#include <iostream> #include <vector> using namespace std; struct Tree{ struct Node{ int parent, left, right; }; vector<Node>V; Tree(int n):V(n+1, Node{-1,-1,-1}){} friend istream& operator>>(istream& is, Tree& tree){ tree.V[0] = Node{-1, -1, -1}; for(int i=1;i<(int)tree.V.size();i++){ int p; cin >> p; if(p!=-1){ tree.V[i].parent = p; if(i<p) tree.V[p].left = i; else tree.V[p].right = i; } else{ tree.V[i].parent = 0; tree.V[0].left = i; } } return is; } int& get_parent_link(int v){ return (V[V[v].parent].left==v) ? V[V[v].parent].left : V[V[v].parent].right ; } bool rotate_left(int v){ int w = V[v].right; if(w==-1 || V[w].left!=-1) return false; get_parent_link(v)=w; V[w].parent = V[v].parent; V[v].parent = w; V[w].left = v; V[v].right = -1; return true; } bool rotate_right(int v){ int w = V[v].left; if(w==-1 || V[w].right!=-1) return false; get_parent_link(v)=w; V[w].parent = V[v].parent; V[v].parent = w; V[w].right = v; V[v].left = -1; return true; } int find_root()const{ return V[0].left; } int clear_left_subtree(int v){ int& pLink = get_parent_link(v); int rotations=0; while(true){ if(V[pLink].left==-1) break; rotations += clear_right_subtree(V[pLink].left); rotate_right(pLink); rotations++; } return rotations; } int clear_right_subtree(int v){ int& pLink = get_parent_link(v); int rotations=0; while(true){ if(V[pLink].right==-1) break; rotations += clear_left_subtree(V[pLink].right); rotate_left(pLink); rotations++; } return rotations; } int rewind_left(int v, int target){ int& pLink = get_parent_link(v); int rotations=0; while(true){ if(pLink==target) break; rotations += clear_left_subtree(V[pLink].right); rotate_left(pLink); rotations++; } return rotations; } int rewind_right(int v, int target){ int& pLink = get_parent_link(v); int rotations=0; while(true){ if(pLink==target) break; rotations += clear_right_subtree(V[pLink].left); rotate_right(pLink); rotations++; } return rotations; } int reroot(int v, int target){ if(v==target) return 0; if(target<v) return rewind_right(v, target); return rewind_left(v, target); } }; int transform(Tree& t1, const Tree& t2, int r1, int r2){ int rotations=t1.reroot(r1, r2); if(t1.V[r2].left!=-1) rotations += transform(t1, t2, t1.V[r2].left, t2.V[r2].left); if(t1.V[r2].right!=-1) rotations += transform(t1, t2, t1.V[r2].right, t2.V[r2].right); return rotations; } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); int n; cin >> n; Tree t1(n),t2(n); cin >> t1 >> t2; int result = transform(t1, t2, t1.find_root(), t2.find_root()); cout << result << "\n"; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 | #include <iostream> #include <vector> using namespace std; struct Tree{ struct Node{ int parent, left, right; }; vector<Node>V; Tree(int n):V(n+1, Node{-1,-1,-1}){} friend istream& operator>>(istream& is, Tree& tree){ tree.V[0] = Node{-1, -1, -1}; for(int i=1;i<(int)tree.V.size();i++){ int p; cin >> p; if(p!=-1){ tree.V[i].parent = p; if(i<p) tree.V[p].left = i; else tree.V[p].right = i; } else{ tree.V[i].parent = 0; tree.V[0].left = i; } } return is; } int& get_parent_link(int v){ return (V[V[v].parent].left==v) ? V[V[v].parent].left : V[V[v].parent].right ; } bool rotate_left(int v){ int w = V[v].right; if(w==-1 || V[w].left!=-1) return false; get_parent_link(v)=w; V[w].parent = V[v].parent; V[v].parent = w; V[w].left = v; V[v].right = -1; return true; } bool rotate_right(int v){ int w = V[v].left; if(w==-1 || V[w].right!=-1) return false; get_parent_link(v)=w; V[w].parent = V[v].parent; V[v].parent = w; V[w].right = v; V[v].left = -1; return true; } int find_root()const{ return V[0].left; } int clear_left_subtree(int v){ int& pLink = get_parent_link(v); int rotations=0; while(true){ if(V[pLink].left==-1) break; rotations += clear_right_subtree(V[pLink].left); rotate_right(pLink); rotations++; } return rotations; } int clear_right_subtree(int v){ int& pLink = get_parent_link(v); int rotations=0; while(true){ if(V[pLink].right==-1) break; rotations += clear_left_subtree(V[pLink].right); rotate_left(pLink); rotations++; } return rotations; } int rewind_left(int v, int target){ int& pLink = get_parent_link(v); int rotations=0; while(true){ if(pLink==target) break; rotations += clear_left_subtree(V[pLink].right); rotate_left(pLink); rotations++; } return rotations; } int rewind_right(int v, int target){ int& pLink = get_parent_link(v); int rotations=0; while(true){ if(pLink==target) break; rotations += clear_right_subtree(V[pLink].left); rotate_right(pLink); rotations++; } return rotations; } int reroot(int v, int target){ if(v==target) return 0; if(target<v) return rewind_right(v, target); return rewind_left(v, target); } }; int transform(Tree& t1, const Tree& t2, int r1, int r2){ int rotations=t1.reroot(r1, r2); if(t1.V[r2].left!=-1) rotations += transform(t1, t2, t1.V[r2].left, t2.V[r2].left); if(t1.V[r2].right!=-1) rotations += transform(t1, t2, t1.V[r2].right, t2.V[r2].right); return rotations; } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); int n; cin >> n; Tree t1(n),t2(n); cin >> t1 >> t2; int result = transform(t1, t2, t1.find_root(), t2.find_root()); cout << result << "\n"; return 0; } |