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#include <iostream>
#include <vector>
#include <algorithm>
#include <cmath>
#include <queue>
#include <stack>
#include <cstdio>
#include <set>
#include <map>
#include <string>
#include <queue>
#include <stack>
#include <unordered_map>
#include <bitset>
using namespace std;

typedef long long int LL;
typedef long double LD;
typedef vector<int> VI;
typedef vector<LL> VLL;
typedef vector<LD> VLD;
typedef vector<string> VS;
typedef pair<int, int> PII;
typedef vector<PII> VPII;

const int INF = 1000000001;
const LD EPS = 10e-9;

#define FOR(x, b, e) for(int x = b; x <= (e); ++x)
#define FORD(x, b, e) for(int x = b; x >= (e); --x)
#define REP(x, n) for(int x = 0; x < (n); ++x)
#define VAR(v, n) __typeof(n) v = (n)
#define ALL(c) (c).begin(), (c).end()
#define SIZE(x) ((int)(x).size())
#define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i)
#define MP make_pair
#define PB push_back
#define ST first
#define ND second
#define abs(a) ((a)<0 ? -(a) : (a))
#define max(a, b) ((a) > (b) ? (a) : (b))
#define min(a, b) ((a) < (b) ? (a) : (b))

const int MAX_N = 10000005;

LL n, m, p;
LL res;

bool isValid(vector<vector<bool>>& fence, const int pos)
{
    if(pos == 0)
    {
        return true;
    }

    for(int i = 0; i < m; ++i)
    {
        if(fence[pos][i] && fence[pos-1][i])
        {
            return true;
        }
    }

    return false;
}

void printFence(vector<vector<bool>>& fence)
{
    cout << "fence:" << endl;
    for(const auto elem : fence)
    {
        for(const bool x : elem)
        {
            cout << x << ' ';
        }
        cout << endl;
    }
    cout << "-----" << endl;
}

void generate(vector<vector<bool>>& fence, const int pos)
{
    if(pos == n)
    {
        ++res;
        return;
    }

    for(int i = 0; i < m; ++i)
    {
        for(int j = i; j < m; ++j)
        {
            for(int k = i; k <= j; ++k)
            {
                fence[pos][k] = true;
            }

            if(isValid(fence, pos))
            {
                generate(fence, pos+1);
            }

            for(int k = i; k <= j; ++k)
            {
                fence[pos][k] = false;
            }
        }
    }
}

int main()
{
    ios_base::sync_with_stdio(0);

    cin >> n >> m >> p;

    if(n == 1)
    {
        cout << (m*(m+1)/2) % p << endl;

        return 0;
    }

    vector<vector<bool>> fence(n, vector<bool>(m));
    generate(fence, 0);

    cout << res % p << endl;

    return 0;
}