#include <bits/stdc++.h>
#define REP(i,n) for(int _n=(n), i=0;i<_n;++i)
#define FOR(i,a,b) for(int i=(a),_b=(b);i<=_b;++i)
#define FORD(i,a,b) for(int i=(a),_b=(b);i>=_b;--i)
#define TRACE(x) std::cerr << "TRACE(" #x ")" << std::endl;
#define DEBUG(x) std::cerr << #x << " = " << (x) << std::endl;
typedef long long LL; typedef unsigned long long ULL;
using std::vector;
void init_io() {
std::cin.tie(nullptr);
std::ios::sync_with_stdio(false);
}
struct Vertex {
Vertex(Vertex *a = nullptr, Vertex *b = nullptr);
size_t index;
Vertex *next[2];
int ways;
};
vector<Vertex*> vertices;
Vertex::Vertex(Vertex *a, Vertex *b):
next{a,b}
{
ways = 0;
REP(i,2) if(next[i]) ways += next[i]->ways;
index = vertices.size();
vertices.push_back(this);
}
Vertex *target;
Vertex *generate(int goal) {
if (goal == 1) {
return new Vertex(target);
} else {
Vertex *a = generate(goal/2);
Vertex *b = goal%2==0 ? new Vertex(a) : new Vertex(a, target);
return new Vertex(a, b);
}
}
void print_graph() {
assert(vertices.size()<=100);
std::cout << vertices.size() << "\n";
std::reverse(vertices.begin(), vertices.end());
for (Vertex *v : vertices) {
REP(i,2) {
Vertex *next = v->next[i];
if (!next) std::cout << "-1";
else std::cout << (vertices.size() - next->index);
std::cout << " ";
}
std::cout << "\n";
}
}
int main() {
init_io();
target = new Vertex();
target->ways = 1;
int goal;
std::cin >> goal;
Vertex *v = generate(goal);
assert(v->ways == goal);
print_graph();
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 | #include <bits/stdc++.h> #define REP(i,n) for(int _n=(n), i=0;i<_n;++i) #define FOR(i,a,b) for(int i=(a),_b=(b);i<=_b;++i) #define FORD(i,a,b) for(int i=(a),_b=(b);i>=_b;--i) #define TRACE(x) std::cerr << "TRACE(" #x ")" << std::endl; #define DEBUG(x) std::cerr << #x << " = " << (x) << std::endl; typedef long long LL; typedef unsigned long long ULL; using std::vector; void init_io() { std::cin.tie(nullptr); std::ios::sync_with_stdio(false); } struct Vertex { Vertex(Vertex *a = nullptr, Vertex *b = nullptr); size_t index; Vertex *next[2]; int ways; }; vector<Vertex*> vertices; Vertex::Vertex(Vertex *a, Vertex *b): next{a,b} { ways = 0; REP(i,2) if(next[i]) ways += next[i]->ways; index = vertices.size(); vertices.push_back(this); } Vertex *target; Vertex *generate(int goal) { if (goal == 1) { return new Vertex(target); } else { Vertex *a = generate(goal/2); Vertex *b = goal%2==0 ? new Vertex(a) : new Vertex(a, target); return new Vertex(a, b); } } void print_graph() { assert(vertices.size()<=100); std::cout << vertices.size() << "\n"; std::reverse(vertices.begin(), vertices.end()); for (Vertex *v : vertices) { REP(i,2) { Vertex *next = v->next[i]; if (!next) std::cout << "-1"; else std::cout << (vertices.size() - next->index); std::cout << " "; } std::cout << "\n"; } } int main() { init_io(); target = new Vertex(); target->ways = 1; int goal; std::cin >> goal; Vertex *v = generate(goal); assert(v->ways == goal); print_graph(); } |
English