#include <climits> #include <cstring> #include <iostream> #include <numeric> #include <vector> using namespace std; typedef unsigned long UINT; typedef signed long SINT; typedef unsigned long long UINT64; typedef signed long long SINT64; [[maybe_unused]] constexpr SINT MAX_SINT = LONG_MAX; [[maybe_unused]] constexpr UINT MAX_UINT = ULONG_MAX; [[maybe_unused]] constexpr SINT MAX_SINT64 = LLONG_MAX; [[maybe_unused]] constexpr UINT MAX_UINT64 = ULLONG_MAX; // TODO optimize queue // - vector with pre-reserved size will be okay as it has double-ended access // - no need to remove queue elems, just skip them // - mark area under ananlysis (unless it's done already) to avoid repetitive // queue items // Benchmark #ifdef LOCAL #include "../benchmark.h" #define BENCH_START bench_time_start(); #define BENCH_M_START(comment) bench_meth_start(comment); #define BENCH_M_END bench_meth_end(); #else #define BENCH_START #define BENCH_M_START(comment) #define BENCH_M_END #endif /** Redirect stdin to provide input with Qt Creator */ void reopenInput(int argc, char** argv) { #ifdef LOCAL if (argc > 1) { auto inFile = argv[1]; cerr << "Reopening stdin to: " << inFile << endl; auto success = freopen(inFile, "r", stdin); if (!success) { cerr << "Error when opening file!" << endl; cerr << std::strerror(errno) << endl; } } #endif } /* -------------------------------------------------------------------------- */ /* -------------------------------------------------------------------------- */ /* -------------------------------------------------------------------------- */ enum Direction {XAsc, YAsc, XDesc, YDesc}; struct Area { UINT time = MAX_UINT; bool danger; }; typedef pair<UINT,UINT> Move; #define AREA(row,col) map[row][col] static Area map[2000][2000]; static vector<Move> moves; static UINT hikers_count; static UINT rows, columns, danger_count; void buildMap() { BENCH_M_START("buildMap") char row[2000]; danger_count = 0; for (UINT i = 0; i < rows; i++) { cin >> row; for (UINT j = 0; j < columns; j++) { bool danger = row[j] == 'X'; AREA(i, j).danger = danger; if (danger) danger_count++; } } BENCH_M_END } void printMap() { for (UINT i = 0; i < rows; i++) { for (UINT j = 0; j < columns; j++) { auto& a = AREA(i, j); char c; if (a.danger) { c = 'X'; } else if (a.time == MAX_UINT) { c = '.'; } else { c = '0' + a.time % 10; } cerr << c; } cerr << endl; } } void go(const UINT row, const UINT col, const UINT time) { auto& a = AREA(row, col); if (!a.danger && a.time > time) { a.time = time; moves.push_back(Move(row, col)); } } /** * @brief findPath * * It can be easily proven that the less moves, the better time will be, * no matter what hiker's speed is. * * Hence: * - all hikers will share the best path, no need to re-calculate every time * - the preferred strategy is FIFO queue with trying moves towards top first */ void findPath(UINT& ascensions, UINT& descensions) { if (danger_count < rows && danger_count < columns) { // A path without descensions must exist. ascensions = rows + columns - 2; descensions = 0; return; } BENCH_M_START("findPath") moves.reserve(rows*columns); go(0, 0, 0); for(UINT i = 0; i < moves.size(); i++) { Move& m = moves[i]; auto row = m.first; auto col = m.second; auto time = AREA(row, col).time; // try other moves if (row < rows - 1) go(row+1, col, time + 1); if (col < columns - 1) go(row, col+1, time + 1); if (row > 0) go(row-1, col, time + 1); if (col > 0) go(row, col-1, time + 1); // TODO avoid even trying going straight back // if (m.dir != XAsc) // if (m.dir != XDesc) // if (m.dir != YAsc) // if (m.dir != YDesc) } #ifdef VERBOSE cerr << "Resolved map:" << endl; printMap(); #endif UINT total_length = AREA(rows-1, columns-1).time; descensions = (total_length + 2 - rows - columns) / 2; ascensions = total_length - descensions; cerr << "Hikers will ascend " << ascensions << " times " << "and descend " << descensions << " times." << endl; BENCH_M_END } /// Moves times speed can gives 64-bit number, hence UINT64 is used here. void solve(UINT64 ascensions, UINT64 descensions) { UINT64 best_time = MAX_UINT64; UINT best_count = 0; for (UINT hiker = 1; hiker <= hikers_count; hiker++) { UINT64 time_asc, time_desc; cin >> time_asc >> time_desc; UINT64 time = ascensions * time_asc + descensions * time_desc; if (time < best_time) { best_time = time; best_count = 1; } else if (time == best_time) { best_count++; } #ifdef VERBOSE cerr << endl << "Hiker " << hiker << " has time " << time; if (time == best_time && best_count == 1) { cerr << ", it's a new record!"; } else if (time == best_time) { cerr << ", he is one of the best (" << best_count << ")!"; } #endif } cerr << endl << flush; cout << best_time << " " << best_count << endl << flush; } int main(int argc, char** argv) { BENCH_START std::ios_base::sync_with_stdio(false); reopenInput(argc, argv); cin >> rows >> columns >> hikers_count; buildMap(); #ifdef VERBOSE printMap(); #endif cerr << "Map size: " << rows << "x" << columns << " (rows x columns)" << endl; cerr << "There are " << danger_count << " danger zones on the map." << endl; UINT descensions, ascensions; findPath(ascensions, descensions); solve(ascensions, descensions); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 | #include <climits> #include <cstring> #include <iostream> #include <numeric> #include <vector> using namespace std; typedef unsigned long UINT; typedef signed long SINT; typedef unsigned long long UINT64; typedef signed long long SINT64; [[maybe_unused]] constexpr SINT MAX_SINT = LONG_MAX; [[maybe_unused]] constexpr UINT MAX_UINT = ULONG_MAX; [[maybe_unused]] constexpr SINT MAX_SINT64 = LLONG_MAX; [[maybe_unused]] constexpr UINT MAX_UINT64 = ULLONG_MAX; // TODO optimize queue // - vector with pre-reserved size will be okay as it has double-ended access // - no need to remove queue elems, just skip them // - mark area under ananlysis (unless it's done already) to avoid repetitive // queue items // Benchmark #ifdef LOCAL #include "../benchmark.h" #define BENCH_START bench_time_start(); #define BENCH_M_START(comment) bench_meth_start(comment); #define BENCH_M_END bench_meth_end(); #else #define BENCH_START #define BENCH_M_START(comment) #define BENCH_M_END #endif /** Redirect stdin to provide input with Qt Creator */ void reopenInput(int argc, char** argv) { #ifdef LOCAL if (argc > 1) { auto inFile = argv[1]; cerr << "Reopening stdin to: " << inFile << endl; auto success = freopen(inFile, "r", stdin); if (!success) { cerr << "Error when opening file!" << endl; cerr << std::strerror(errno) << endl; } } #endif } /* -------------------------------------------------------------------------- */ /* -------------------------------------------------------------------------- */ /* -------------------------------------------------------------------------- */ enum Direction {XAsc, YAsc, XDesc, YDesc}; struct Area { UINT time = MAX_UINT; bool danger; }; typedef pair<UINT,UINT> Move; #define AREA(row,col) map[row][col] static Area map[2000][2000]; static vector<Move> moves; static UINT hikers_count; static UINT rows, columns, danger_count; void buildMap() { BENCH_M_START("buildMap") char row[2000]; danger_count = 0; for (UINT i = 0; i < rows; i++) { cin >> row; for (UINT j = 0; j < columns; j++) { bool danger = row[j] == 'X'; AREA(i, j).danger = danger; if (danger) danger_count++; } } BENCH_M_END } void printMap() { for (UINT i = 0; i < rows; i++) { for (UINT j = 0; j < columns; j++) { auto& a = AREA(i, j); char c; if (a.danger) { c = 'X'; } else if (a.time == MAX_UINT) { c = '.'; } else { c = '0' + a.time % 10; } cerr << c; } cerr << endl; } } void go(const UINT row, const UINT col, const UINT time) { auto& a = AREA(row, col); if (!a.danger && a.time > time) { a.time = time; moves.push_back(Move(row, col)); } } /** * @brief findPath * * It can be easily proven that the less moves, the better time will be, * no matter what hiker's speed is. * * Hence: * - all hikers will share the best path, no need to re-calculate every time * - the preferred strategy is FIFO queue with trying moves towards top first */ void findPath(UINT& ascensions, UINT& descensions) { if (danger_count < rows && danger_count < columns) { // A path without descensions must exist. ascensions = rows + columns - 2; descensions = 0; return; } BENCH_M_START("findPath") moves.reserve(rows*columns); go(0, 0, 0); for(UINT i = 0; i < moves.size(); i++) { Move& m = moves[i]; auto row = m.first; auto col = m.second; auto time = AREA(row, col).time; // try other moves if (row < rows - 1) go(row+1, col, time + 1); if (col < columns - 1) go(row, col+1, time + 1); if (row > 0) go(row-1, col, time + 1); if (col > 0) go(row, col-1, time + 1); // TODO avoid even trying going straight back // if (m.dir != XAsc) // if (m.dir != XDesc) // if (m.dir != YAsc) // if (m.dir != YDesc) } #ifdef VERBOSE cerr << "Resolved map:" << endl; printMap(); #endif UINT total_length = AREA(rows-1, columns-1).time; descensions = (total_length + 2 - rows - columns) / 2; ascensions = total_length - descensions; cerr << "Hikers will ascend " << ascensions << " times " << "and descend " << descensions << " times." << endl; BENCH_M_END } /// Moves times speed can gives 64-bit number, hence UINT64 is used here. void solve(UINT64 ascensions, UINT64 descensions) { UINT64 best_time = MAX_UINT64; UINT best_count = 0; for (UINT hiker = 1; hiker <= hikers_count; hiker++) { UINT64 time_asc, time_desc; cin >> time_asc >> time_desc; UINT64 time = ascensions * time_asc + descensions * time_desc; if (time < best_time) { best_time = time; best_count = 1; } else if (time == best_time) { best_count++; } #ifdef VERBOSE cerr << endl << "Hiker " << hiker << " has time " << time; if (time == best_time && best_count == 1) { cerr << ", it's a new record!"; } else if (time == best_time) { cerr << ", he is one of the best (" << best_count << ")!"; } #endif } cerr << endl << flush; cout << best_time << " " << best_count << endl << flush; } int main(int argc, char** argv) { BENCH_START std::ios_base::sync_with_stdio(false); reopenInput(argc, argv); cin >> rows >> columns >> hikers_count; buildMap(); #ifdef VERBOSE printMap(); #endif cerr << "Map size: " << rows << "x" << columns << " (rows x columns)" << endl; cerr << "There are " << danger_count << " danger zones on the map." << endl; UINT descensions, ascensions; findPath(ascensions, descensions); solve(ascensions, descensions); return 0; } |