#include <bits/stdc++.h> #define DEBUG(x) cout << '>' << #x << ':' << x << endl; #define fi first #define se second #define ll long long #define ld long double #define pb push_back #define vi vector<int> #define MAXN 100001 using namespace std; char D[10]; int C[10]; int main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); D[3] = 'a'; D[4] = 'c'; D[5] = 'g'; D[6] = 'o'; C[3] = 0; C[4] = 0; C[5] = 0; C[6] = 0; int n; cin >> n; char c; int ones = 0; for (int i = 0; i < 8 * n; i++) { cin >> c; ones += c - '0'; } bool ok = true; if (ones >= 3 * n && ones < 4 * n) { C[4] = ones - 3 * n; C[3] = n - C[4]; } else if (ones >= 4 * n && ones < 5 * n) { C[5] = ones - 4 * n; C[4] = n - C[5]; } else if (ones >= 5 * n && ones <= 6 * n) { C[6] = ones - 5 * n; C[5] = n - C[6]; } else { ok = false; } if (!ok) { cout << "NIE"; } else { for (int x = 3; x <= 6; x++) { for (int i = 0; i < C[x]; i++) cout << D[x]; } } cout << endl; return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 | #include <bits/stdc++.h> #define DEBUG(x) cout << '>' << #x << ':' << x << endl; #define fi first #define se second #define ll long long #define ld long double #define pb push_back #define vi vector<int> #define MAXN 100001 using namespace std; char D[10]; int C[10]; int main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); D[3] = 'a'; D[4] = 'c'; D[5] = 'g'; D[6] = 'o'; C[3] = 0; C[4] = 0; C[5] = 0; C[6] = 0; int n; cin >> n; char c; int ones = 0; for (int i = 0; i < 8 * n; i++) { cin >> c; ones += c - '0'; } bool ok = true; if (ones >= 3 * n && ones < 4 * n) { C[4] = ones - 3 * n; C[3] = n - C[4]; } else if (ones >= 4 * n && ones < 5 * n) { C[5] = ones - 4 * n; C[4] = n - C[5]; } else if (ones >= 5 * n && ones <= 6 * n) { C[6] = ones - 5 * n; C[5] = n - C[6]; } else { ok = false; } if (!ok) { cout << "NIE"; } else { for (int x = 3; x <= 6; x++) { for (int i = 0; i < C[x]; i++) cout << D[x]; } } cout << endl; return 0; } |