#include <iostream> #include <vector> using namespace std; int main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int n; cin >> n; vector<int> V(n + 1); for (int i = 0; i < n; i++) { int a; cin >> a; V[a] = i; } long long res = 0; int i = V[n], j = V[n] + 1, correct = 1; for (int size = 1; size <= n; size++) { int needed = (size / 2) + 1; while (needed > correct) { int next = V[n - correct]; if (next >= j) j = next + 1; else if (next < i) i = next; size = max(size, j - i); needed = (size / 2) + 1; correct++; } int x = size - (j - i), tiles = min(x, i) + min(x, n - j); res += 1LL + tiles - x; } cout << 2 * n + 1 << ' ' << res; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | #include <iostream> #include <vector> using namespace std; int main() { ios_base::sync_with_stdio(0); cin.tie(0); cout.tie(0); int n; cin >> n; vector<int> V(n + 1); for (int i = 0; i < n; i++) { int a; cin >> a; V[a] = i; } long long res = 0; int i = V[n], j = V[n] + 1, correct = 1; for (int size = 1; size <= n; size++) { int needed = (size / 2) + 1; while (needed > correct) { int next = V[n - correct]; if (next >= j) j = next + 1; else if (next < i) i = next; size = max(size, j - i); needed = (size / 2) + 1; correct++; } int x = size - (j - i), tiles = min(x, i) + min(x, n - j); res += 1LL + tiles - x; } cout << 2 * n + 1 << ' ' << res; } |