#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
void solve(int tc) {
int c;
string i;
vector<int> b;
int s = 0;
int e = 0;
cin >> c >> i;
for (int p = 0; p < c; ++p) {
while (p < c && i[p] == '1') {
++p;
}
int z = 0;
while (p < c && i[p] == '0') {
++p;
++z;
}
if(z > 0){
if(z == p){
s = z;
} else if (p == c){
e = z;
} else {
b.push_back(z);
}
}
}
sort(b.begin(), b.end());
int t = 0;
int r = 0;
while(true){
int st = s - t;
int et = e - t;
int bl = b.size() > 0 ? b.back() - 2 * t : 0;
int sd = st;
int ed = et;
int bd = (bl + 1 ) / 2;
if(sd <= 0 && ed <= 0 && bd <= 0){
break;
}
if(sd >= ed && sd >= bd){
r += st;
s = 0;
++t;
} else if (ed >= bd) {
r += et;
e = 0;
++t;
} else {
r += bl > 1 ? (bl - 1) : 1;
b.pop_back();
t += 2;
}
}
cout << c - r << endl;
}
int main() {
ios_base::sync_with_stdio(0);
int tc;
cin >> tc;
for (int i = 0; i < tc; ++i) {
solve(i);
}
return 0;
}
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 | #include <iostream> #include <vector> #include <algorithm> using namespace std; void solve(int tc) { int c; string i; vector<int> b; int s = 0; int e = 0; cin >> c >> i; for (int p = 0; p < c; ++p) { while (p < c && i[p] == '1') { ++p; } int z = 0; while (p < c && i[p] == '0') { ++p; ++z; } if(z > 0){ if(z == p){ s = z; } else if (p == c){ e = z; } else { b.push_back(z); } } } sort(b.begin(), b.end()); int t = 0; int r = 0; while(true){ int st = s - t; int et = e - t; int bl = b.size() > 0 ? b.back() - 2 * t : 0; int sd = st; int ed = et; int bd = (bl + 1 ) / 2; if(sd <= 0 && ed <= 0 && bd <= 0){ break; } if(sd >= ed && sd >= bd){ r += st; s = 0; ++t; } else if (ed >= bd) { r += et; e = 0; ++t; } else { r += bl > 1 ? (bl - 1) : 1; b.pop_back(); t += 2; } } cout << c - r << endl; } int main() { ios_base::sync_with_stdio(0); int tc; cin >> tc; for (int i = 0; i < tc; ++i) { solve(i); } return 0; } |
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