#include<bits/stdc++.h> using namespace std; bool gaming(const pair<int, int>& a, const pair<int, int>& b) { if(a.second != b.second) return a.second < b.second; return a.first < b.first; } int main() { int n, k; cin >> n >> k; vector<pair<int, int>> elements; elements.reserve(n); for(int i = 0; i < n; ++i) { int t; cin >> t; elements.push_back({t, i}); } sort(elements.begin(), elements.end()); int current_index = 0; for(int i = 1; i < elements.size(); ++i) { if(elements[current_index].first == elements[i].first) { } else { elements[++current_index] = elements[i]; } } ++current_index; elements.resize(current_index); sort(elements.begin(), elements.end(), gaming); /*for(auto [val, pos] : elements) { cout << val << ' ' << pos << '\n'; }*/ if(elements.size() < k) { cout << -1; return 0; } else { int64_t wynik = 0; for(int i = 0; i < k; ++i) { wynik += elements[i].second - i; } cout << wynik; return 0; } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | #include<bits/stdc++.h> using namespace std; bool gaming(const pair<int, int>& a, const pair<int, int>& b) { if(a.second != b.second) return a.second < b.second; return a.first < b.first; } int main() { int n, k; cin >> n >> k; vector<pair<int, int>> elements; elements.reserve(n); for(int i = 0; i < n; ++i) { int t; cin >> t; elements.push_back({t, i}); } sort(elements.begin(), elements.end()); int current_index = 0; for(int i = 1; i < elements.size(); ++i) { if(elements[current_index].first == elements[i].first) { } else { elements[++current_index] = elements[i]; } } ++current_index; elements.resize(current_index); sort(elements.begin(), elements.end(), gaming); /*for(auto [val, pos] : elements) { cout << val << ' ' << pos << '\n'; }*/ if(elements.size() < k) { cout << -1; return 0; } else { int64_t wynik = 0; for(int i = 0; i < k; ++i) { wynik += elements[i].second - i; } cout << wynik; return 0; } } |