#include <bits/stdc++.h>
using namespace std;
struct node{int a,b;
node():a(-1),b(-1){};
};
vector<node> g(101);
void Horner(int k,int &l,int &r, int &n) {
if (k==1) return;
Horner(k/2,l,r,n);
//cout << "r "<< n+1<<" "<<n+2<<endl;
g[r].a=n+1;
g[r].b=n+2;
g[n+1].a=n+2;
n+=2;
r=n;
if (k%2) {
//cout << "l " << n+1 << endl;
g[n+1].a=l;
g[n+1].b=r;
n+=1;
l=n;
}
}
int main() {
ios_base::sync_with_stdio(0);
int k;
cin >> k;
int l=2,r=2,n=2;
Horner(k,l,r,n);
g[1].a=l;
n++;
g[r].a=n;
cout << n << endl;
for (int i=1;i<=n;i++)
cout << g[i].a << " " << g[i].b << endl;
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | #include <bits/stdc++.h> using namespace std; struct node{int a,b; node():a(-1),b(-1){}; }; vector<node> g(101); void Horner(int k,int &l,int &r, int &n) { if (k==1) return; Horner(k/2,l,r,n); //cout << "r "<< n+1<<" "<<n+2<<endl; g[r].a=n+1; g[r].b=n+2; g[n+1].a=n+2; n+=2; r=n; if (k%2) { //cout << "l " << n+1 << endl; g[n+1].a=l; g[n+1].b=r; n+=1; l=n; } } int main() { ios_base::sync_with_stdio(0); int k; cin >> k; int l=2,r=2,n=2; Horner(k,l,r,n); g[1].a=l; n++; g[r].a=n; cout << n << endl; for (int i=1;i<=n;i++) cout << g[i].a << " " << g[i].b << endl; return 0; } |
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