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#include <cstdio>
#include <iostream>
#include <algorithm>
#include <cstring>
#include <vector>
#include <set>
#include <map>
#include <array>
#include <random>
#include <cmath>
#include <chrono>
#include <list>
#include <ctime>
#include <sstream>
#include <queue>
#include <climits>
#include <stack>
#include <valarray>
#include <random>
#include <bitset>
#include <numeric>
#include <iomanip>
#include <cassert>
using namespace std;
typedef vector<int> vi;
typedef pair<int,int> pii;
typedef long long ll;
#define rep(x, b, e) for(int x=(b); x<(e); ++x)
#define trav(a, x) for(auto& a : x)
#define ford(x, b, e) for(int x=((int)(b))-1; x>=(e); --x)
#define all(c) c.begin(),c.end()
#define sz(x) ((int)((x).size()))
#define pb push_back
#define eb emplace_back
#define st first
#define nd second
#define mp(x,y) make_pair(x,y)
typedef short int sint;
template<typename T> bool ckmin(T& a, const T& b){return b<a?a=b,1:0;}
template<typename T> bool ckmax(T& a, const T& b){return b>a?a=b,1:0;}


template <typename A, typename B>
string to_string(pair<A, B> p);

template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p);

template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p);

string to_string(const string& s) {
  return '"' + s + '"';
}

string to_string(char c) {
  return string(1, c);
}

string to_string(const char* s) {
  return to_string((string) s);
}

string to_string(bool b) {
  return (b ? "true" : "false");
}

string to_string(vector<bool> v) {
  bool first = true;
  string res = "{";
  for (int i = 0; i < static_cast<int>(v.size()); i++) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(v[i]);
  }
  res += "}";
  return res;
}

template <size_t N>
string to_string(bitset<N> v) {
  string res = "";
  for (size_t i = 0; i < N; i++) {
    res += static_cast<char>('0' + v[i]);
  }
  return res;
}

template <typename A>
string to_string(A v) {
  bool first = true;
  string res = "{";
  for (const auto &x : v) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(x);
  }
  res += "}";
  return res;
}

template <typename A, typename B>
string to_string(pair<A, B> p) {
  return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}

template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p) {
  return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ")";
}

template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p) {
  return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ", " + to_string(get<3>(p)) + ")";
}

void debug_out() { cerr << endl; }

template <typename Head, typename... Tail>
void debug_out(Head H, Tail... T) {
  cerr << " " << to_string(H);
  debug_out(T...);
}

#ifdef LOCAL
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif

template <typename T>
T inverse(T a, T m) {
  T u = 0, v = 1;
  while (a != 0) {
    T t = m / a;
    m -= t * a; swap(a, m);
    u -= t * v; swap(u, v);
  }
  assert(m == 1);
  return u;
}
 
template <typename T>
class Modular {
 public:
  using Type = typename decay<decltype(T::value)>::type;
 
  constexpr Modular() : value() {}
  template <typename U>
  Modular(const U& x) {
    value = normalize(x);
  }
 
  template <typename U>
  static Type normalize(const U& x) {
    Type v;
    if (-mod() <= x && x < mod()) v = static_cast<Type>(x);
    else v = static_cast<Type>(x % mod());
    if (v < 0) v += mod();
    return v;
  }
 
  const Type& operator()() const { return value; }
  template <typename U>
  explicit operator U() const { return static_cast<U>(value); }
  constexpr static Type mod() { return T::value; }
 
  Modular& operator+=(const Modular& other) { if ((value += other.value) >= mod()) value -= mod(); return *this; }
  Modular& operator-=(const Modular& other) { if ((value -= other.value) < 0) value += mod(); return *this; }
  template <typename U> Modular& operator+=(const U& other) { return *this += Modular(other); }
  template <typename U> Modular& operator-=(const U& other) { return *this -= Modular(other); }
  Modular& operator++() { return *this += 1; }
  Modular& operator--() { return *this -= 1; }
  Modular operator++(int) { Modular result(*this); *this += 1; return result; }
  Modular operator--(int) { Modular result(*this); *this -= 1; return result; }
  Modular operator-() const { return Modular(-value); }
 
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int>::value, Modular>::type& operator*=(const Modular& rhs) {
#ifdef _WIN32
    uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
    uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x), d, m;
    asm(
      "divl %4; \n\t"
      : "=a" (d), "=d" (m)
      : "d" (xh), "a" (xl), "r" (mod())
    );
    value = m;
#else
    value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value));
#endif
    return *this;
  }
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, long long>::value, Modular>::type& operator*=(const Modular& rhs) {
    long long q = static_cast<long long>(static_cast<long double>(value) * rhs.value / mod());
    value = normalize(value * rhs.value - q * mod());
    return *this;
  }
  template <typename U = T>
  typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type& operator*=(const Modular& rhs) {
    value = normalize(value * rhs.value);
    return *this;
  }
 
