#include "bits/stdc++.h" using namespace std; template<typename _T> void _debug(const char *s, _T x){ cerr << s << " = " << x << "\n";} template<typename _T, typename... R> void _debug(const char *s, _T x, R... r){ while(*s != ',') cerr << *s++; cerr << " = " << x << ", "; _debug(s + 1, r...);} #define debug(...) _debug(#__VA_ARGS__, __VA_ARGS__); #define sz(s) int32_t(s.size()) using ll = long long; using ld = long double; // #define int long long int32_t main(){ ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int n, k; cin >> n >> k; vector < int > arr(n); for(int i = 0; i < n; i++){ cin >> arr[i]; } sort(begin(arr), end(arr), [](int a, int b){ return a > b; }); int ans = 0; for(int i = 0; i < n; i++){ if(ans < k || arr[i] == arr[i - 1]){ ans++; }else break; } cout << ans << "\n"; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | #include "bits/stdc++.h" using namespace std; template<typename _T> void _debug(const char *s, _T x){ cerr << s << " = " << x << "\n";} template<typename _T, typename... R> void _debug(const char *s, _T x, R... r){ while(*s != ',') cerr << *s++; cerr << " = " << x << ", "; _debug(s + 1, r...);} #define debug(...) _debug(#__VA_ARGS__, __VA_ARGS__); #define sz(s) int32_t(s.size()) using ll = long long; using ld = long double; // #define int long long int32_t main(){ ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int n, k; cin >> n >> k; vector < int > arr(n); for(int i = 0; i < n; i++){ cin >> arr[i]; } sort(begin(arr), end(arr), [](int a, int b){ return a > b; }); int ans = 0; for(int i = 0; i < n; i++){ if(ans < k || arr[i] == arr[i - 1]){ ans++; }else break; } cout << ans << "\n"; } |