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#include <bits/stdc++.h>
using namespace std;
//{
#define FOR(i,a,b) for(int i=(a);i<(b);++i)
#define FORD(i, a, b) for(int i = (a); i >= (b); --i)
#define VAR(v, i) __typeof(i) v=(i)
#define all(v) (v).begin(),(v).end()
#define FORE(i, c) for(VAR(i, (c).begin()); i != (c).end(); ++i)


#define PII pair<int,int>
#define st first
#define nd second
#define pb push_back
#define lint long long int
#define VI vector<lint>

#define sim template < class c
#define ris return * this
#define dor > debug & operator <<
#define eni(x) sim > typename \
  enable_if<sizeof dud<c>(0) x 1, debug&>::type operator<<(c i) {
sim > struct rge { c b, e; };
sim > rge<c> range(c i, c j) { return rge<c>{i, j}; }
sim > auto dud(c* x) -> decltype(cerr << *x, 0);
sim > char dud(...);
struct debug {
~debug() { cerr << endl; }
eni(!=) cerr << boolalpha << i; ris; }
eni(==) ris << range(begin(i), end(i)); }
sim, class b dor(pair < b, c > d) {
  ris << "(" << d.first << ", " << d.second << ")";
}
sim dor(rge<c> d) {
  *this << "[";
  for (auto it = d.b; it != d.e; ++it)
	*this << ", " + 2 * (it == d.b) << *it;
  ris << "]";
}
};
//{
#define imie(...) " [" << #__VA_ARGS__ ": " << (__VA_ARGS__) << "] "

#define make( x) int (x); scanf("%d",&(x));
#define make2( x, y) int (x), (y); scanf("%d%d",&(x),&(y));
#define make3(x, y, z) int (x), (y), (z); scanf("%d%d%d",&(x),&(y),&(z));
#define make4(x, y, z, t) int (x), (y), (z), (t); scanf("%d%d%d%d",&(x),&(y),&(z),&(t));
#define makev(v,n) VI (v); FOR(i,0,(n)) { make(a); (v).pb(a);} 
#define IOS ios_base::sync_with_stdio(0)
#define HEAP priority_queue

#define read( x) scanf("%d",&(x));
#define read2( x, y) scanf("%d%d",&(x),&(y));
#define read3(x, y, z) scanf("%d%d%d",&(x),&(y),&(z));
#define read4(x, y, z, t) scanf("%d%d%d%d",&(x),&(y),&(z),&(t));
#define readv(v,n) FOR(i,0,(n)) { make(a); (v).pb(a);}
#define jeb() fflush(stdout);
//}

const int max_n = 1e6 + 5;

char c1[max_n];
char c2[max_n];

int n;
VI g[max_n];

int nxt(int v, int prev) {
	FOR(i,0,g[v].size()) {
		if (g[v][i] != prev) return g[v][i];
	}
	return -1;
}

void solve() {
	read(n);
	FOR(i,0,n) g[i].clear();
	scanf("%s", c1);
	scanf("%s", c2);
	FOR(i,0,n-1) {
		make2(a, b); a--; b--;
		g[a].pb(b); g[b].pb(a);
	}
	// TO SAMO
	bool tosamo = true;
	FOR(i,0,n) if (c1[i] != c2[i]) tosamo = false;
	if (tosamo) {
		printf("TAK\n");
		return;
	}
	// MONO
	bool mono = true;
	FOR(i,1,n) if (c1[i] != c1[i-1]) mono = false;
	if (mono) {
		printf("NIE\n");
		return;
	}
	// NAPRZEMIAN
	bool naprzemian = true;
	FOR(v,0,n) FOR(j,0,g[v].size()) {
		int w = g[v][j];
		if (c2[v] == c2[w]) naprzemian = false;
	}
	if (naprzemian) {
		printf("NIE\n");
		return;
	}
	// HANDLE TREE
	FOR(i,0,n) {
		if (g[i].size() >= 3) {
			printf("TAK\n");
			return;
		}
	}
	// HANDLE PATH
	int v0 = 0;
	FOR(i,0,n) {
		if (g[i].size() == 1) v0 = i;
	}
	int ch0 = 0;
	int w0 = v0;
	int w1 = nxt(v0, -1);
	while (w1 != -1) {
		if (c1[w0] != c1[w1]) ch0++;
		int w2 = nxt(w1, w0);
		w0 = w1;
		w1 = w2;
	}

	int ch1 = 0;
	w0 = v0; w1 = nxt(v0, -1);
	while (w1 != -1) {
		if (c2[w0] != c2[w1]) ch1++;
		int w2 = nxt(w1, w0);
		w0 = w1;
		w1 = w2;
	}
	
	if (ch0 > ch1) {
		printf("TAK\n");
		return ;
	}
	if (ch1 > ch0) {
		printf("NIE\n");
		return ;
	}
	if (ch0 == ch1) {
		if (c1[v0] == c2[v0]) printf("TAK\n");
		else printf("NIE\n");
	}
}

int main() {
	make(z);
	while (z--) solve();
}