  Modular& operator/=(const Modular& other) { return *this *= Modular(inverse(other.value, mod())); }
 
  friend const Type& abs(const Modular& x) { return x.value; }
 
  template <typename U>
  friend bool operator==(const Modular<U>& lhs, const Modular<U>& rhs);
 
  template <typename U>
  friend bool operator<(const Modular<U>& lhs, const Modular<U>& rhs);
 
  template <typename V, typename U>
  friend V& operator>>(V& stream, Modular<U>& number);
 
 private:
  Type value;
};
 
template <typename T> bool operator==(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value == rhs.value; }
template <typename T, typename U> bool operator==(const Modular<T>& lhs, U rhs) { return lhs == Modular<T>(rhs); }
template <typename T, typename U> bool operator==(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) == rhs; }
 
template <typename T> bool operator!=(const Modular<T>& lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(const Modular<T>& lhs, U rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(U lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
 
template <typename T> bool operator<(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value < rhs.value; }
 
template <typename T> Modular<T> operator+(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
 
template <typename T> Modular<T> operator-(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
 
template <typename T> Modular<T> operator*(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
 
template <typename T> Modular<T> operator/(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
 
template<typename T, typename U>
Modular<T> power(const Modular<T>& a, const U& b) {
  assert(b >= 0);
  Modular<T> x = a, res = 1;
  U p = b;
  while (p > 0) {
    if (p & 1) res *= x;
    x *= x;
    p >>= 1;
  }
  return res;
}
 
template <typename T>
bool IsZero(const Modular<T>& number) {
  return number() == 0;
}
 
template <typename T>
string to_string(const Modular<T>& number) {
  return to_string(number());
}
 
// U == std::ostream? but done this way because of fastoutput
template <typename U, typename T>
U& operator<<(U& stream, const Modular<T>& number) {
  return stream << number();
}
 
// U == std::istream? but done this way because of fastinput
template <typename U, typename T>
U& operator>>(U& stream, Modular<T>& number) {
  typename common_type<typename Modular<T>::Type, long long>::type x;
  stream >> x;
  number.value = Modular<T>::normalize(x);
  return stream;
}
 
/*
using ModType = int;
 
struct VarMod { static ModType value; };
ModType VarMod::value;
ModType& md = VarMod::value;
using Mint = Modular<VarMod>;
*/
 
constexpr int md = (int) 1e9 + 7;
using Mint = Modular<std::integral_constant<decay<decltype(md)>::type, md>>;

mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); // use rng() to get unsigned int
// mt19937_64 for random long longs


#include <cassert>
#include <vector>

namespace atcoder {

// Reference: https://en.wikipedia.org/wiki/Fenwick_tree
template <class T> struct fenwick_tree {
    using U = T;

  public:
    fenwick_tree() : _n(0) {}
    explicit fenwick_tree(int n) : _n(n), data(n) {}

    void add(int p, T x) {
        assert(0 <= p && p < _n);
        p++;
        while (p <= _n) {
            data[p - 1] += U(x);
            p += p & -p;
        }
    }

    T sum(int l, int r) {
        assert(0 <= l && l <= r && r <= _n);
        return sum(r) - sum(l);
    }

  private:
    int _n;
    std::vector<U> data;

    U sum(int r) {
        U s = 0;
        while (r > 0) {
            s += data[r - 1];
            r -= r & -r;
        }
        return s;
    }
};

}  // namespace atcoder

using namespace atcoder;

const int N = 3e5 + 10;
const int P = 1e9+7;
int a[N];
Mint s[N];
Mint F[N];

void solve() {
	int n;
  scanf("%d", &n);
  rep(i, 1, n + 1) {
    scanf("%d", &a[i]);
  }
  s[0] = 0;
  rep(i, 1, n + 1) {
    s[i] = s[i - 1] + a[i];
  }
  sort(s, s + n + 1);
  map<int, int> w;
  rep(i, 0, n + 1) {
    if (w.find(s[i]()) == w.end()) {
      w[s[i]()] = sz(w);
    }
  }
  s[0] = 0;
  rep(i, 1, n + 1) {
    s[i] = s[i - 1] + a[i];
  }
  debug(w);
  vector<fenwick_tree<Mint>> fws(2, fenwick_tree<Mint>(sz(w)));
  fws[0].add(0, 1);
  rep(i, 1, n + 1) {
    int parity = (s[i]())&1;
    F[i] = fws[parity].sum(0, w[s[i]()] + 1);
    if (s[i]() + 1 < P) F[i] += fws[parity^1].sum(w[s[i]()] + 1, sz(w));
    fws[parity].add(w[s[i]()], F[i]);
  }
  printf("%d\n", F[n]());
}

int main() {
	ios_base::sync_with_stdio(false); cin.tie(0);
	int t;
	// cin >> t;
	t = 1;
	while (t--) {
		solve();
	}
}