#pragma GCC optimize ("O3") #include <iostream> #include <vector> using namespace std; int main() { ios::sync_with_stdio(0); cin.tie(0); int n, a, apr = 0, apf = n + 1; vector<int> oceny; cin >> n; bool rising = true, falling = true; for (int i = 0; i < n; i++) { cin >> a; if (rising && a != apr + 1) rising = false; if (falling && a != apf - 1) falling = false; oceny.push_back(a); apr = a; apf = a; } int max = 1 + 2 * n; volatile float med = (static_cast<float>(n) + 1) / 2; int removed_f = 0; int removed_e = n - 1; volatile int last = 0; bool searching = true; bool done = true; while (searching) { if (removed_f == removed_e) searching = false; if (oceny[removed_f] < med) { removed_f += 1; last++; med += 0.5; done = true; } if (oceny[removed_e] < med) { removed_e--; last++; med += 0.5; done = true; } if (!done) searching = false; done = false; } med = (n + 1) / 2; searching = true; int on_b = 0, on_e = 0; for (int i = 0; searching; i++) { if (oceny[i] < med) { on_b++; med += 0.5; } else { searching = false; } } med = (n + 1) / 2; searching = true; for (int i = n - 1; searching; i--) { if (oceny[i] < med) { on_e++; med += 0.5; } else { searching = false; } } cout << max << ' ' << on_b * on_e + last + (rising || falling ? 1 : 2); }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | #pragma GCC optimize ("O3") #include <iostream> #include <vector> using namespace std; int main() { ios::sync_with_stdio(0); cin.tie(0); int n, a, apr = 0, apf = n + 1; vector<int> oceny; cin >> n; bool rising = true, falling = true; for (int i = 0; i < n; i++) { cin >> a; if (rising && a != apr + 1) rising = false; if (falling && a != apf - 1) falling = false; oceny.push_back(a); apr = a; apf = a; } int max = 1 + 2 * n; volatile float med = (static_cast<float>(n) + 1) / 2; int removed_f = 0; int removed_e = n - 1; volatile int last = 0; bool searching = true; bool done = true; while (searching) { if (removed_f == removed_e) searching = false; if (oceny[removed_f] < med) { removed_f += 1; last++; med += 0.5; done = true; } if (oceny[removed_e] < med) { removed_e--; last++; med += 0.5; done = true; } if (!done) searching = false; done = false; } med = (n + 1) / 2; searching = true; int on_b = 0, on_e = 0; for (int i = 0; searching; i++) { if (oceny[i] < med) { on_b++; med += 0.5; } else { searching = false; } } med = (n + 1) / 2; searching = true; for (int i = n - 1; searching; i--) { if (oceny[i] < med) { on_e++; med += 0.5; } else { searching = false; } } cout << max << ' ' << on_b * on_e + last + (rising || falling ? 1 : 2); } |