P; if (total_odd) { res = (res + path_len) % P; } res = (res % P + P) % P; res = 1ll * res * ((P + 1) / 2) % P; ress[ind] = res; } if (sw) { FOR (l, offset, offset + 1) { Flip(l % 2, l / 2); //by_par[l % 2].PB(l / 2); } } int st = n - wl; int en = st; if (a[wl] % 2 == 0) { en += 1 + how_many_odd_from_now[wl + 1]; } VI vals{st, en + 1}; debug(vals); for (auto val : vals) { int tp = val % 2; glob_odd ^= tp; val /= 2; Flip(tp, val); } debug(glob_odd); } RE (i, q) { cout<<ress[i]<<"\n"; } return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 | #include <bits/stdc++.h> #define MP make_pair #define PB push_back //#define TEST //#define int long long #define st first #define nd second #define rd third #define FOR(i, a, b) for(int i =(a); i <=(b); ++i) #define RE(i, n) FOR(i, 1, n) #define FORD(i, a, b) for(int i = (a); i >= (b); --i) #define REP(i, n) for(int i = 0;i <(n); ++i) #define VAR(v, i) __typeof(i) v=(i) #define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i) #define ALL(x) (x).begin(), (x).end() #define SZ(x) ((int)(x).size()) #define __builtin_ctz __builtin_ctzll #define __builtin_clz __builtin_clzll #define __builtin_popcount __builtin_popcountll using namespace std; template<typename TH> void _dbg(const char* sdbg, TH h) { cerr<<sdbg<<"="<<h<<"\n"; } template<typename TH, typename... TA> void _dbg(const char* sdbg, TH h, TA... t) { while(*sdbg != ',') { cerr<<*sdbg++; } cerr<<"="<<h<<","; _dbg(sdbg+1, t...); } #ifdef LOCAL #define debug(...) _dbg(#__VA_ARGS__, __VA_ARGS__) #define debugv(x) {{cerr <<#x <<" = "; FORE(itt, (x)) cerr <<*itt <<", "; cerr <<"\n"; }} #else #define debug(...) (__VA_ARGS__) #define debugv(x) #define cerr if(0)cout #endif #define next ____next #define prev ____prev #define left ____left #define hash ____hash typedef long long ll; typedef long double LD; typedef pair<int, int> PII; typedef pair<ll, ll> PLL; typedef vector<int> VI; typedef vector<VI> VVI; typedef vector<ll> VLL; typedef vector<pair<int, int> > VPII; typedef vector<pair<ll, ll> > VPLL; template<class C> void mini(C&a4, C b4){a4=min(a4, b4); } template<class C> void maxi(C&a4, C b4){a4=max(a4, b4); } template<class T1, class T2> ostream& operator<< (ostream &out, pair<T1, T2> pair) { return out << "(" << pair.first << ", " << pair.second << ")";} template<class A, class B, class C> struct Triple { A first; B second; C third; bool operator<(const Triple& t) const { if (st != t.st) return st < t.st; if (nd != t.nd) return nd < t.nd; return rd < t.rd; } }; template<class T> void ResizeVec(T&, vector<int>) {} template<class T> void ResizeVec(vector<T>& vec, vector<int> sz) { vec.resize(sz[0]); sz.erase(sz.begin()); if (sz.empty()) { return; } for (T& v : vec) { ResizeVec(v, sz); } } typedef Triple<int, int, int> TIII; template<class A, class B, class C> ostream& operator<< (ostream &out, Triple<A, B, C> t) { return out << "(" << t.st << ", " << t.nd << ", " << t.rd << ")"; } template<class T> ostream& operator<<(ostream& out, vector<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } template<class T> ostream& operator<<(ostream& out, set<T> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } template<class L, class