#include <bits/stdc++.h> #define HILL 1000000000 #define VALLEY -1000000000 using namespace std; void solve() { int n; cin >> n; vector<long long> a(n); for (int i = 0; i < n; i++) cin >> a[i]; vector<long long> b(a); int ans = 0; int down = 0; int up = 0; int mode = 0; // 1 means current elem is a hill, 0 a valley mode = 1; for (int i = 1; i < n; i++) { if (mode == 1 && a[i - 1] >= a[i]) { a[i] = HILL; up++; } else if (mode == 0 && a[i - 1] <= a[i]) { a[i] = VALLEY; up++; } mode = 1 - mode; } a = b; mode = 0; for (int i = 1; i < n; i++) { if (mode == 1 && a[i - 1] >= a[i]) { a[i] = HILL; down++; } else if (mode == 0 && a[i - 1] <= a[i]) { a[i] = VALLEY; down++; } mode = 1 - mode; } ans = min(up, down); cout << ans << "\n"; } int main() { ios_base::sync_with_stdio(0); cin.tie(0); solve(); return 0; }
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | #include <bits/stdc++.h> #define HILL 1000000000 #define VALLEY -1000000000 using namespace std; void solve() { int n; cin >> n; vector<long long> a(n); for (int i = 0; i < n; i++) cin >> a[i]; vector<long long> b(a); int ans = 0; int down = 0; int up = 0; int mode = 0; // 1 means current elem is a hill, 0 a valley mode = 1; for (int i = 1; i < n; i++) { if (mode == 1 && a[i - 1] >= a[i]) { a[i] = HILL; up++; } else if (mode == 0 && a[i - 1] <= a[i]) { a[i] = VALLEY; up++; } mode = 1 - mode; } a = b; mode = 0; for (int i = 1; i < n; i++) { if (mode == 1 && a[i - 1] >= a[i]) { a[i] = HILL; down++; } else if (mode == 0 && a[i - 1] <= a[i]) { a[i] = VALLEY; down++; } mode = 1 - mode; } ans = min(up, down); cout << ans << "\n"; } int main() { ios_base::sync_with_stdio(0); cin.tie(0); solve(); return 0; } |