R> ostream& operator<<(ostream& out, map<L, R> vec) { out<<"("; for (auto& v: vec) out<<v<<", "; return out<<")"; } typedef vector<int32_t> V32; const int N = 4e5 + 5; V32 Merge(V32& a, V32& b) { V32 res; int i = 0, j = 0; while (i < SZ(a) || j < SZ(b)) { if (i == SZ(a)) { res.PB(b[j]); j++; } else if (j == SZ(b)) { res.PB(a[i]); i++; } else if (a[i] == b[j]) { i++; j++; } else if (a[i] < b[j]) { res.PB(a[i]); i++; } else { res.PB(b[j]); j++; } } return res; } int64_t a[N]; const int P = 1e9 + 7; struct Query { int wa, wb, ind; // bool operator<(const Query& oth) { // return wl < oth.wl; // } }; int64_t sum_dis[N]; int64_t suf_prod[N]; int64_t suf_sum[N]; int64_t pref_prod[N]; int64_t in_layer[N]; int how_many_odd_from_now[N]; void Add1Self(V32& v, int wh) { if (v.empty() || v.back() < wh) { v.PB(wh); return; } int i = 0; while (v[i] < wh) { i++; } if (v[i] == wh) { v.erase(v.begin() + i); return; } v.insert(v.begin() + i, wh); } V32 ones[N]; V32 lower[N]; int ress[N]; // chce miec xory prefiksowe wewnatrz blokow // chce miec sumy prefiksowe xorow prefiksowych // chce miec const int B = 500; int32_t xor_pref_in_block[N][2]; int32_t xor_pref_of_blocks[N][2]; int32_t block_ind[N]; int32_t L[N]; int32_t R[N]; int32_t sum_pref_in_block[N][2]; int32_t sum_pref_of_blocks[N][2]; int32_t blocks_cnt; int32_t Ask(int32_t tr, int32_t ind) { int32_t wh_block = block_ind[ind]; if (xor_pref_of_blocks[wh_block - 1][tr] == 0) { return sum_pref_of_blocks[wh_block - 1][tr] + sum_pref_in_block[ind][tr]; } else { return (ind - L[wh_block] + 1) - sum_pref_in_block[ind][tr] + sum_pref_of_blocks[wh_block - 1][tr]; } } void Flip(int32_t tr, int32_t ind) { int32_t cur_ind = ind; int32_t bl = block_ind[ind]; while (block_ind[cur_ind] == bl) { xor_pref_in_block[cur_ind][tr] ^= 1; sum_pref_in_block[cur_ind][tr] = sum_pref_in_block[cur_ind - 1][tr] * (cur_ind != L[bl]) + xor_pref_in_block[cur_ind][tr]; cur_ind++; } int32_t cur_bl = bl; while (cur_bl <= blocks_cnt) { if (xor_pref_of_blocks[cur_bl - 1][tr]) { sum_pref_of_blocks[cur_bl][tr] = sum_pref_of_blocks[cur_bl - 1][tr] + (B - sum_pref_in_block[R[cur_bl]][tr]); } else { sum_pref_of_blocks[cur_bl][tr] = sum_pref_of_blocks[cur_bl - 1][tr] + sum_pref_in_block[R[cur_bl]][tr]; } xor_pref_of_blocks[cur_bl][tr] ^= 1; cur_bl++; } } int32_t main() { ios_base::sync_with_stdio(0); cout << fixed << setprecision(10); cerr << fixed << setprecision(10); cin.tie(0); //double beg_clock = 1.0 * clock() / CLOCKS_PER_SEC; srand(2137); int n, q; #ifdef TEST n = 3e5; q = 3e5; #else cin>>n>>q; #endif int last = 0; while (last <= n) { blocks_cnt++; L[blocks_cnt] = last + 1; last += B; R[blocks_cnt] = last; FOR (i, L[blocks_cnt], R[blocks_cnt]) { block_ind[i] = blocks_cnt; } } debug(blocks_cnt); RE (i, n - 1) { #ifdef TEST if (rand() % 500 == 0) { a[i] = 2; } else { a[i] = 3; } #else cin>>a[i]; #endif } suf_prod[n] = 1; suf_sum[n] = 1; // suf_sum[i] = ile wierzcholkow w poddrzewie ukorzenionym w warstwie i FORD (i, n - 1, 1) { if (a[i] % 2 == 0) { how_many_odd_from_now[i] = 0; } else { how_many_odd_from_now[i] = how_many_odd_from_now[i + 1] + 1; } suf_prod[i] = suf_prod[i + 1] * a[i] % P; suf_sum[i] = (suf_sum[i + 1] * a[i] + 1) % (2 * P); } int total_odd = suf_sum[1] % 2; RE (i, n) { suf_sum[i] %= P; } int sz = suf_sum[1]; pref_prod[0] = 1; RE (i, n) { pref_prod[i] = pref_prod[i - 1] * a[i] % P; in_layer[i] = pref_prod[i - 1]; sum_dis[1] = (sum_dis[1] + in_layer[i] * (i - 1)) % P; } FOR (i, 2, n) { sum_dis[i] = (sum_dis[i - 1] - 2 * suf_sum[i] + sz + 2 * P) % P; } function<void(V32&, int, int, int)> AddSubtree = [&](V32& v, int i, int is_full, int padding) { if (i > n) { return; } Add1Self(v, padding); if (i == n) { Add1Self(v, padding + 1); return; } if (a[i] % 2 == is_full) { Add1Self(v, padding + 2 + how_many_odd_from_now[i + 1]); } else { Add1Self(v, padding + 1); } }; FORD (i, n, 1) { ones[i] = ones[i + 1]; AddSubtree(ones[i], i, 0, 0); //debug(ones[i].size()); } // FOR (i, 2, n) { // lower[i] = lower[i - 1]; // for (auto& x : lower[i]) { // x++; // } // AddSubtree(lower[i], i - 1, 0, 1); // debug(lower[i].size()); // } vector<vector<Query>> by_wl(n + 2); RE (i, q) { #ifdef TEST int wa = rand() % n + 1; int wb = rand() % n + 1; int wl = rand() % n + 1; if (wa < wl) { swap(wa, wl); } if (wb < wl) { swap(wb, wl); } #else int wa, wb, wl; cin>>wa>>wb>>wl; #endif by_wl[wl].PB({wa, wb, i}); } int glob_odd = 0; RE (wl, n) { int32_t offset = n - wl; int32_t sw = 0; if (!by_wl[wl].empty() && glob_odd) { FOR (l, offset, offset + 1) { Flip(l % 2, l / 2); //by_par[l % 2].PB(l / 2); } assert(xor_pref_of_blocks[blocks_cnt][0] == 0); assert(xor_pref_of_blocks[blocks_cnt][1] == 0); //Flip(0, offset / 2); //Flip(1, offset / 2); sw = 1; } int32_t glob_res = sum_pref_of_blocks[blocks_cnt][0] + sum_pref_of_blocks[blocks_cnt][1]; debug(wl, glob_res); for (auto query : by_wl[wl]) { int32_t wa = query.wa; int32_t wb = query.wb; int32_t ind = query.ind; int32_t res = (sum_dis[wa] - sum_dis[wb] + P) % P; int32_t path_len = wa + wb - 2 * wl; V32 acc; AddSubtree(acc, wa + 1, 1, 1); //debug("after wa+1", acc); AddSubtree(acc, wb + 1, 1, 1); //debug("after wb+1", acc); AddSubtree(acc, wl, 1, 0); //debug("after wl", acc); acc = Merge(ones[min(wa, wb) + 1], acc); acc = Merge(ones[max(wa, wb) + 1], acc); //debug("after sides", acc); int32_t odd = 0; assert(SZ(acc) % 2 == 0); REP (i, SZ(acc)) { acc[i] += offset; if (acc[i] % 2 == 1) { odd ^= 1; } } vector<V32> by_par(2); if (odd) { FOR (l, offset, offset + 1) { by_par[l % 2].PB(l / 2); } } for (auto x : acc) { by_par[x % 2].PB(x / 2); } int32_t local_res = glob_res; REP (tr, 2) { assert(SZ(by_par[tr]) % 2 == 0); for (int i = 0; i < SZ(by_par[tr]); i += 2) { int32_t a = by_par[tr][i]; int32_t b = by_par[tr][i + 1] - 1; int32_t odd_prefs = Ask(tr, b) - Ask(tr, a - 1); assert(odd_prefs >= 0); int32_t len = b - a + 1; local_res = (local_res + len - 2 * odd_prefs + 2 * P) % P; } } res = (res + 2 * local_res) % P; if (total_odd) { res = (res + path_len) % P; } res = (res % P + P) % P; res = 1ll * res * ((P + 1) / 2) % P; ress[ind] = res; } if (sw) { FOR (l, offset, offset + 1) { Flip(l % 2, l / 2); //by_par[l % 2].PB(l / 2); } } int st = n - wl; int en = st; if (a[wl] % 2 == 0) { en += 1 + how_many_odd_from_now[wl + 1]; } VI vals{st, en + 1}; debug(vals); for (auto val : vals) { int tp = val % 2; glob_odd ^= tp; val /= 2; Flip(tp, val); } debug(glob_odd); } RE (i, q) { cout<<ress[i]<<"\n"; } return 0; } |